Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
03 Apr 2017, 6:45pm
Phisto took his order, a small turkey pita wrapped in foil, taking a bite, he talked out of one side of his mouth, "Just having a bit of fun there at your expense."

He swallowed the morsel, and held off eating more as he spoke,

"The last part though, I wasn't playing. I don't know who those folks were, Leif, but I've been around enough to know people like you shouldn't even look at 'em, much less ask questions about 'em. They got ways of knowing when folks curious."

He took another bite of his pita.
03 Apr 2017, 6:51pm
"That wide guy there gave me some weird look I noticed," Leif said as he inspected his sandwich, looking for the next spot to bite from.

"But I'm still curious. Did they tell you what they officially do?"

He took his bite while looking at Phisto.
03 Apr 2017, 9:10pm
"Procurement for some military contractor," Phisto shrugged, taking a mouthful from his pita, "Mmph... sorry," he adjusted the bite in his mouth and continued talking, "You explorer types... I got lots of respect for you, I really do, but you best learn when to stow that curiosity."

He looked up at Leif, focusing his eyes for just a moment, then relaxing, "People a lot harder to judge than outer space."
03 Apr 2017, 9:28pm
"Sorry 'bout that. But it's been just two weeks now that I am among people again. Have seen a lot of planets, and they simply exist."

He eyed his sandwich again.

"From what I've heard from you, you are not the most social guy either. Your childhood, your armaments..."

Letting his voice fade, he turned in to take another bite.
04 Apr 2017, 11:28am
Marra leads Idris and Snipes into a hangar, where the Python-class freighter Seren Du lies berthed.

She's been reading her PDA on the walk from the entertainment district to the docks, catching up on the data presented to her in the InGaBa.

Her eyebrows lift as she pauses on the entry ramp of the ship, looking over her shoulder at Snipes.

"Interesting. Come on up, let's talk."

She gestures and continues up into the ship's small stateroom, Idris following and stationing himself at the doorway.
04 Apr 2017, 1:04pm
Phisto grins wide at Leif, "Socially adept introvert is my preferred term," he pauses for a moment, looking down at his half finished pita before looking back up at Leif, "Believe it or not, I like people, just don't trust them very much."

Taking another bite, "Mmpf... delicious!  So, you looking to get back out there soon, or hang around this den of iniquity some more?"
04 Apr 2017, 1:38pm
Leif nodded slow at Phisto's response, his mouth forming an "Ah."

"I'll have to stay here for another day, made a contact I'm waiting for."
04 Apr 2017, 3:14pm
Finishing his pita, he balled up the foil and tossed it in a nearby trash receptacle. Looking down at Marcus, he reached out with his right leg and tapped Marcus' foot.

"Should've eaten, buddy!" he knelled down, mounting Marcus back up on his shoulder. Turning to Leif,

"Well, hope you enjoy your wait. I should probably get Marcus where he needs to go. Till next time?" Phisto turned to leave, heading towards docking bay 23.
04 Apr 2017, 4:35pm
"I'm not sure if I will. Apart from you and the other guy, people seem not to be that nice around here."

Leif let one hand go of his sandwich, waving after Phisto.

"You sure you don't need a hand with that?"
04 Apr 2017, 5:32pm
"Aye aye." Snipes admired the heavily modified black and red Python as he stepped aboard.
04 Apr 2017, 7:22pm
In the dimly-lit stateroom, Marra places two tumblers and a bottle of Eranin Pearl on her desk, gesturing for Snipes to take a seat.

"Of all the horrific and indiscriminate weapons humankind has invented, nerve gas is probably one of the worst," she begins, pouring out a measure each of the rare whisky. She shrugs off her jacket and sits, stretching out her legs and crossing them.

"Tell me more."
04 Apr 2017, 8:31pm
Snipes takes his seat stoicly.

"War is hell. I know I don't need to explain this to you of all people. However, the 'rules of war' deal with humane treatment of human combatants. We are at a crossroads in galactic politics and way of life. I have too much at stake in Alliance, Imperial, and Federal territories to engage in testing of a 'special' cocktail that my organization has been working on, but this weapon needs field testing to ensure it is ready for the inhumane treatment of entities in the void that would wish us harm. And it helps that Pegasi is ripe for those who don't follow said 'rules of war.'"

He slid a datapad across her desk detailing old INRA findings of an attack on a Roma Flotilla nearly 250 years prior caused by organically based weaponry and spacecraft that left no one, alive or dead, on the empty drifting ships. "History will repeat itself unless action is taken, so consider me pragmatic."

He savored the whiskey. "Mae'n ni neu nhw."


Last edit: 04 Apr 2017, 8:55pm
04 Apr 2017, 9:18pm
Marra begins swiping the PDA's screen, her eyes scanning the reports and images. She pauses to look up at Snipes at hearing him speak Cambrian, her native language, nodding with a hint of a smile.

"I'll be blunt, Mister Snipes," she says, pushing the pad away from her, "your motives don't interest me. Out in Pegasi, it's considered rude to ask such..." she pauses, swirling the amber liquid around in her glass, "...personal questions."

She leans forward, "You need field testing - we can provide the opportunities. It's as simple as that. Now... what's in it for us?"
05 Apr 2017, 1:10am
Walking away from Leif, Phisto raises his right arm in the air and waves, the back of his hand moving right then left.

"I'm good, Leif.  Catch you later."

Walking through the docking area, he headed straight for Marcus' ship, the Virtue.  As he moved away from the crowds and into the docks proper, he appreciated the drop in interest to his piggy backing friend.  He mused about the dock workers - blue collar folk likely used to ridiculous sights and being wise enough to not ask questions.

Questions!  There was a thing, Phisto thought to himself.  Don't ask what you don't want the answer to he used to hear.  Wise words, he thought, remembering back to the "vacationers" in the bar.  He laughed to himself softly, wondering if folks like Marra and Stryker and the rest ever really just sat down and talked.  Drop your defenses, kick up a chair, actually get to know someone a little bit.  

Eh, they probably did, he concluded.  Didn't have much room to judge himself, as he hadn't gone too out of his way to make friends on his jaunt to Citi Gateway.

Walking up the ramp to Marcus' Anaconda, he looked at his friend's head, rolling back and forth as he walked.  No Phisto, folks you make nice with most nearly drop out of the sky like lightning.  Kinda nice though, you just gotta wait.


Last edit: 05 Apr 2017, 1:26am
05 Apr 2017, 8:34pm
Snipes steepled his fingers. "In the interest of keeping it simple, the weapons are free of charge. Since a trail of manifests and trade receipts are not beneficial to either of our pursuits, all I ask is that one of your munitions experts meet on occasion at Clair to talk shop with one of our operatives about what works, what doesn't, or whether shipments need to be increased. Of course it also goes without saying that should your organization require safe harbor whilst in our part of the bubble it is assured. Furthermore, we are in a position to provide new identification, weapons, or shocktrooper training if any of those are in need. Personal matters aside, it's a good opportunity to have more guns on one's side in unfamiliar territory."

He sipped more of the whiskey.

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