Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
27 May 2017, 10:36pm
"Isaiah..."

The pilot's chair vibrated, gently nudging Isaiah awake. He inhaled sharply, looked around the cockpit, listened - no sounds. No heavy thumps on the outer hull, no grinding of machinery, nothing at all except his own breathing.

"Ah, good, you're awake," Bloodfeather said. The holographics displayed a message from the maintenance crew chief. Hull integrity inspection complete. Aside from a few scrapes and scuffs, you're in good shape. The paintwork could use some touching up, but other than that your ship is in fine condition. Payment received. 

Isaiah ran a hand through his hair and sighed, trying to wake himself up. "How long was I out?"

"Eight hours, give or take."

Isaiah sat forward and rubbed his face, folding his hands and reflecting on his talk with Phisto. There was a lot to think about, and if he survived what he was about to do, he'd have plenty of time to consider the paths he had to choose from.

"So we're good to launch?"

"Yes."

"Okay. Request departure clearance and start bringing the systems online. We've got one more stop before I can let you rest."

"Certainly, Isaiah."

A half-hour later, the Bloodfeather ascended from the hangar bay. The landing pad trundled around and pointed the arrowhead-shaped ship towards the exit. It lurched, and the Fer-de-Lance rose from the pad, jets of blue flame lifting the craft upwards. 

"Feeling a little reckless?" Isaiah asked aloud.

"Do I have a choice?"

"Nope." With the way clear, Isaiah hit the boost and the Fer-de-Lance roared out of the docking back, punching into the void outside. Once outside of mass-lock, he plotted a new course.

Eravate.

Seconds later, the Bloodfeather slipped into the space between spaces with a flash of light.
28 May 2017, 12:49pm
Hours of boredom punctuated by moments of terror.  True now as it was decades ago.

Phisto shook his head vigoriously, trying to clear the dull ache that had grown over the past several hours.  After spotting Grant and rushing to his own ship, Phisto has been rewarded with one of his least favorite activities: waiting.

What on earth is he doing?  Napping?  Playing paddy-cake with the girl?  Bah.

Grunting in frustration, Phisto switched his target lock to Bloodfeather.  Repairs were completed not too long ago.  He smirked slightly, admiring the details of the ship while his thoughts turned to his friend.  Frowning, he felt a slight ache in his heart.  

You carry so much and chose me to relieve part of it.  I won't let you down.

Phisto grinned.  Bloodfeather was moving forward and up out of the hangar bay.  He sighed and sat back, watching the sleek vessel lift up into the hazy green interior of the station.  Taking in the hues splashed across her hull, his eyes went wide as her engines exploded into life and hurtled the vessel out into space.  He laughed, nodding his head at his friend's irreverence.

The sight of a Diamondback Scout following Bloodfeather's trajectory interrupted his revelry. Phisto's brow furrowed and his eyes went cold.  Requesting departure clearance, he clenched his fist and gritted his teeth.  Already on the surface of Citi Gateway, he pulled No Data Available up from the pad the moment his OK came through.  He watched his target slide through the station exit and then growled low as it adjusted its heading towards Bloodfeather.  Positioning Data not too far above his docking pad, he checked his remaining time for departure and angled the ship for a clean shot out of the docking bay.

The hell you doing, codger?  Out of all the ships out there, that's the one you wanna give a once over?

After several moments, the Diamondback Scout dipped down and away from Bloodfeather.  After a quick look around the docking bay for any potential hazards, Phisto hit his own ship's boost and released it from the station confines.  Flipping Data over, he dived down and away from an approaching Type-9, viciously pushing his ships' engines to their limit.  Phisto settled into the drive trails of his target just as it too disappeared into hyperspace.  Grimacing, Phisto began running through systems on his navigation computer, hoping to catch the Diamondback Scout's destination by dead reckoning.  To his surprise, it didn't take long.

Niu Yun?  Fine.  Good a place as any.

Engaging Data's hyper-drive, Phisto rolled his head around, cracking his neck.  Moments later, Data blinked into hyperspace, leaving only the drive trails of the hunter and the hunted swirling in the expanse beyond Citi Gateway.

TO BE CONTINUED IN LOGBOOKS HERE.


Last edit: 29 May 2017, 10:59pm
31 May 2017, 11:32pm
As No Data Available hit her landing pad Phisto clapped his hands together and cracked his knuckles.  He quickly disengaged his seat and excitedly jumped up and rushed to the cargo area.

Good to be back, isn't it girl?  We deserve a bit of rest.  Grant, Salomé, the beacons, Isaiah's canister?  Even got some extra work for the Fusiliers!

