Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
20 Sep 2017, 1:34am
Phisto walks briskly out of No Data Available's docking bay toward the elevators.  Pulling back his black suit jacket he removes his data slate.  He furrows his brow and reviews his schedule.

Ok, the realtor meeting is this afternoon.  Then that Nexus rep after that.  Huh.  Looks like I do have time for lunch.

As he approaches the elevator, he spots a young, silver haired woman stepping into the elevator.  Raising his hand, he calls out.

"Hey!  Hold that door, wouldja?"
20 Sep 2017, 2:00am
As the elevator slowly slid shut, Dahsa heard a shout from just outside. A sharply dressed man making a quick pace towards the doors. Dasha was hung over, not quite in the best state, and could do with being left alone. She could just let the doors close, leave this chump where he was waiting for the next one... but that would be mean. Plus there was something about him, something she recognised.

Dasha's hand stuck out to block the doors sensors, causing them to jam and open once more.

"That should give this guy enough time to dive in... Unless he trips." Smirking to herself and holding back a chuckle at the though of him kissing the floor with his forehead, Dasha moved back enough to let the stranger enter, adjusting the collar of her jacket slightly before leaning against the lifts wall.


Last edit: 20 Sep 2017, 2:05am
20 Sep 2017, 2:07am
Phisto grins wide as the doors slide back open. Quickly stepping into the lift, he is careful to negotiate the threshold. Taking up position on the opposite wall, he nods at the younger woman with appreciation.

"Thanks." He motions with his head to the controls. "What level you need?"
20 Sep 2017, 4:15am
The formally dressed Imperial reached the elevator a mere moment after the door had closed. He swiped a key card at the console, causing the lift to stop and return to the dock level. As it had only just begun to move, the occupants he saw as the door opened could not conceivable complain too much. He straightened his tailcoat as he stepped on the the lift, and swiped his card again to allow him access to the Administrative level.

"My apologies, m'Lady, Sir." he said politely to the white-haired woman and seasoned man as he shifted into a position just far enough away from them to suggest he did not mean to intrude. "I didn't override your stops, and I do so dislike overriding the lift, but I've precious little time, I'm afraid."

His voice was gentle, his accent indistinct, but certainly not one common among Imperials. Though the cut of his formal dress uniform made him seem a bit larger and more imposing a figure, he was of rather modest frame, and his demeanor was both courteous and sincere. He regarded the pair in the elevator to himself. Both had the appearance of working folk - though the nature of that work, based on their attire and poise, suggested they might be bounty hunters, smugglers or privateers.

He cast a glance out of the elevator as the door slid closed, towards the Dolphin on the dock, noting a pair of orange-clad dockworkers moving towards the ship. The digital zoom of his implant revealing distant details no organic eye could make out at this range. He fully expected to be more than half way to the Administrator's office before the pair could board the ship.
20 Sep 2017, 11:40am
Phisto adjusted his position in the elevator to provide equal spacing between the three of them. He crossed his arms, leaned back against the wall, and frowned slightly at the newcomer. Looking over to the woman, he nodded his head back at the Imperial and rolled his eyes slightly.

Turning back to the man, he smirked. "No trouble."
20 Sep 2017, 8:42pm
Strykers blue eyes wandered over the frame-shift drive. The massive device that allowed for faster than light travel was a marvel in itself, but the modifications that had been made gave it a slightly unique and unfamiliar appearance, and this excited the engineer. He ran his organic hand along the surface feeling the internal hum vibrate through his core. "I think whomever did a job on this, did a fine one." he consented.

Getting down on his knees, Stryker accessed a small diagnostics panel. A simple pictograph of the internal workings popped up in a holographic fashion and he studied it for a moment. "That's very inserting that the fusion feeback coupler had been bypassed." closing the panel he stood and looked at the ceiling.

