Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
13 Mar 2018, 2:22pm
Cartlidge couldn't help but let out a small chuckle as Luke led them into the ship. "Pretty well rounded loadout, but you know the camo only really works if the enemy's sensors can't pick you up, right? I'd bet the heat from your accelerator's giving you away more often than not."
13 Mar 2018, 3:01pm
"Oh for sure, but then the camo is really only a happy bi-product. Besides, if my PA is giving me away, it's because I'm firing it, and if I'm firing it, stealth is out the window by then... Right?"

They continued on through the vessel, which was filled with military grade bulkheads and reinforcements, and a colour scheme to match. At least, until they arrived at a door marked 'Living Quarters' and Luke stopped.

"What's that old saying, my piece de resistance?" he said with a smile as he pushed the button to open the door revealing a lavishly decorated room with comfortable chairs positioned around the walls, with a posh looking coffee table in the middle. Against one wall, a large holo-screen lit up and began automatically playing the latest Gal-Net articles, which Luke promptly muted with a press of a button inlaid into the arm of one of the chairs.

One could be forgiven for forgetting they were in a ship, but closer inspection revealed that each piece of furnishing was heavily bolted to the floor. The floor itself looked wooden, but was in fact just a carefully painted floor covering.

Luke made his way over to a large cooling unit and opened it up,

"So what will you have, Jacob? I got... Lavian Brandy, Old Sol, or there's some soft drinks too. I presume it'll still just be water for you, Ten?"
15 Mar 2018, 3:44pm
"True, but I've met a few flyers that build their ship entirely on that principle," Cartlidge replied, following Luke into the cabin. "Oh nice! I was starting to wonder why the walkway here was so... utilitarian."

As Luke made his way across the room, Cartlidge retired himself to one of the nearby chairs. "Eh, I can still feel those drinks I had at the bar a bit ago, so something soft please?"

"Something with caffeine, please," Ten replied, taking her own seat.
15 Mar 2018, 11:35pm
"One soft, one caffeinated coming right up."

Moments later Luke handed Cartlidge a blue fizzy concoction while Ten and himself had a mug of coffee. Tubs of sweetener and powdered milk substitute were also offered to add to their likening.

"So, alcohol still a no go but caffeine passed the test I take it or...?" He let the question ask itself.
16 Mar 2018, 10:02am
Several kilometers outside the station, Kyla's Cobra streaks into the area in a flash of blue. Sweat drips down her forehead under her Remlok helmet, her canopy is shattered and several scorch marks from laser fire litter her hull. She is greeted by the station's traffic controller.

"Tower to Moonshot, welcome to Citi Gateway. Please request docking permission before entering." The controller says.

"Tower," Kyla replies with a quiver in her voice, "I need a landing pad, like, right now. I'm heavily damaged and I have no idea how much air my suit has left."

"Acknowledged, set down on landing pad two-zero. Do you require assistance?"

"Negative! Just make sure no one crashes into me on my way in!"

Her Cobra zooms through the mailslot and her forward thrusters spew hot plasma as she tries to slow down to land. She touches down on her pad and quickly descends into the hangar. Kyla's helmet retracts and she wipes the sweat from her forehead and she lets off a sigh of relief.

She scrambles to pick up her dataslate from the glove compartment next to her seat and taps a message.

Jem Jem, I need a room asap. No companions, just a stiff drink. No time to explain. Please. I need somewhere to lay low for a short while.
16 Mar 2018, 10:59am
In her office at The Olive Grove, Jemine picks up Kyla's message on her desktop comms panel. She taps in a response:

"I won't ask any questions now. Go to my apartment, you have the address. I'll meet you there."
16 Mar 2018, 11:46am
The Vanguard slips into real space with a pop. The twisted mass of metal and spikes lumbers it's way to towards the mail slot.

"Vanguard, this is station control, your request to dock has been granted. Proceed....Vanguard hold position."

Just off the port bow a cobra was coming in hot and fast. It appeared to be heavily damaged given the trail of smoke a thruster was leaving behind.

Stryker watched in mild amusement as the hurting ship sped towards the narrow opening.

"Acknowledged." was all Stryker spoke.

A few minutes later he was cleared to land on pad 40. Slowly he navigated his Anaconda into the large tubular flight deck picking his way to the back before setting the huge ship down.
17 Mar 2018, 4:40am
G-Man stepped into the cavernous cargo hold of his Anaconda, the USS Constitution II, carrying two objects under his arms. Tucked into racks nearest to the cargo hatch were two unsigned limpet drones. He set the objects on the deck, took a multi-tool from his belt, and opened the access panels of each limpet, then started removing extraneous material from within, creating identical voids about one cubic meter within each limpet. He took the oblong, gilded boxes from the deck and gingerly inserted one into each limpet, then took a canister of spray-foam insulation and secured the boxes in a cocoon of the substance.