Moving as fast as he could to his ship's tiny cargo bay he skidded to a stop in front of the canister.  Kneeling down, his hands danced across the controls.

Remember.

The interface glowed green in positive acknowledgement.  Pulling out his PDA, Phisto set a reminder to go off in one week.  Looking over the canister, his eyes danced with excitement.  Grinning, he looked back to his PDA.  The first message was to Isaiah.  "Back at fallback.  Got the package.  One week vacation, coming right up!  Hope you're enjoying your Bubble business."  He turned around and headed back to Data's living quarters, but not before composing one more message.  "Snipes, you still around Citi?  Need to meet as soon as possible."

He tucked the PDA back into his Remlock, clapped his hands together, and started removing the suit as he walked.


Last edit: 31 May 2017, 11:38pm
02 Jun 2017, 4:42am
Snipes opens the message from Phisto on his assault armor's gauntlet computer whilst between organizing settings for the Ddraig's VI programming.

"Actually, Phisto..." He cut the telepresence feed to the distant gunship and hopped off a cargo canister near his previous landing pad. "...I never left. Tell me where and when."

He minimized the tab to briefly watch a vid of an organic vessel over a barnacle with various commentators offering their opinionated rubbish on the subject. Realizing that he was clenching his fist, he slowed his breathing as he began to wander down Citi's corridors.
02 Jun 2017, 10:16pm
Pulling a dark blue Zorgon Peterson graphic t-shirt over his head, Phisto's ears perked up at the notification sound for new messages.  Running the shirt down his chest and abdomen, he nearly tripped on the pair of boots he set at the foot of his bed.  Grumbling some curses to himself, he grabbed a black belt off the bed and began feeding it into his pant loops.  Walking over to the terminal, he called out.  "Data, display new message."  Phisto smiled as Snipes' response popped up.  Reaching forward to the keyboard, he let his belt hang half done around his waist.

"Outstanding!  Ingaba.  Making my way there now.  Appreciate you getting back to me so quickly.  Drinks on me."  After hitting send Phisto returned to his belt and secured it around his waist.  Turning back to his bed, he picked up his boots and tucked a foot into one.

Ok.  Let's review.  Something Federal, something Imperial, something for Data, all in exchange for this Dawn information Isaiah found.  That's fair, right?

Finished putting on his boots he stood up, made for his closet, and grabbed a black suit jacket.  Swinging it over his head and on down his outstretched arms, he headed out of the bedroom and toward Data's exit.

CONTINUED HERE


Last edit: 03 Jun 2017, 7:27pm
05 Jun 2017, 5:27pm
Stryker was indeed, impressed with the built in holo-display, as his lips turned up into an amused smile. Nice bit of bio-ware yo got there. He leaned back giving the fellow engineer a friendly nod.

"I appreciate you commin' on over and takin' a look at this. But I'm afraid we are going to have to cut this a bit short." He said simply. "But I'll tell ya what, if you need an extra set of hands working on anything, just give me a shout." He stood, and gestured for Brian to do the same. He would lead them out of the ship.
07 Jun 2017, 7:45am
The Cobra III Walking Shadow hadn't made the prettiest of landings, but her pilot was in no mood for elegance. Jemine Caesar was tired and tetchy, and all she wanted right now was to get out of her flight suit, have a shower, a proper meal and a good sleep.

Seated to her right was her passenger, Diadem Palama. Five years older than Jemine, Didi was a tall, beautiful woman with dark brown skin and frizzy, jet black hair. Used to wearing gorgeous flowing dresses and an abundance of gold jewellery, Didi looked uncomfortable in her magenta coloured flight suit.

"We're here," Jemine said. "Inara system, Citi Gateway starport. I've booked us rooms."

Diadem rose from the co-pilot's seat. "And you say you've been here before?" she said.

"A couple of times, yes. I never thought I'd be back, though. And certainly not in these circumstances. Are you sure you want to do this, Diadem?"

"Quite sure," came the reply. "Look, I'm sorry it had to be this way, honey."

Jemine shook her head ruefully. "Not half as sorry as I am."
07 Jun 2017, 9:01pm
A Diamondback Explorer slipped through the mail slot, gliding between the other ships either coming, going, or otherwise moving about the station's docking bays. Upon reaching its assigned pad in the back, the DBX hovered for a few moments before gently touching down and shutting off its engines.

"You're secure, Oberth," the radio crackled. "Welcome to Citi Gateway."

John Mathurin didn't respond as he watched the repair and refueling crews scurry forth to perform their inspections - the former would have little to do, but the latter had soon attached a tube to the DBX and began replenishing its hydrogen fuel supplies. He spun around in the cockpit chair and stood, taking the few steps toward the door which opened at his approach.