"You know, I could change those filters out for you. Free of charge." the large man wasn't quite sure why he blurted that out, but he figured that it was due to his innate love of working on machinery, and seeing it operate at its finest.
20 Sep 2017, 11:14pm
"No problem." Dahsa responded as the suit wearing guy made it on time, without decking it... Pity. She waited as the doors shut and her new company for the time looked over the buttons. She hadn't even thought about it. She had gotten in a lift, and not worked out what floor she needed to go to. What kind of barely functioning state was she in?

"Umm..." she mouthed as her brain tried to process half an equation written in crayon and puke. She could feel her thoughts going completely blank and her brow furrowing as what was still functioning of her brain failed to kick into gear. Before things got any worse however, a sharp jolt as the lift came to a halt and headed back towards their previous floor broke her daze. With a confused look, or more of a confused look anyway, Dasha peered towards the door as they opened once more to the unmistakable fashion sense of an upper class Imperial. Shooting a glance towards the toff in tails as he blabbered his excuses about being in a hurry or whatever, Dasha looked over to the other man, who seemed equally as sympathetic.

"uhuh..." she muttered, clearly unimpressed by the turn of events that had taken place. Looking back to the grey haired man, Dasha shrugged her shoulders lightly and let out a sigh.

"As I was going to say," she began in answer to her floor conundrum.

"The food courts... Been a rough night." she added quietly, leaning against the rear wall of the lift and crossing her feet over.
20 Sep 2017, 11:45pm
"Food court?" Phisto reached over and hit the appropriate button. "Right away, miss."

He took a moment to regard his elevator friends. The high minded Imperial was of no interest to him. As per usual he had too much pomp, circumstance, and high nosed attitude. Regarding the young woman, if "rough night" equated anywhere near "on occasion acts like a real person" she was already light years ahead of the competition. He inwardly shrugged and pulled out his data slate, intending to find a place of his own to eat.

"Bit peckish myself." He began tapping on the data slate. "Know anywhere good? Only been to Ingaba and a coffee shop myself."
22 Sep 2017, 12:53pm
"If I might, there's a delightfully good place, just past the coffee shop, near the pastry market. It can be a bit easy to miss, as it's not much to look at, but the food is excellent, the liquor is better, and the price,well, might explain why they'd be otherwise easy to miss. And if you've an appetite for actual meat, they import some of the best around."

Duke Nigelo carried a certain sort of honest casualty in his tone an manner. He did not seem even slightly put off by those he shared the elevator with, as though he were simply anyone else. He rested a hand on the lift rail as he waited for the lift to reach its destination.
25 Sep 2017, 12:16pm
"Just past the pastry market, oh lah-de-dah!" Dasha thought to herself as the fancily dressed man gave some recommendations. Anywhere that served actual meat was probably somewhere a bit too pricey for her budget.

Looking over at the other man as the lift hurtled towards their floors, Dasha spoke up in response to his general question.

"I'm fairly new to the station to be honest. I've been to Ingaba and uhhh... There was somewhere in the pilots market that was alright, not ventured much into the station proper yet." she sighed, brushing her short hair back into place.

A buzz on her wrist interrupted her stalling train of thought for a moment, a message. Raising her wrist, the holographic display projected out in front of her other hand. With a few flicks of her finger she skimmed the messages flowing past, rattling out a few quick replies to the shitstorm that was on view.

"Idiots..." she muttered quietly to herself with a smirk. There was nothing quite as enjoyable as quietly stirring the pot with the odd quick comment, never failed to set some sparks flying.
25 Sep 2017, 3:06pm
Phisto grinned as he put his data slate back into his coat. He then shrugged at the Imperial. "Thanks, but ain't really looking for a proper sit down meal, yah know?"

He turned back the woman. "Gotta be a food court around here, right? Why don't we just hit that up?"
26 Sep 2017, 1:23am
"I'd not call it a proper sit-down, it's more a...", Duke Nigelo paused a moment, "...let's just say it's a good place to eat and relax. But they're your innards, punish them however you like, though that post-processed synthetic Food-o-Matic stuff makes for better insulation than sustenance."

