Inara updates, bug reports, requests

Commanders having Elite from Epic games store with http 400 error
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258

Possible workaround: Try to connect the account while you are in the game. It may work.

Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
27 Jul 2016, 9:55pm
Hello. 1st post, I hope this is the right place.
Namab has an extra non-existent station that someone has put in, here - http://inara.cz/galaxy-station/49684
It should be deleted, maybe?
great work, fabulous site
28 Jul 2016, 3:13am
Artie,

Thank you as always for your speedy reply!

Cheers.

Grax.


Hipster CutthroatI can no longer edit the time / date for credits / assets D:
Is this a bug or how things are now?


Please see artie's message 3 above yours.

I've quoted it here for convenience.

Artie[quote=GraXXoR]Artie,

The changes to the logs are very nice, however I REALLY want to be able to change the date of something and there are log entries I want to add from my exploration of the outer rim. However, I have noticed that I can now only add them at the current date.

Furthermore, I cannot back date the Engineers access dates. I received access to them the day Engineers was released but my logs show access granted at the time I entered them into the log.

The inability to adjust the dates of new log entries is unfortunate.

Cheers.

Craig.


Ah, right, I can enable date changes for the custom achievements, it breaks nothing. But, there won't be any date adjustments for the in-game stuff that can be imported from the journal in the future, as date changes may cause complications (for example between two imports) and I also want to keep it simple (not selectively enable date changes for something and just under some circumstances, it's PITA).
28 Jul 2016, 1:47pm
im sure this is already in the thread somewhere but will we be seeing and app for inara soon for android and IOS devices
28 Jul 2016, 7:00pm
Due to the new patch, engineers will need to be updated almost completely >~<
28 Jul 2016, 7:08pm
Arron LukerDue to the new patch, engineers will need to be updated almost completely >~<


Wait- what's different?! Hopefully not the recipes! I just spent like, the entire week cataloging and entire list!
28 Jul 2016, 7:11pm
Henrichs91bim sure this is already in the thread somewhere but will we be seeing and app for inara soon for android and IOS devices

No direct plans for it, but there is possible that there will be more lightweight site version for the mobile devices in the future.

Arron LukerDue to the new patch, engineers will need to be updated almost completely >~<

Yep, I am currently working on it.

Luscinia
Arron LukerDue to the new patch, engineers will need to be updated almost completely >~<

Wait- what's different?! Hopefully not the recipes! I just spent like, the entire week cataloging and entire list!

Recipe material requirements were heavily overhauled. Module parameters seems to be same, but correct me if I am wrong (I was not inspecting all engineers),
28 Jul 2016, 7:28pm
Artie
Henrichs91bim sure this is already in the thread somewhere but will we be seeing and app for inara soon for android and IOS devices


No direct plans for it, but there is possible that there will be more lightweight site version for the mobile devices in the future.

Arron LukerDue to the new patch, engineers will need to be updated almost completely >~<


Yep, I am currently working on it.

Luscinia
Arron LukerDue to the new patch, engineers will need to be updated almost completely >~<


Wait- what's different?! Hopefully not the recipes! I just spent like, the entire week cataloging and entire list!


Recipe material requirements were heavily overhauled. Module parameters seems to be same, but correct me if I am wrong (I was not inspecting all engineers),


NOOOOOOOOOOOO GOD DANG IT!
28 Jul 2016, 7:53pm
Folks, is anyone on the engineer's base that can craft (any) Efficient weapon grade 3,4,5 and (any) Double shot weapon grade 5? I need to know which components it requires now, after the patch. Screenshots will help, but not needed, depends on you. I can fly there on my own, but that information will really save me a valuable time I can rather spend on the data update. Thank you in advance.

Forget it, data collected.


Last edit: 28 Jul 2016, 9:35pm
28 Jul 2016, 10:40pm
Minor, but important update:
  • All blueprints requirements were updated to reflect the game version 2.1.05. I hope there are no errors, but if do you will find any, please let me know. Great thanks to CMDR Steven and Vectron for their invaluable help.
  • New feature added: Cargo management/overview for crafting. You will find it under your CMDR's log, it's visible to anyone by default and you can set the privacy in your Settings, as usual.
Enjoy!
28 Jul 2016, 10:44pm
Thanks, Artie!
28 Jul 2016, 10:58pm
....0_p
My heart... Fell.. When I saw that the only thing I needed for a frame shift drive upgrade.... One.. Scan...


Well... I guess there will be more room on my research pad..
28 Jul 2016, 11:05pm
Can we have a table fromat to sort and allign material costs on Engineer's Blueprint details? maybe only my Firefox srew it up. http://inara.cz/gallery/0/13536

edit: thanks alot for updating the blueprints in general right on!
28 Jul 2016, 11:13pm
Morwo: For some reason, you are having incredible large fonts. Is it by purpose? But I changed something right now, I hope it will be better for you.
28 Jul 2016, 11:18pm
ArtieMorwo: For some reason, you are having incredible large fonts. Is it by purpose? But I changed something right now, I hope it will be better for you.


i may edited font size to 14 in my browser. sorry forgot almost about that. for me its still the same.
28 Jul 2016, 11:41pm
Morwo: Now it should work, not perfect, but hopefully better.

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