Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
16 Mar 2021, 10:10am
Alexandrovich Shernoshenkohey, anyone got some spare maintenance equipment for shield generators? my bi-weaves are fried, and these techies ask for a fortune for them to be fixed.

I wish, I got bilked for 10m of cable needed to fix my gimball control mount. Still, better than not paying, getting some black market tat and having my cannon go down when I most needed it.
16 Mar 2021, 5:13pm
16.03.3307
Here we are now, in the docks.
I thought there was more going on, instead you only see the dock workers scurrying from one end to the other. They are afraid, afraid that this star port could also be the next target of the NMLA.
My first officer is chilling in our ship's swimming pool while my two ship engineers work hard. What's wrong with this girl?
Anyway, I walked around our new ship, the Novara and try to imprint every screw, so that I notice the slightest damage immediately.
The gravitation inside the docking bay sucks, you are hardly hungry and I like good food. Maybe I check out the rest of the station, look out for a sushi restaurant or something similar like that.
17 Mar 2021, 2:19am
Gerry watched the holos on board the bridge of the Sea's Greetings, his eyes cold and lifeless as he watched the Galnet news coverage. The newscaster speaking in solemn voice, "Explosions have struck starports across the Alliance, Empire and Federation in a..." The man's voice continued as Gerry watched on, a data slate held limply in his hands silent and unresponsive. "Ito Orbital in the Rhea system, Lave Station in the Lave system, Li Qing Jao in the Sol system..."

Lave Station, Lave.

Gerry often lied about his name, where he worked and what he did, but his Homeworld was one of the few things he liked to be truthful about, one of the things that helped ground him to who he was, to his parents.

Who were currently not answering his calls or messages. The two of them worked in one of the distilleries on the planet's surface, home to the galaxy wide famous 'Lavian Brandy'. But they were known to make trips up to the station to do inspections and quality control from time to time. Gerry had enjoyed a strained relationship with his parents for the last few years, ever since Lave's succession from the Alliance, Gerry had been unwilling to stay after his homeworld had turned their back on the Alliance, him and his father had been on firmly opposite sides of the fence over the whole thing. His mother had simply wanted her family to stay together, hoping they could rebuild bridges one day.

"The evacuations still aren't over. There's still hope." Gerry bore these thoughts in mind as he sat silently in the pilot's seat.
17 Mar 2021, 1:45pm
Er1cksson
Alexandrovich Shernoshenkohey, anyone got some spare maintenance equipment for shield generators? my bi-weaves are fried, and these techies ask for a fortune for them to be fixed.


I wish, I got bilked for 10m of cable needed to fix my gimball control mount. Still, better than not paying, getting some black market tat and having my cannon go down when I most needed it.


ive been studying ship engineering, and honestly, the control units delacy uses for their weapons are terrible. expensive, rare components, and even i can whip up some that work better and are cheaper. the main thing i changed in my design are the countermeasures for chaff. i found that signatures from plants usually rely on emissions of certain helium isotopes and chaff only uses titanium composites. i found that installing those targeting systems made it a lot more reliable.
17 Mar 2021, 4:48pm
17.03.3307 - Ship docks

„Damn it, I stayed to long in this entertainment area“ *holding my head 'cause of the hangover*
Now I'm hanging around in a hammock that I put on the top deck.

„It is your own fault to overeat and get drunk after weeks in weightlessness“ my first officer reproves me.

„Come on, you know I can't resist of dishes from earth and there's nothing wrong with a good Old Sol whisky.“

„Yeah, one glass not six. And after that you tried to sleep inside the main thruster of the Novara. What would have happened if I checked the systems?“

„Roast owl?“ I tried to provoke her.
„Don't make such a face, you know you wouldn't had burn me off. I bought yousomething, a new anti-radiation moisturizer for your hands.“

„That's not funny, idiot.“ she said and trudged off.

And I continued hanging around in my hammock.


Last edit: 18 Mar 2021, 11:17pm
18 Mar 2021, 11:37pm
19.03.3307 - Ship docks

„What? We need the passenger moduls anymore? Huh, cargo racks? Damn it, to put them in will cost us some time. Take off in 22 hours, faster is not possible.“ - click

„Who was this?“ my first officer asked

„This was the command of the earth defense fleet, I asked them how we can help and obviously need they medical supplies and other commodities to repair the station. They want us to take off immediately, but they didn't know that we still have passenger modules on board. Well, let's swap a few modules.“

Hard work for a crew of four but we can do this, I thought.
22 Mar 2021, 4:37pm
Although silent in the vacuum of space, within atmosphere or inside of a station, Abyss's powerful engines droned, however not so intensely that it deafened people or broke windows, but enough to become uncomfortable after some while. I sat at Abyss's helm, looking out of her windshield as she entered Citi Gateway. With a shaky hand I reached over to the control panel and gingerly pressed down the auto-dock button, not due to lack of skill, rather due to a lack of self trust. The moment I felt the controls of Abyss stiffen and become inoperable, I stood.