A few moments later, the rear hatch of the ship had opened, and John descended the ramp to the deck below, returning the few lazy nods from the lingering crew. He crossed the pad to the hatch that would lead him further into the station proper.
08 Jun 2017, 9:57am
he sighs, walking aboard his ship "welcome aboard CMDR kingsly"
kingsly: "computer, record a data log"
the ship replys with "data log recording"

after finishing his entry he slumps into his chair "hmm, any passenger missions i can take up, no, but, i'll post that im a transport that'll get you there fast, and if its a sight seeing journy, then i ccan go deep into space"

he posts his advertisement and stands up, heading to his quaters, small and a little cramped, but he liked the cramped space, he lays on his bed and sleeps


Last edit: 09 Jun 2017, 7:55am
13 Jun 2017, 1:56pm
Wrach Du drifts into the docking bay like a dark shadow against the bright lights of Citi, its vents opening up and glowing bright orange as it releases the heat of its final approach to the mail-slot.

The Python-class freighter sets down gently, airlocks hissing before the ramp descends. A young woman with a short bob of blonde hair, dressed in a fine-cut white business suit, strides forward and gathers the attendant dockers to her. She speaks among them, credit chips pass hands and the dockers disappear without any further checks on the newly arrived ship.

A few minutes later, a hulking monstrosity lumbers down the ramp with a thumping, heavy stride. The mechanical whir of servos with every movement would be a tell-tale sign of cybernetic modification, if any effort had been made to hide the fact. The only sign that the behemoth is human is the exposed mouth, scarred and blistered, beneath a mirrored visor covering the rest of its head.

Behind it follows a diminutive figure of startling contrast; a slightly-built woman dressed in a black full-length hooded kimono, with a red sash around her waist. Her bare arms are each adorned with a sleeve of tattoos; the sharp, black tribal patterns associated with the Clans of the Pegasi sector. Dark eyes glitter under the hood as she walks slowly and awkwardly, as if in discomfort or pain.

The trio make their way to an elevator labelled Pilot's Market.
13 Jun 2017, 9:56pm
Bryan had waved Stryker off on his way out after leaving the hangar. He had had fun with Stryker working on the schematic and made a mental note to take him up on his offer to engineer stuff together sometime.

Bryan was about to head to his hangar to start transferring his stuff over to Leif's Beluga when he stopped in his tracks and went over his mental checklist of things to do, he was pretty sure he had done everything he needed to do but he had an odd feeling he had forgotten something. He knew he still had to send Leif a message to let him know he's concluded his meet up with Stryker and then transfer his stuff over but the feeling remained. He sat down on a seat in a small courtyard. Across from it was an elevator with a orange sign above the doorway that read in all capital highly legible neon lights "PILOT'S MARKET"

He saw the woman he'd met earlier in the Inara galactic bar but couldn't recall her name. He was fairly certain her name started with an 'M' But that was all he could remember about her name. He could remember everything else about her, just not her name. It always irritated Bryan how he could remember absolutely anything about a person from the tiniest detail to their biggest secret but the moment it came to names he might as well have had Alzheimer's. Hed been amazed he's managed to remember Stryker and Leif's names, two new names and I remembered them first time, that must be a record. he mused He ended up blaming not remembering her name on a swell of noise that had happened in the bar when she introduced herself. He watched as she, accompanied by two others of stark contrast walked towards the elevator. Normally Bryan would've caked over anyone he recognised for a friendly chat but there was something about the air with which she carried herself that told Bryan it would be best for his health not to meddle with her affairs. She may have looked less lethal than her mechanical friend following her but he knew she was probably equally, if not more deadly.

Or simply, it was because he couldn't remember what name to shout out. He let her pass without bothering her and gave his sleeve device another stroke and the open cabinet of menues appeared before him. He sent Leif a simple message.

"Hey,

Finished the meeting with a friend,
gonna head back to my ship to start transferring stuff,
Any luck with passengers?

Bryan."
13 Jun 2017, 10:41pm
"Reduce your speed, Commander. Reckless flying will not be tolerated." the station's traffic control came through the comms.

"Oh, don't be so dogmatic! I'm not hurting anyone." the commander of the bright green Fer-de-Lance replied back before turning off the comms. "Well, not yet anyways... heh heh heh."

The FDL sped to docking pad 01 and came to a full stop 10 meters above the pad. There, it rocked back and forth as it extended it's landing gear. It landed with a heavy thump and powered down it's engines before the cargo ramp extended down to the metal floor. A thin character appeared from the ships entrance and started to strut down the ramp, humming to himself. His faded green trench coat swung along with his arms as he chuckled to himself, stopping only when he adjusted the collar of his bright red dress shirt. Afterward, he pulled down on his black waistcoat, making sure his attire up to snuff.