“Well, that’s that, then,” G-Man said in a low voice. With a somber expression, he closed up the access panels, made his way up into the command deck, and took a seat in his captain’s chair. He felt the Remlok secure itself to the chair, then began his preflight checks.

G-Man cleared his throat before opening comms with the control tower. “StarCon, deLacy Alpha-Juliet-Papa, requesting egress.” The massive pad rolled forward out of the hangar, then drew upwards and locked into position, exposing the Anaconda to the artificial atmosphere and microgravity of the docking tunnel proper.

“Wait one, Juliet-Papa. Cobra 3 incoming, Priority One emergency protocol, another Anaconda on its tail. Recommend you stand by until the Anaconda completes its landing procedure.”

“Standing by for Cobra 3 and Anaconda, Juliet-Papa.” G-Man watched the mailslot and saw the stricken Cobra, the little wedge-shaped ship spewing smoke and sparks, displaying scars from a very recent battle. Just behind it, an Anaconda like his trundled through the slot. This vessel was a lot less physically appealing, being clad in rusting metal plates and menacing spikes.

“Alpha-Juliet-Papa, you are cleared for egress,” G-Man’s radio squawked. “Stick to the greens on your way out.”

“Confirm for egress, Juliet-Papa.” The magnetic clamps unlocked the Anaconda’s landing gear, and the ship began floating in the microgravity. A touch of G-Man’s thumb fired his vertical thrusters and sent the vessel upwards. As he rolled the throttle forward, he flipped a switch and the landing gear folded up within the vessel. He had no trouble gliding through the mailslot, engaging his boost and leaving a streak of red plasma in his wake.

“You’re clear of our scopes,” StarCon replied, as G-Man passed eight thousand meters. “Have a safe trip, Commander.”

“Catch you on the flip-side, Inara,” he replied, without keying the mic. Several keypresses on his navicomputer resolved a flight path to the LHS 20 system.
19 Mar 2018, 6:07pm
"Well caffeine does have some addictive qualities to it, but frankly I'm just really tired," Ten replied, taking a sip.

Cartlidge took a generous gulp of the drink before speaking. "So, there was something else you wanted to get off your chest?"
19 Mar 2018, 9:43pm
Lukes mood shifted from cheerful to sombre in response to Jacobs question.

"Mhera... Yeah... Sure..."

He looked down at his coffee and realised he no longer wanted it. As if in preparation for his explanation, all the aches and pains from his injuries seemed to bristle.

"Right... So you know what she did for a living, yeah? Xenobiology, specialising in plants and fauna..." Luke began recounting the tale from the very beginning. Remembering everything in crisp detail now that he'd removed the mental block he'd put in place for himself.

He told Jacob and Ten how they'd fast tracked to the Pleiades just after the Thargoids began pulling pilots from Witchspace. How she'd freaked out when the ship automatically departed the planet surface while they scooted about in the modified SRV. He mentioned how wvery time he seemed to be getting her to warm up to him, something would screw it up again. The memory of seeing the Thargoids for the first time brought a small smile to his face. Mhera hadn't been as keen on the encounter as he was, but she'd shared the moment with him nonetheless.

"That was when things went sideways, and fast."

Luke went on to explain how they went to Maia, hoping for a rest and a proper meal. Instead, they were interdicted by a gang of Slavers, and the DBX Mhera had provided had no weapons to speak of. Luke had formulated a plan for being boarded, and got it ready to put into action. But the boarders had seen right through it, and instead it just looked like he rolled over and accepted his fate. Afterwards, themselves and the ship were taken to the Slavers base of operations and they were 'processed'.

"And that... That was the last I saw of her... Scared for her life and looking to her protector for help that wasn't coming..."
21 Mar 2018, 11:57am
Nathalie steps inside her ship hangar, walking towards her Fer-de-Lance while talking to her wrist bracelet.

"Hey Darky, how are you?"

Nathalie would receive her answer through her bracelet.

"Greetings Commander. I am very well. Station services took care of me like expected, refilling my tank, and ammunition stock. What is our next contract."

"Aaron Newman, apparently he did enough shit to worth a wealthy bounty. Plus I am being paid extra money for him."

"Exciting news, Commander. Do you need something before departure?"

"Yeah, please send a message. Content... I'll be out for a job, I hope you'll be free for that dinner when I'll come back... Send this to Cee, working at the Olive Grove."

"Do you have any last name, Commander?"

"Nope, but she's the only Cee working there. Don't tell me you'll get overwhelmed by that."

"I am not, shouldn't you worry, Commander. Message sent."