His face twisted into something between a smile and smirk, and carried a certain degree of familiarity, like that of someone who had eaten once too often from vending machines and space station dispensers. He glanced to the lift display, watching the floors count up as Dasha fiddled with her data device, making a concentrated effort to give as much privacy as the confined space of a lift would allow. His thoughts drifted a moment, to the request from the Imperial Science Ministry he was to deliver to the station Administrator, to the census data to be delivered to Assay Office, and to the two orange suited men who should be sneaking aboard the Vae Victis on the landing pad below as the lift continued its climb.

A soft, deep chuckle escaped him as Dasha muttered 'Idiots', perhaps not quite as to-herself as she intended, or perhaps exactly as she'd intended.

That describes it perfectly. He thought to himself as he leaned slightly against the lift wall.
26 Sep 2017, 11:50pm
Adam watched Stryker curiously, a warm and friendly smile still on his face. He watches as the man looked on that the device that made his career all possible. A Frame Shift Drive, modified to the extent that it could easily outrun most conventional ships without breaking a sweat, it was a masterpiece if Adam said so himself. He often did.

“Aye, it’s a beauty, ain’t it?” The explorer said with a chuckle, waving his hand watching him study the ‘how’ the drive worked like it did. “The feedback coupler was a little bit of a limitation on getting the jump-range where we wanted it to be. If you keep looking there is a device that makes sure it doesn’t explode while still letting us push it as far as we can. Guzzles a bit more fuel with the modification, but we off-set that by having a massive scoop.” Adam rambled on for a moment before a smirk crossed his face.

“You don’t like the smell?” He joked. “I thought it gave the Orchid a bit of character, no?” There was a faint tilt of his head before he shrugged. “If you can find the right parts for it, I’d glad pay for ‘em though. Work doesn’t usually go for free. I know that…” He trailed on before chuckling, mostly to himself. “…But hey, I’ll take freebies when I can get them.”

Adam motioned toward the door. “Well, want to see some more of the ship? We got a lounge where the observation deck once was. Complete with a kitchen for use in gravity!”
27 Sep 2017, 4:18am
With a jolt the Ratspaw exited supercruise, the massive bulk of Citi Gateway filling the cockpit windows. I settled back in my seat and opened up a comm channel to traffic control.

"Citi Gateway Control, this is Lakon Foxtrot-Romeo-one-four-eight-five, requesting docking permission." The bored voice of the traffic controller granted me permission, and I momentarily felt sorry for the poor sap. At least I had the excitement of rescues to break up the monotony of cargo transport jobs.

Soon, I had passed through the mail-slot (though not without almost getting run over by an overconfident Beluga pilot) and gently settled the exploration vessel-turned fuel tanker down onto the landing pad. The controller's voice cracked in my ear again. "Contact. Welcome to Citi Gateway, Commander."

"Thanks, Control," I replied. "Take me on down to the hangar, please?" My answer was the ship jolting as the landing pad began its descent into the hangar bay. Once my ship was properly berthed, I grabbed my cane, threw on the leg brace that would allow me to walk farther away from the spin axis, and exited, making sure the ground crew knew to fill up the fuel tanks and restock the ship on limpet drones. I had just returned from fuelling a Clipper so the cargo bay was almost completely empty.

Twirling the cane in my hand, I limped out of the hangar bay and over towards the elevator, frowning as I realized that I had landed at the wrong time. Of course it was currently in use. Grumbling to myself i decided to wait out the damned thing. At least this happened in the low-gee area...
27 Sep 2017, 6:05pm
Down on the docks, a pair of burly, orange-clad workers circled the Dolphin Vae Victis, eyeing the ship as they moved towards the boarding ramp. The pair glanced over their shoulders as they hurried up the ramp. The bridge door stood open, the bridge empty, though the instruments were all dark, normal for a docking lock down. The pair began working their way towards the back of the ship, sweeping each room along the way. They did not move like service technicians, but like professional assassins. Neither spoke in anything more than gestures as they cleared each room of the ship, until they arrived at the cargo hold.

