Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
30 Nov 2016, 7:44pm
Lilith punched in the digits and stepped back slightly in surprise that the pad lit up green and the door slid open.

"Thanks Bloodfeather...." She whispered. Now that the door was open, she was unsure of what to do. A moment agao she was convinced that the door was going to stay shut until it opened to reveal Glaboski and Isaiahsneering at her as they came to take her away. But now she was free to roam.

Peering out into the hallway she listened out for any signs of movement, or commotion, or anything to signify trouble or safety. All there was to hear was muffled footsteps in the distance, but given the shape of the ships interior, there was no way to tell which direction the sound was coming from so she chanced her luck and made a dart for the Cargo Hold with the intent of hiding in the access panel Isaiah had mentioned earlier.

"Sorry, Bloodfeather.... I can't just sit there...." She whispered again, feeling a bit of guilt at betraying the instructions of the ships computer.

Of course, if he was double crossing her, it wouldn't take long to find her. But at least she could buy herself some time to think of a plan, if nothing else. So with that, she entered the cargo hold and began scanning for the hatch to pull it open and climb in.
30 Nov 2016, 7:48pm
"I don't understand what you mean?" Dr. Glaboski lied." He was wearing a simple plaid shirt with some plain trousers and a cap.
"I came up here to see if there was anything you required from station services." He said flatting out his shirt. You are the pilot of this ship? This is docking pad 32, correct?" He looked around. "Oh no, please don't tell me that I got mixed up again..."
30 Nov 2016, 7:58pm
"Left side, between the wall and the first storage locker. Stay still once you're inside." Bloodfeather sounded apprehensive. " There's someone else out there. I don't think it's a medic. I'm running facial recognition on them now but it's going to take a moment."

There was silence for a moment, then Bloodfeather added: "I'm going to try and patch in audio of what's going on out there, hold on. Having to pull from Isaiah's earpiece. Not sure how good the audio will be."

Outside the ship, Isaiah was regarding the new arrival suspiciously. "Pad 33," he said, nodding towards the numbers on the back wall. "You're a little way off." He turned his left side towards the man, concealing what he was doing on his right side. Isaiah gripped the hem of his shirt with his left hand, ready to pull up and allow for a quick draw of his sidearm. "You looking for something specifically?"
30 Nov 2016, 8:13pm
"Well... If you're both pulling wool over my eyes, you're doing a grand job." Lilith muttered, "Although, if that's the case, it's been nice knowing you all the same Bloodfeather."

She located the hatch and ran her fingers around the seam looking for somewhere to grip onto. Finding a spot, she tugged hard and tipped backwards, not fully anticipating the weight. Luckily the metal sheet landed on her and not the floor, so she was winded slightly but had managed to keep quiet nonetheless.

Climbing in, she tugged the edges of the panel back into place, hoping it would slot back in place nicely. It was only then she realised how cramped it was in here. Sliding back as far as she could, she leant against a back wall, brought out her gun and aimed it squarely at the entrance. No one was getting in without her say so...
30 Nov 2016, 8:36pm
"Are you the commander of this ship?" He asked pointedly. Dr. Glaboski was so sure a few moments ago that his plan was going to work. Now he was having his doubts. He was going to be blunt.

"I'm looking for Commander Evanson."
30 Nov 2016, 8:42pm
"Who's asking?" Isaiah replied, taking another step back up the ramp. His right hand drifted closer to where he had his sidearm concealed. "Not keen on having unannounced visitors."

Something in his gut said it was Glaboski, but he couldn't be sure. Not without proof. His eyes narrowed, focusing on Glaboski's hands. If he had a weapon, the hands would tell before anything else.
30 Nov 2016, 8:50pm
Glaboski noticed the drifting hand and the side arm. Not a good situation in his mind. Something was certainty up. Why was he acting so one edge? There was only one explanation. He found his mark, and their report went much deeper... They must be expecting him to do something drastic...

He raised his hands slowly

"Look, uh, I don't want any trouble here. I just want to...how to say, make the exchange."
30 Nov 2016, 8:57pm
"You're Glaboski?"

