Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
06 Sep 2016, 3:17pm
Heathen turned his head down and started backing away. "That is my cue to get out of here." Turning round he looked at Muninn.

"Pandora do what she was meant to?" Muninn nodded. "Ye, simple coding, thats all. And you know how she loves her drones."
06 Sep 2016, 3:20pm
Cartlidge withdrew to let the medical crew do their thing. After quickly scooping up all his gear he moved to return to his jacket and magazine.

"You know, from my angle it looked like he merely hooked the grenade off his belt on accident. Before everyone got here he was having some trouble controlling his prosthetic so it's entirely possible he just botched it up."
06 Sep 2016, 3:39pm
One of the medics speaks up "This prosthetic looks fresh, sir. It's plausible."
The officer turns back to the woman.
"That true?" he asks.
06 Sep 2016, 3:49pm
"Hook a grenade off his belt by accident? And I guess he pulled the pin by accident, too. If he's that clumsy he shouldn't have a grenade in the first place. A newly augmented prothesis is no excuse for attempting an assault on two Federal Navy Officers."
06 Sep 2016, 3:57pm
Stryker lied there, his life ebbing away into the eddies and swirls of the blood seeping from his skull into that crimson pool.
06 Sep 2016, 4:05pm
Hersilia mainly listens while she puffs on her Cigarillo.

"I don't think it was assault...At least not done deliberately. I saw him raise his hands, he wasn't holding the 'nade then." she took another deep drag.

"But it's up to you I guess..." she blew out the smoke gently.
06 Sep 2016, 4:10pm
"Ok.. he's as stable as we can get him here." the lead medic says. "We need to get him to the med bay to patch this hole in his head and fix the rest of his injuries."
One of the medics quickly pulls four hand sized disks out of one of the bags and lays them on the floor in a rectangular pattern around Stryker's body. As he hurries to place each one he smacks his fist down on it causing it to light up and thrum to life. Upon laying and activating the fourth disk they all link up and create a force field allowing the medics to effortlessly lift his large body.
06 Sep 2016, 5:10pm
"Well, good that the big guy got some help." Jubei said as he stood back up. "If there's a medical bill, send it my way. I'll have the Chapterhouse pay for it."

The Inquisitor stretched, turned towards the bar and started to saunter in its direction.

"Time for a drink. Should anyone need to calm their nerves, I'll buy the first 'round." he called, waving his hand.

I know he's Black Omega... I've seen his picture in my files. Heathen'll know
06 Sep 2016, 5:53pm
Coragon rose back to his feet and surveyed the damage to himself, which was surprisingly light. It seemed that the big muscled guy acted as a shield and took most of the more lethal parts of the grenade. Which was quite fitting since he was the one throwing it in the first place.

Still a bit shaky on his feet he nodded and mumbled another "Thank you" towards the one man that had looked after him. Though he was already walking away and thus probably didn't hear him at all.

Looking around he waited until the big guy on the ground was taken care of and then proceeded to cross the scene without getting too much attention from the two women.

He touched the side of his suit, making sure his valuable belongings were still in place. Satisfied he smiled and moved away slowly, following the other guy.
06 Sep 2016, 6:04pm
Cartlidge watched one of the bystanders make his way across the room to leave then focused his attention on the security official. He was sure the man wanted a bit more of an explanation and since he and Stryker were here first he would likely have to give it.
06 Sep 2016, 6:34pm
"Time for a drink. Should anyone need to calm their nerves, I'll buy the first 'round."

"That sounds like a good idea, and if he's buying well why not." she thought to herself while shrugging slightly. She looked over at the medics carrying away the big guy and followed in suit with the man who had called out that he would buy the first round. As she walked she passed a man who was rising from the floor, he seemed very conscious about what condition he was in, he looked perfectly fine if not for looking a bit sooty from the blast. She smiled slightly to herself and pulled up her face mask while throwing away the end of her cigarillo.
06 Sep 2016, 6:41pm
"We'll just see about that ma'am." The officer says.
Speaking into his helmet headset. "Central? This is Lawson. I need a vid feed review for sector 3. Yes, sector 3, why?"
The officer does a face palm. "Please tell me you're joking. What the hell do you mean backordered?!?! How long have they been down?! Oh! Just 2 days?! Whats the closest sector with a view of this area? Sector 18? That's half a kilometer away! The vid feed will barely show jacksh**!!"
The officer continues to mutter obscenities under his breath.
06 Sep 2016, 6:41pm
Heathen took his last drag and spat on the ground as he dropped the butt and stamped on it. Walking up to the Fed officers he began to speak with his hands raised. "I'm sorry, bloody kid left behind the grenade I gave him in case the guy was a slaver. He must've picked it up not wanting to leave ordnance on the pad." Reaching back and grabbing the teenager by the arm, he pulled Muninn level with him.

"Muninn, my engineer would like to take responsibility for being the cause of the explosion." Heathen said firmly, his vice grip on Muninns arm.

Muninn turned round in shock. "Boss, what the he... argh!!" The kid winced as his boss twisted his arm forcing him to try and lean away. "Okay, okay. I dropped the damn grenade to show trust cause the big man saw boss give it to me. I forgot about it, he must've picked it up. It's not like he started the day wanting to try and kill everyone."
07 Sep 2016, 7:29am
"If someone shoots another with your gun, you're not the one who's going to jail. He dropped the grenade, not you, kid. Also I don't like arresting kids."

Rebecca sighed.

"I'm going to listen to him when he's awake again, then I'll decide."
07 Sep 2016, 11:18am
"Okay then, just keep in mind big man isn't intentionally being a terrorist." Winking Heathen turned away and started walking to the bar.

Muninn turned round and started following him. "You tried turning me in to the Feds dickhead."

Heathen murmured under his breath. "They wouldn't of arrested you, and they don't suspect you're an Imperial, you're not in rig and I don't think she has a good memory."

Heathen walked through a doorway, disappearing from the Federal pairs sights.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.