For a small ship, the Vae Victis had a spacious hold, though it was empty, save a single canister of RemLock suits. When the pair of orange-clad killers determined this level of the ship was clear, they moved to the upper deck and repeated their sweep-and-clear, until they reached the singular luxury cabin. The cabin door also sat open, revealing the disaster, like the aftermath of a wild party, scattered throughout. The pair took positions on either side of the door, scanning the room beyond for any sign of motion or hazard. With a practiced precision they entered the room, one after the other, taking care not to disturb any of the mess, lest there be a trap set. They moved carefully, quietly and swiftly around the room, one checking the bathroom, the other moving towards the closed sleeping area, where he held his position until his partner joined him.

Once the pair had taken positions, they opened the sliding door to the sleeping area slowly and quietly. The sleeping area was free of the chaotic mess that festooned the rest of the cabin, and five of the six bunks sit open and empty. The closed bunk had a small display, indicating the occupant was in a deep-sleep cycle, with a little over two hours remaining. One of the orange-clad men nodded to the other, and the second placed a small device on the display console. The small device lit up, running a series of codes to release the door without interrupting the deep-sleep cycle of the bunk. It took only a moment for the device to override the locking mechanism, and second man placed a gloved hand on the door and slid it open slowly.

Inside, lay a single figure, clad in a black RemLock suit, helmet still on, his size and build and choice of outfit matched the description the assassins had been given. The first man drew a blade from his boot. A long, twisted blade made of ceramic and carbon fiber - a choice weapon among professional assassins, as these manner of blades were exceptionally difficult to detect, being made of inert and non-reactive materials. He moved along side the figure in the bunk, and noted the name tag on the suit: "Indigo".

He nodded once to his partner, and stabbed the inert figure where he lay, first in right side, piercing the kidney, then a second stab, between the ribs, piercing the heart. There was a slight hiss from each stab, as the RemLock suit worked to seal the punctures, as it was designed to do. The first man wiped his blade across the black-suited figure's chest, leaving a streak of blood. Satisfied, he returned the knife to his boot and traded places with the second man. The second man, like the first, drew an identical blade from his boot, but stabbed only once, under the chin of the black-suited figure, through the throat and brain stem. Once again, the RemLock suit hissed to seal itself, and like the first man, the second wiped his blade across the prone figure, though in a slightly different direction. The mark the two left was a signature the pair used on these manner of assignments.

The second man returned his blade to his boot, and the pair made to leave the ship. As they descended the boarding ramp, they were met by the stodgy figure of Dilbert Drape approaching the ramp.

"This your ship?" The second man asked sternly.
"My ship? No, I'm a friend of the pilot, he asked me to meet him."
"Sorry, no one's on board at the moment. There's a coolant leak in the shield generator and some unusually high radiation bleeding from the reactor. Pilot had to evac as well. You might try the bar on level 2."
"Oh. Nothing serious I hope?"
"No," the first man chimed in, "but it's going to take at least an hour for the radiation to clear and the remaining coolant to dissipate."
"I see, well, in that case, I'll look for him there."

Dilbert made a quick turn, and headed toward the market, leaving the two dock-workers to carry on with their business. They looked at each other as Dilbert departed, each giving the other a half-smirk before they descended the ramp, and disappeared into one of the maintenance buildings. Dilbert, meanwhile, weaved his way through the market, and ducked into a storage area, sealing the door behind him. He fumbled a minute with a small data pad, and entered an encrypted message: "Store Room 29. 1619825A. Dried Goose."

He sunk to the floor as he sent the message. If the intended recipient was dead, Dilbert knew he could be sealed in the store room for several hours. If not, then someone would know where to find him. All he could do is wait, and hope.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.