Inara updates, bug reports, requests
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258
Possible workaround: Try to connect the account while you are in the game. It may work.
Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
08 Nov 2024, 12:26pm
ArtieAhlosMy "The exobiologist" medal is not updating properly. Other stuff updates, having turned in 1b worth of exobiology at vista genomics, yet does not change still saying i 3/25 of organic data registred. Did turn in over 30 atleast or more.
It should update at your next game data import (you can simply click the button on your CMDR page). As I see, the Statistics event required was written into the journal after your last import, so it was not properly reflected on Inara yet.
Aight. Thanks
09 Nov 2024, 12:57pm
I'd just uploaded my CMDR's details and under "Commander Privacy Settings" had set "Commander's fleet/ship details" to Nobody. (There are a bunch of crappy ship builds that need to be updated. ) However, I can view the entire fleet from a different browser. Other privacy settings appear to be working correctly.
09 Nov 2024, 1:17pm
CMDR Revyno7
I'd just uploaded my CMDR's details and under "Commander Privacy Settings" had set "Commander's fleet/ship details" to Nobody. (There are a bunch of crappy ship builds that need to be updated. ) However, I can view the entire fleet from a different browser. Other privacy settings appear to be working correctly.
Yes, the fleet/ship list is always visible, but the ship details are not (depending on the privacy setting), so nobody will see your builds, either good or bad.
09 Nov 2024, 1:30pm
09 Nov 2024, 6:45pm
Artie
Hello, the jump range values are exactly as provided by the game/journal, so I am not sure where the problem is, but either some calculations on Coriolis are off or the journal is providing an incorrect value (and I cannot do much about that as I am just passing the value, without any re-calculation).
Just for clarity my edit:
Thanks. o7
Edit to add:
Coriolis jump range values match in game to the decimal.
On a similar note, the power settings on my ships never export
correctly either. I religiously set shields and countermeasures to "2"
and my guns to "3". Coriolis export results in everything all over the place.
09 Nov 2024, 7:54pm
Petezzzz
Edit to add:
Coriolis jump range values match in game to the decimal.
On a similar note, the power settings on my ships never export
correctly either. I religiously set shields and countermeasures to "2"
and my guns to "3". Coriolis export results in everything all over the place.
Ah, I see. Then I know where the problem is - the journal is reporting the max jump range, what you are looking at in Coriolis is unlanden jump range, which are two different numbers. The max jump range is almost the same there (at least for your Mandalay which I checked). The incorrect priorities certainly look like an issue of Coriolis - the module priorities in the journal are as displayed on Inara and the same values are also exported to EDSY/Coriolis (as you can verify on the export button or via export to EDSY).
Mordred115Hi Artie, I was wondering if you could add a population counter to each power, considering it is no longer shown in game anymore...
Yes, added.
Last edit: 09 Nov 2024, 8:03pm
10 Nov 2024, 2:19pm
- Added filtering options for commodities search, so you can exclude Stronghold carriers or limit stations to a specific power.
- Added filtering options for best trade routes search, you can now set a Power for source/target stations.
- Improved trade routes listings, so it will show a profit in percentage for each commodity and also as average profit.
Last edit: 10 Nov 2024, 4:54pm
10 Nov 2024, 8:56pm
ArtieA minor update for Powerplay-related stuff:
- Added filtering options for commodities search, so you can exclude Stronghold carriers or limit stations to a specific power.
Woohoo! Thank you so much Artie!
yesterday, 10:32am
yesterday, 10:52am
Deamawa 1Concerning ranks: i have many NPC surface settlements high conflicts won. But only the the first row is rising under Progress. The 2nd row (High intensity conflicts 486/250) remains constant. Why?
Seems alright to me? The values correspond to the latest Statistics event values as are in the journal and both (total and high intensity numbers) were increased by 8 today, so it looks there also isn't any problem with the journal itself. A few of the latest conflicts won may be reflected on your next game session start and import though, once the Statistics event will be written into the journal again.
yesterday, 3:49pm
yesterday, 8:02pm
Reproduce:
Refresh the page
Sort by supply column
The supply numbers changed from last refresh
(May have to repeat a few times to see the effect)
Also, thanks for making it so easy to report things, it's really nice, to not be blocked by jira login etc. o7
today, 10:15am
Good morning,
About Powerplay conflict systems:
Would it be possible to show the progression of the powers involved in order to be able to determine if any "POWERPLAY CZ" are still present.
(in fact: it seems that the conflicting systems remain in conflict during the cycle, but the CZPPlay disappears when a "control score" threshold is reached)
today, 12:05pm
I currently got into smugling, but have issue with inara. I cant find out what the selling prices at black market are. Could anyone explain me how to find at least the sell price for illegal good for specific station?
today, 12:32pm
GoldenGnuOn https://inara.cz/elite/commodities-rare/ the supply column bounce between the actually supply and zero. While it's 100% zero when you have bought the entire supply, it seems like it would be more useful to always use the non-zero number.
Reproduce:
Refresh the page
Sort by supply column
The supply numbers changed from last refresh
(May have to repeat a few times to see the effect)
Also, thanks for making it so easy to report things, it's really nice, to not be blocked by jira login etc. o7
Thank you for the feedback. I made some improvements for the rare commodity supplies, so I suppose there should be more stable supply numbers from now on (it just may take a few hours until properly populated).
AzraxABOUT POWER PLAY CONFLICT ZONES IN POWER PLAY CONFLICT ZONES
Good morning,
About Powerplay conflict systems:
Would it be possible to show the progression of the powers involved in order to be able to determine if any "POWERPLAY CZ" are still present.
(in fact: it seems that the conflicting systems remain in conflict during the cycle, but the CZPPlay disappears when a "control score" threshold is reached)
Unfortunately, there is no other information in the journal than the Powers, controlling Power and state (stronghold/fortified/exploited/unoccupied). Although I can derive some other information like contested state, the progress simply isn't there. It may be good to give some feedback to Frontier about it on the official forum like in this thread.
SenyaakHi everyone
I currently got into smugling, but have issue with inara. I cant find out what the selling prices at black market are. Could anyone explain me how to find at least the sell price for illegal good for specific station?
Hello, simply search for the regular commodities, the black market should follow the regular market, just the prices are lower. I am not sure about the illegal commodities though. Generally, smuggling isn't that good money-maker how players may expect.
Link to Inara Discord: https://discord.gg/qfkFWTr