Nathalie smirks, before finally reaching her ship, and entering it.


Last edit: 21 Mar 2018, 12:18pm
21 Mar 2018, 6:11pm
The pair remained silent, listening intently as Luke recalled his tale. Cartlidge took a sip as Luke finished, speaking during the pause. "That sounds like a pretty ugly spot to be in. How'd you get out?"
21 Mar 2018, 7:20pm
Luke grunted in acknowledgement, the reliving the memory was mentally taxing and, unfortunately for him, it wasn't over yet.

"This next bit is going to sound utterly ridiculous. It turns out 'processing' translated to me being chucked into a cage and entered into some blood sport." He recounted the events from inside the maze. Sticking with the facts but leaving out the emotions. There was the flying murderbot, then his encounter with Havoc, followed by his fluke takedown of both. After which they sent out what he'd later learn was a Saber Cat. He finished off with the eventual victory in the sport, and tallied up his injuries while rolling up his sleeve to show the bullet wounds he'd sustained.

"I'd take my shirt off too but I think you get the point really." He added in, rubbing his leg as it throbbed gently as though he'd just finished his escape from the game.

Continuing on with the story he mentioned being 'offered' to stay as a permanent competitor there, while the so-called-medics patched him up. Naturally, Luke had refused, but then he was simply locked into a luxury cell. Fortunately, after a few days recovery, he'd met Kane. A fellow survivor of the game who'd been trapped for a long time. Together, they'd worled out a plan to escape the establishment and miraculously pulled it off. By sheer good fortune, they'd gotten hold of enough information for Luke to track down the ship Mhera was ferried off in.

"Suffice to say, I haven't seen him since either."

The story continued with him calling in the nearest ship to the station he'd arrived at, a Beluga Liner. Anything else had been several hours away so a smaller ship wasn't an option, time was of the essence after all. Unfortunately the whole endeavour had been utterly futile, as he'd foumd the ships signal source only to be welcomed with a completely obliterated wreckage of a ship. Everything had been devastated and the attackers had even made a point to disable or destroy each and every escape pod.

"Next thing I knew I was sitting on the observation deck of the Liner, staring out into Sagittarius A*. I guess I just felt like I had to leave civilisation behind..."

Luke sat quietly for a moment, pondering the tale he'd just told and taken an absent minded sip of his coffee. He screwed his face up at how cold it had become.

"On the plus side, I set a Buckyball Record for fastest 'Luga to the centre of the Galaxy..." He shrugged, trying to make what little light of the situation he could.
22 Mar 2018, 2:03pm
"Damn," Cartlidge sighed, leaning back into his seat, "that's actually pretty impressive, Luke. I'm not sure I would've survived something like that."

He paused for a moment, hiding it behind another sip of his drink. "But from what Stryker said, she survived, right?" he asked.

Ten nodded in reply, but remained silent to allow Luke to continue.
22 Mar 2018, 3:40pm
Luke smiled, "Heh, thanks. Don't expect a repeat performance though, I still don't know how I managed it in the first place to be perfectly honest. They didn't call me 'Twinkle Toes' for nothing. Apparently I made a few people very rich. They bet on the games you see... But I'm going off track."

Pausing for a moment he thought about how to continue.

"You're right, she did survive as it turns out. Don't ask me how, my guess is Stryker had something to do with it but... Ach... I don't know..."

Leaning back, he ran his hands through his hair and sighed.

"So there I was staring quite literally into the abyss. I wasn't sure what to do with myself really. I had what I needed to stay out in the black indefinitely, sort of a self imposed exile I guess..."

Continuing on his story he related his visit to Colonia, where he got a short rest and recovered from his injuries. After deciding to return to civilisation he found a tourist guide that marked off a list of interesting sights to visit along what was known as the Colonia Highway.

"If you ever get the chance, visit them. There's some amazing views," he added in before continuing. "Anyway, so there I was heading for another tourist spot when I saw the advert for that Casino Night and I put in my name. Stryker put his in too, with a plus one."

"Naturally, I thought nothing of it. I didn't know him, he didn't know me. Or maybe he did... But when the host quizzed him for a name and he responded with Mhera's... I froze. Which, as it turned out, was a really bad idea when you're on a landing approach. My Beluga took quite a hit and I was knocked unconscious."

Luke pulled out his datapad and put it in front of the pair, displaying the images sent by repair crew. Primarily focusing on the large crack that extended right down the belly of the vessel.

"Next thing I knew, I was at a medical facility on the edge of the bubble. I made my way here as fast as I could and called in all my ships. Then bumped into you two and you know the rest."

He slumped back and took a deep breath. Glad it was all over.

"So although she survived the ships attack, apparently she died later on anyway, and this.. Kat von Steuben is responsible for that."

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.