"Where does one get a drink around here?!" he laughed to himself. "There's gotta be some action in this miserable station!"
13 Jun 2017, 11:51pm
"Faulcon deLacy, X-Ray X-Ray Hotel. LCS Jormungand: please proceed to landing-pad two-niner. Welcome to City Gateway Commander," a young voice chimed over the comms of the Anacondas bridge.

"Thank you kindly, miss," Hyde replied warmly, moving his ship into position, and then deftly through the mailslot.

As he set the Jormungand down on the pad he felt the ship lurch slightly as the landing gear connected with the docking clamps, and then finally settle into position. He flicked off the multitude of systems and shut the ship down, making his way towards the exit ramp. As he passed by his quarters, he poked his head in the door.

"DT, you in here?" The Cane Corsos enormous head perked up briefly and then settled back down on the bed. "Figures, you're always sleeping..." Hyde chuckled to himself as he got out of his flight suit. Opting to leave the white Admirals jacket bearing the regalia of the Leviathan Scout Regiment in the closet, he settled on a wrinkled pair of jeans and a grey shirt. "Good enough...be good buddy, I'll be back soon."

Attaching his Holva Duelling Blade to his hip, and stuffing a custom Manticore pistol into the back of his pants, he made his way to the exit, saluting the three crew members aboard as he passed, and descended the ramp down to the docks. A multitude of dock-workers had already begun to refuel and run diagnostics on the weathered ship.

"Take good care of her, and transfer the cargo to Warehouse Seven. Fourteen tonnes of Agri-Medicines, someone should be expecting these before too long."

Hyde ran his wrist over the crew-chiefs data pad, and after confirming that payment had been received, he stretched, scratched his head lightly, and sighed.

"Gods, I need a drink....."
14 Jun 2017, 1:27pm
A rusted AspX scraped its way through the mailbox of the station, large spikes protruded from the hull causing sparks to flick off the jagged ends as they scratched and screeched against the metal walls of the entrance. Within the caged cabin the Indagators' Commander sneered through a plume of thick white smoke as the flight controller complained about reckless flying. The deep echoing engines of the craft shuddered to a stop above it's designated landing pad and slowly, eerily, glided down to it's place of rest with a loud clunk of the landing gear.

A good twenty minutes passed before the cargo ramp descended hastily. With it came a large bellowing a smog of what the ground crew had decided to be a blend of tobacco and Onionhead, but it wasn't their business to become involved in such things, so each busied themselves with their allocated task. An eccentric, hooded commander slowly ambled down the Indagators stairway and stood at the bottom, twisting a black and silver cane in a metallic left palm as sharp all-blue electric eyes darted from one side of the station to the other. A deep brown duster coat which only just missed dragging on the floor hid all but a few adornments which varied from sparkling rings and necklaces to assortments of ammo spread across a belt which held the once glamorous robes, now battered heavily by harsh weather conditions, tightly in place around a slim waist. If one was to look at the amount of trinkets upon the commanders body they would eventually notice, curiously, a packet of crayons tucked underneath the belt, hidden away on the right hand side of the body.  

"I remember this place" the figure said with a hint of a smirk in their voice. "It's been a while...let's try not to burn the place down this time.." Leaning on the cane, the Indagators commander parted their way through the lingering ground crew of the landing pad and headed towards the main walkway then eventually in the direction of the bar.


Last edit: 14 Jun 2017, 1:53pm
14 Jun 2017, 7:39pm
The trip to his docked ship was a short one, waylaid only by the dockmaster who had held out a dataslate containing the fuel and repair costs for him to  sign off on and pay for, and soon after he was back aboard his vessel and strapping himself into the pilot's chair.  A quick check of his systems ensured that the required cargo was also on board. With that, he thumbed the "Launch" key, and the pad lowered into the hangar, only to be spun around and lifted back out again a moment later.

"X-ray Echo Kilo," the controller's voice intoned, "please stay below speed 100 and keep to the greens on your way out."

The order didn't require a response, but John obeyed all the same, gently gliding the DBX toward the mailslot as he keyed in his destination.  A few minutes later and he passed through the blue force-field that protected the opening. Once again, the controller's voice came across the comms channel, "X-ray Echo Kilo, you are free to resume own navigation. Safe travels, commander." After that was a soft click, and the channel went silent.

The ship turned and aligned with the destination marker on the HUD, the FSD spooled up, and then the Diamondback Explorer was gone.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.