Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
17 May 2017, 8:34pm
Isaiah took the crumpled slip of paper and sighed, staring down at it. He couldn't find the right words to say in reply, simply nodded his head.

In that moment, everything felt strange to him - like he was outside of himself, looking at Phisto standing next to him as he sat in the pilot's seat. After everything he'd been through, leaving a last will and testament had never crossed his mind until now. 

"Will you do one other thing for me?" Isaiah said, casting his eyes up to Phisto's. "When you see Cait, tell her..." his lips tightened into a grimace as he sought the right words, "Tell her not to come looking for me. Where I'm going - where we're going - she doesn't need to follow."

She's going to follow you though. You leave Bloodfeather in her care and she'll find you. She's already worked with far less before. But what else are you gonna say?

"And as for you," Isaiah added, taking Phisto's hand in a firm handshake. "Get the Fusiliers ready. Once this is all said and done, no matter what, you're in the shit from that moment forward."
17 May 2017, 10:45pm
Phisto stood silently as Isaiah spoke about Cait.  Their relationship was obviously the most important one in Isaiah's life and Phisto resolved himself again to not view anything on the data slate his friend meant for her.  His past is his business.  His future though...  Phisto's forehead twitched slightly as he considered the implications.

One step at a time.

He returned Isaiah's handshake and nodded firmly.  "We'll be ready."  He smiled as they broke grip.  Turning back to his seat, Phisto moved to sit.  He motioned to the workers outside with his head.  "So, how long you reckon you got here in dry dock?"
18 May 2017, 12:59am
"At least a day," Isaiah said, running a hand through his hair. "At least that's what the crew chief said. I don't think there's any issues with the ship but it never hurts to give it a once-over and make sure."

"You've always tried to take good care of me, Commander," Bloodfeather chimed in, no hint of sarcasm evident in the voice. "I can cite numerous battles and skirmishes over the last several months where we have not even taken a scratch - most notably during Operation Mythic."

"We had some fun during that whole thing, didn't we?" Isaiah asked the ship with a slight smile. "Gave those tantalum thieves and pirates hell."

"In between the countless hours staring at Sapphire, you mean."

"Those traders thanked us, y'know. We did good."

Bloodfeather laughed quietly. "We did."
18 May 2017, 1:17am
Phisto shook his head and laughed. "I'm jealous of you two. To bond with your ship like you have!" Phisto set his head back into his headrest. "I can hardly imagine it. I mean, sure, Data and I have been through our fair share of blood, sweat, and tears but..." he patted is own chest, "...all the personality is on this side of the flight stick."

He furrowed his brow for a moment then looked up at the canopy. "Bloodfeather, tell me about Operation Mythic. What was so 'notable?'"
18 May 2017, 3:01am
"I believe the details of that operation are classifi--"

"It's fine, Blood," Isaiah said, laughing slightly. "Okay, so... during the big appeal for tantalum in Prism a few weeks back, there were reports of a black market popping up on Hiram's Anchorage. We went into lockdown, marked some tantalum containers, and started tracing stolen tantalum back to a group in a nearby system. Once the lockdown lifted and traders started moving tantalum back through the system, we went in and kicked the group's ass and took the stolen tantalum back." 

Isaiah cracked a mischievous grin. "The whole plan was my idea."
18 May 2017, 9:51pm
"Ah Sorry, I'm going off common sense mostly. I've never flown an FDS...yet. So I'm making assumptions based on what I've read and heard about it. It might actually be able to handle the extra power efficiently, I'm not experienced enough in piloting a ship like this to know for definite" Bryan said.

He leant back in the seat and rested his arm along the top of the curved couch, his forearm hanging casually drooped down the seat's leather front. "Hah, don't sweat it." He said laughing nonchalantly at Stryker's apology, "It really is a Pile of junk so I'm not really that attached to it that much, but at the same time It's kind of like a sunk cost situation, I've spent so much time and effort just keeping it going there's a kind of relationship there now....If that even makes sense?" He asked as if even he didn't comprehend his contradictory illogical feelings of affection for the ship. Interrupting his confused pause was the familiar "Chink" of the ship's comms notifications. But it didn't come from 'The Broken Bow'.

"Oh, sorry, must be me," Bryan said twisting his right sleeve to show what seemed to be a sleek cream metal stitched into the sleeve along the ulna's side of the arm. If closely inspected someone would have easily realised that it was not a native part of the Imperial shirt, it had been stitched in by Bryan. The Splint was one of Bryan's best works from all his time tinkering with electronic scrap he'd picked up. He stroked the splint along its length from elbow end to where it stopped just above the cuff of the shirt while giving Stryker a quick side glance hoping to see if the fellow tinkerer was impressed with his work. There was a faint hum from the metal bar, It faded to a darker cream, and a shimmer of tiny orange hollow triangles washed over the bar for a split second or two before shooting out a soft orange glow upward. this time it was the Air in front of Bryan that seemed to fade to a darker colour and the darker colour began to take a more solid shape, it began to form a square with two smaller rectangular wings which folded in towards Bryan slightly. the dark squares then experienced the same wave of shimmering tiny orange triangles before there was rapid fire "chunk" noise of the ships different menus loading.