Isaiah drew his hand away from his sidearm, slowly, still watching the man suspiciously. "Well, if you wanted the woman, you're shit out of luck. Tried to incapacitate her, she clocked me, and now I've not the slightest clue where she's gone off to. There's a reason I was trying to go the 'easy' route." He shook his head angrily, trying to play up his frustration. "I managed to get the data though, so there's that. But that's not really what you're after, is it?"
30 Nov 2016, 9:37pm
"Any news Bloodfeather??" Lilith asked quietly. Her hands and gun were shaking but at this range the odds of missing were next to none.
01 Dec 2016, 1:10am
"It's Glaboski," Bloodfeather said, a hint of malice in her vocoder. "Here we go, audio should be coming through now."

 "Well, if you wanted the woman, you're shit out of luck. Tried to incapacitate her, she clocked me, and now I've not the slightest clue where she's gone off to. There's a reason I was trying to go the 'easy' route. I managed to get the data though, so there's that. But that's not really what you're after, is it?"

"He's trying to stall him. Let's hope it works."
01 Dec 2016, 1:24am
"As a matter of fact, it is. It would have been a nice to bring her in and get her stabalized, but oh well." He paused for a moment shrugging his shoulders. "If you see her again, it would be in everyone's best interest to have her commited to mental institution here on station."

He plunged his hand into a pocket and procured a credit chip. "For your troubles." He held it out to the bounty hunter.


Last edit: 01 Dec 2016, 1:36am
01 Dec 2016, 1:33am
Isaiah hesitated, thinking to himself. Bad idea. Very bad idea. This doesn't feel right at all...

Descending the ramp slowly, he stuck out his left hand, keeping his right tucked in close.
01 Dec 2016, 1:44am
A chill ran down Liliths spine at the mention of Glaboskis name. But it was reassuring to here Isaiah actually confront the man. Of course, it could be an act... She couldn't tell really, so she kept the gun trained on the panel.

*Get it together girl... You've dealt with killers, physcopaths and all manner of sick bastards... DO NOT let this one man get to you!!!* She was getting wound up by her own thoughts now. This just wouldn't do. The quicker this was all over, the better.

Looking around the cramped tube, she discovered there were small Jeffries Tubes either side of her. Maintenance routes for the Landing Crew to get access to the more intricate electronics that ran the ship. Those could provide a potential escape route if need be, but if it came to that, it meant Bloodfeather was against her too. Although if anyone tried to come through other tunnels, the sound would echo easily so it was unlikely she'd be caught by surprise.

If she was outnumbered however, she was definitely shooting Glaboski first, given the chance. That way Isaiah would find it difficult to get paid. A last act of revenge before the inevitable.

With her mind made up, she focussed her attention back to the access panel, holding her gun a bit more steady this time. A plan of action had been made, and that set her resolve nicely and her nerves were calmed slightly... For now....
01 Dec 2016, 2:41am
Dr. Glaboski reached out. His thin surgeon fingers wrapped around the credit chip. He tipped it into Isaiah's hand. "Thank you for your work." He said. "The data stick?"
01 Dec 2016, 3:00am
"Wait here, I'll get it."

Isaiah placed the chip into his shirt pocket and started back up the ramp, glancing over his shoulder at Glaboski for a second more.

As he entered the ship, something strange happened - he couldn't figure out what it was, but a sweet taste lingered in his mouth, as if he'd indulged in a spoonful of sugar. Sweat began to bead on his forehead, and he felt unbearably hot. A few steps into the interior of the ship and his heart began to pound in his chest.

"What the fu---what..." he stumbled back into the forward cabin, trying to reach the bed but falling short, hitting the floor with a dull thud. He rolled over onto his back, wide-eyed, dizzy, feeling as though the room was spinning around him.

"Lilith, you need to get ready to run," Bloodfeather said, apprehension in her voice. "I think Glaboski just poisoned Isaiah. I'm going to unlock the cargo bay hatch and other doors for you but you need to go right now!"

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