Light-HawkYuna SakashiroDid they optimize the smoke shader?
It makes no mention of smoke at all. So I would assume the answer to that is no.
Everything in 'optimization' that is mentioned is vague or was already touched on in previous patches. "See through glass" optimizations? Something about shadows... Forward lighting (but backwards lighting is still what non-existent?)... I have doubt we'll see anything significantly improved with this. Will the CPU have a stroke every time you land at a BG? You betcha!