He quickly selected the message. It was a note from Leif telling him that he'd gone for a walk and to message him when Bryan was heading back. Bryan gave the message a quick skim. when he had finished reading he made a gesture at the holographic menus as if he was trying to crumple a piece of paper. The menus shrunk and disappeared."Ok," he said as he closed it.

Bryan turned back to Stryker. "well the only thing I can think of for Improving the design is if you exchange some of the injectors for space to put mounting reinforcements on the rest. sure it'll take a little from the added boost but it will lessen the chance of it becoming too unstable. plus if you find a way to use strong enough mountings without sacrificing too much space it could prevent a total breakage if it does fail under stress so it should preserve some percentage of system functionality."
18 May 2017, 11:12pm
"Not bad," Phisto nodded his head in approval, "Not bad at all."  He grinned, thinking back to some of his own adventures.

"Big plans like that were never my strong suit.  I'm too..." he tilted his head and scratched his chin, "...improvisational for that kind of thing.  Heat of the moment is what I love. "  He sat up straighter in his chair.  Looking over to Isaiah, he clapped his hands.  "Oh!  I've got a good one!"

He turned in the chair and moved forward in it.  "Few months ago me and two other Fusiliers were tangling with another wing.  I was flying Data, of course, along with a Corvette and a Viper IV rigged for stealth."  He laughed.  "Yeah, I know.  Stealth Viper IV?  His Conda had taken some hits in a previous fight."  Phisto shrugged.  "Go to war with the fleet you have."  He coughed, clearing his throat.  "Anyway, a hostile wing was keeping us out of the target system.  Couple Vettes, legit pilots and crews, and this Anaconda."  Phisto grinned mischievously at the memory.

"We tangled with them a couple times.  Probing the defenses, yah know?  See what they got.  Well, like I said, the Vettes were legit.  No way we were taking them down without losing some of our own.  But the Anaconda?   Focused him at the end of the second fight.  Seemed a little weak."  Phisto scooted up to the edge of his seat.  "Plus, they had a real hard-on for our Vette.  Boys and I talk it over, figure out the plan.  Third time we jump in, they beeline for our Corvette, start interdicting him.  I have him hold out as long as he can, then try to break the pull."

"While they're busy with that," Phisto smiled wider, "the Viper and I swoop in behind the Anaconda and I pull him.  We all end up breaking away different directions, and as luck would have it, the moment I beat my target our Vette beats his.  Went pretty quickly after that.  Our Vette came around, low waked in on the enemy Conda, and three of us smoked his ass fast.  Their second Vette made it in just in time for the explosion."

Phisto stuck his tongue between his lips, clearly excited.  "Never saw the Vettes again after that."  He laughed.  "Big ships and their shit morale, am I right?"
19 May 2017, 10:33pm
"If you got thrashed by ships half your size, you'd feel pretty powerless too," Isaiah said with a laugh. He tried to enjoy this; the camaraderie was a welcome departure from the knot of dread in his stomach. He kept his hand clenched around the slip of paper though, like a subtle reminder to himself to not get too comfortable. 

"You know, you might be the last friendly face I see."
19 May 2017, 11:24pm
Phisto laughed along with Isaiah. It satisfied him to see his friend in a moment of levity. The nomad provides safe harbor to the man that only wants a place and people to call home. Figures.

He grinned at Isaiah, wiping a laughter-induced tear from his eye. "Me? That last friendly face? What, they all going to shoot you in the back? Surely you have at least one more friend out there."
22 May 2017, 1:39am
"I might. But we'll see how many are still around once this is all said and done," Isaiah replied. His smirk faded as the words lingered, the silence taking hold.

He rose to his feet, boot soles clicking on the metal floor panel beneath them. "Thank you again for doing this. I don't know what'll happen from this point forward, but... I'll see you on the other side, yeah?" He reached out and extended his empty hand to Phisto, offering him a hand up. "Watch yourself out there. I'm sure we'll have a lot of people supporting but there'll be plenty of folks out there looking for easy kills."
22 May 2017, 1:48am
Phisto took Isaiah's hand and stood up. Gripping firmly to shake, he reached out with his free hand to clasp Isaiah on the shoulder. "Good hunting, Isaiah Evanson. Anyone even looks at you funny?" He grinned. "Nuke the fucker." Releasing Isaiah's hand and shoulder, Phisto turned to leave.

He chuckled. "See your date out, would you? I might get lost."
22 May 2017, 1:53am
"What, you think there was some connection here?" Isaiah asked, nodding his head towards the rear of the cockpit. "Get the fuck off my ship." There was a moment of silence, then Isaiah burst out laughing loudly, holding out his hands. "I'm kidding, I'm kidding. C'mon, I'll walk you out."

"Goodbye Phisto," said Bloodfeather. "It was a pleasure to meet another connoisseur of fine vessels."

Isaiah smirked as they descended belowdeck and walked out into the hangar bay. The ship lights dimmed behind them as they departed. "Seriously though, good luck. Take care of your guys. Give them my regards."
22 May 2017, 2:29am
Phisto grinned as Isaiah laughed.  Sticking out his tongue, he curled his face in approval.