I struggled in silence with each step, both exhaustion and fatigue threatened to topple me over. A fever ravaged me, causing narrowed and blurry vision on top of migraine grade headaches which pulsed and rolled with each step. I steadied myself using the bulkhead of the ship and stumbled down the corridor towards the exit. Then suddenly there was that all too familiar bump as the ship landed, landing gear absorbing the shock as the ship's engines powered down. The sickening scent of O-zone slamming into me as the reactors powered down and auxiliary power kicked on. With the smell of O-zone now hanging thickly in the air, yet another wave a debilitating pain rolled over me. "D- Damn it." I whispered, then turned my attention to opening the airlock. I twisted a small knob, then with what small amount of strength I had left pushed on the door. The hermetic seal within the door popped as the airlock swung open. In the 0.10 g environment I sailed forwards and skidded across the platform to a halt. "I... made it." I whispered, as everything in my vision became darker. Once again, I slipped into a unconscious state, however I still had enough awareness to hear Abyss's airlock seal, then lock. I could also faintly hear the sound of hurried footsteps as several of the dockworkers came to my aid, upon which figuring out I was breathing, yet unconscious, called one of the stations medical teams.
11 Apr 2021, 7:03pm
Descartes finally flew in through the slot on autopilot, settling comfortably on the landing pad in her shiny, new red Dolphin: The Red Lotus has landed.


I looked around, not exactly home, but the nearest I have place to call my own. Now, a careful visual check over the ship, followed by a hotel and a proper shower. Then I'll see where my new pilot is. I pulled jacket and pants on over my Remlock suit, left a message for him, and wandered towards the bars and hotels. Not spent too many months in space since my last visit, so the gradual increase in 'g' from the 'almost nothing' in the docks, (makes lifting heavy ships and cargo easier) to something approaching '1g' as you move out towards the rim and living areas was quite familiar. My internal organs were not too far out of place. 'Odd how people still in terms of Planet Earth Gravity as a baseline'.


Last edit: 13 Apr 2021, 3:34pm
27 Apr 2021, 8:23pm
The Krait Mk II Misadventure settles down in a smooth landing, its engines winding down in a long decrescendo. The ship is still for several minutes, until the frontal entryway opens.

A man in his early thirties descends alone, lean and dark-haired, rough stubble gracing his cheeks. A blaster hangs at his hip, a leather jacket adorns his torso, and a weary scowl leavens his features. Michael Paxton Ridge surveys the docking tube, his eyes on each ship coming and going.

No Authority. Good.

The vessels above him are freighters and explorers, coming and going in blandly competent idiom. Michael grunts in approval, making his way to the corridor.

And no bounty hunters. Even better.
28 Apr 2021, 10:07am
Further along the corridor, standing beside a comms terminal, is Veronica Vayle. Her black dress, pillbox hat, seamed stockings, medium high heel shoes and clutch bag all appear deeply incongruous in the starport dock area.

She is speaking - no, shouting - into the comms terminal, and she is clearly not happy.

"You what? Impounded? Wotcher mean, impounded? Are you 'avin' a laugh, mate? Impounded on what ruddy grounds, eh? You can't impound it, it's clean as a whistle, an' I ain't done nothin' wrong!"

To anyone at a distance, such as the lean, dark-haired, rough-stubbled, leather-jacketed man Veronica now spots approaching along the corridor, the reply would be heard only as an indistinct electronic gabble. It's clear enough to Veronica, however, and it hasn't placated her.

"How much? Bloody 'ell! That's ridiculous! An' how long's that gunna take? I've got places to be, y'know! I can't afford to faff about 'ere!"

Another reply, this time much briefer, and then a beep as the connection is terminated from the other end.

"Oi!" yells Veronica at the comms terminal. She gives it a thump with the palm of her hand, then growls at the overhead in frustration.
28 Apr 2021, 10:16pm
Michael Ridge rolls his eyes as he walks by.

"Pay the fine and be done with it, miss. Just trust me on this one."
29 Apr 2021, 8:32am
Veronica turns her head and glares at the back of the man, noting the blaster hanging at his hip.

"Oh yeah?" she calls after him, a hint of petulance in her voice. "Pay a lot of fines, then, do yer? Ain't you the bad boy!"
29 Apr 2021, 9:33am
Michael cocks his head to the side, irritation in his features.

"I'll tell you what I'm not: the one yelling at a station terminal like it'll magically change its mind if I get bitchy enough."
29 Apr 2021, 12:15pm
"Yeah, well, bully for you, mate."

Veronica gives the terminal a baleful stare, then turns back to face the man.

"Anyway, it ain't a fine. It's a fee. An 'administration charge', so they say. I say it's bollocks. But whatever it's called, I can't pay it. My BoZ ID's on my ship, which I can't get into on account of some bored bleedin' bureaucrat's locked me out of the 'angar. It's a wotcher-call-it, a catch twenty two. I can't pay the fee 'cos I can't get on my ship, an' I can't get on my ship 'cos I can't pay the bleedin' fee!"


Last edit: 29 Apr 2021, 1:30pm
29 Apr 2021, 4:44pm
Irritation gave way to a wry gaze, the man saying nothing for several moments. He crossed his arms, now somewhere between amused and distrustful.

"Left your B o' Z card in your ship... been doing this long?"


Last edit: 29 Apr 2021, 5:02pm

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.