Nice.

Following Isaiah he nodded at the VI's voice.  "You too, Bloodfeather.  I hope I get to see you in action some day.  That would be quite the trip."  As they reached the end of the hangar bay, Phisto turned to Isaiah, his face still bright with a smile. Bringing his hand up to his forehead, Phisto gave Isaiah a quick salute.  As he turned to leave, he suddenly stopped, his forehead furrowing in thought.  He turned back to Isaiah.

"Back home, way back when, "See you at fallback" was the typical well wishing to departing pilots."  Phisto straightened his stance, dropping his arms to his sides.  He smirked slightly, realizing how strange his sudden military bearing might look to his friend.   "Citi Gateway is as good a place for a fallback point as any, so..." he slowly raised his right arm back to his forehead.  A moment later, Phisto was standing straight as a rail, his hand flat and placed precisely above his right eyebrow in a picture perfect parade ground salute.

"See you at fallback, Isaiah.  Good luck."  He dropped his arm, turned on his heel, and walked out of Bloodfeather's dock.
23 May 2017, 11:59pm
Isaiah gave a quick wave to Phisto and watched him leave, listening to the sounds of the crews continuing their work on the ship. 

See you at fallback. That's if I make it that far.

As he ascended the ramp back into the ship, the weight of the upcoming task crashed down on him and he sank to the floor in the corridor, hands over his face. It wasn't merely the life of the most wanted person in the galaxy in his hands - it might have been much more than that. By siding with Kahina Loren, he was also giving up his second chance, his home, his friends and loved ones. 

Isaiah's shoulders tensed as he bit back on the wave of emotion, steeling himself and his resolve. Listening to Phisto's words, he came to the understanding that there was no going back for him. The only way was forward. He had to embrace the dark that he'd been trying to keep at bay for so long. 

The times call for dark men to do dark things. 

Taking his hands down from his face, Isaiah drew in a shaky breath. Picking himself up off the floor, he shuffled back up to the cockpit and sat down in the pilot's seat once more.

"Bloodfeather," he said quietly, licking his lips. "Is there a way for me to take you with me for this?"

"I'm afraid not, Commander," Bloodfeather replied. "It's not as simple as loading my programming into an external drive and copying everything to a new ship. There's a proprietary framework that allows me to maintain and control the ship's systems. They vary from ship to ship as well. It's not a one-size-fits-all solution."

"So I couldn't bring a copy of you along for the Clipper, huh?"

"Afraid not, Commander. Besides, I believe the Ship of Theseus thought exercise applies here. Would I really be the same if I were transferred to a new ship?"

The corner of his lips curled upwards ever so slightly. "Fair point. I guess I'm going into this truly alone."

"Your fear is understandable. And yes, where you are going, I cannot follow."

Isaiah let his head loll back against the headrest and closed his eyes, exhaling a slow breath. "Gonna miss you, sweetheart."

His mind flickered to Cait for a brief moment. God I hope she doesn't kill Phisto. Or worse.

"Think I'm gonna sleep for a little while," Isaiah said, already drifting off. "Wake me in a few hours."

"Certainly, Commander."

"And stop calling me Commander. Not sure I'm fully proud of that title anymore."

"Noted, Isaiah. Sleep well."
24 May 2017, 3:14am
Phisto hooked his thumbs into his belt loops and looked around the bright, green haze of Citi Gateway.  While he used the station with Isaiah to make an encouraging point, it struck him that the place was really growing on him.  He chuckled, wondering if it might be the beginning of the end to his nomadic ways.

Malenchenko City isn't really working out like I'd hoped.  Wouldn't be too much trouble to move the crew here.  Done it before and probably will again.

He laughed out-loud, startling a couple passersby.

That sandwich shop can keep Puddle Jumper, I think.  It's just too funny to not let them.

Shaking his head and smiling, he deftly moved through the crowd, making his way back to No Data Available.  Taking a long glance back up and around the station, as his eyes came level he startled.  Dead ahead, about 20 feet or so, was the old man and young girl from the observation deck.  His nose flared and his eyes lit up.  Consciously suppressing the urge to draw his pistol, he slowed his pace.

Grant. Wasn't that the bullshit name he gave us?

Allowing a particularly affectionate couple pass by him, Phisto stepped in behind them and matched their pace, using them as cover.  He caught sight again of the old man and the girl.  He smiled as they turned left into a hangar bay.  Making note of the dock number, he saw a Lakon Spaceways Diamondback Scout rising from  below.  Committing the hull registry number to memory, he laughed to himself at the lack of a name.

Shouldn't ever fly a ship without a name.  It's unlucky.  Figured a grizzled veteran like you would know that.

His lips curled into a snarl as he lost sight of the pair.  Darting around the couple in front of him, he broke into a jog.  Pulling out his PDA, he messaged ahead to No Data Available's dock, ordering the ship be prepped for immediate launch.

If you can't be good, be lucky.  Afraid you and your tag-along are neither.

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