Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
07 Sep 2016, 12:52pm
Stryker was a right mess. He was carted into the medical ward. A brightly lit room of drab white washed walls. A surgeon was washing his hands with care and snapped on a pair of disposable gloves. He had studied the case file, what of it there was. He pushed open the door and entered into the examination room.

Stryker laied on the surgeons table. Tubes protruding from his mouth. The surgeon looked to a nurse. "What do we got here?" He asked rhetorically.

"Serious head wound. Multiple fractions to the posterior cranial bone. One on the maxillary extending to the orbital fissure. He's been stabilized and remains in a coma...."

The surgeon moved around the muscular man and took a deep breath. "Let's get to work then..."


Last edit: 07 Sep 2016, 1:26pm
07 Sep 2016, 2:17pm
Cartlidge sighed at the mess he had a part in causing. Now that things had calmed down he remembered the hole in his shoulder from the shrapnel. He pulled his green can back out and stuck the opening of the can directly into the wound. With a hissing noise it was filled with a shaving cream-like foam.

"Have any bandages?" He asked one of the federal women. "I didn't have the opportunity to ask the medics for any."
07 Sep 2016, 2:24pm
"Not on me, sorry. Service uniform." Rebecca replied.

Lynn began searching through her handbag.

"I thought I've taken some with me the other ... Ah, here they are." she said, then she pulled a plastic wrapped white roll out of her bag and threw it over to Cartlidge.
07 Sep 2016, 2:57pm
Stryker sat upright on the bed in the recovery room slightly groggy. His head felt like it had exploded. The doctors had offered him pain medication, but he wasn't having anything to do with it. He never really liked being doped up. That woozy feeling that accompanied drinking was undesired.

Two armed station guards stood just outside the door.

"Fracking one-eyed idiot..." He cursed under his breath. Acting all paranoid. He caused all this mess, and now I'm sitting in here, my account drained of credits... (as the medic administration had no idea that Jubie offered to pay for the bills) ... and now I'm under watch, and will probably be sent off to some penal colony for blowing up the damn station. Fracking cybernetic.... he thought savagely.

The sound of twisting metal pulled him out of his thoughts. In his claw was the twisted wreckage of the bed railing. He looked at it viciously. If I ever see that man again, he's going to find his head in that thing....
07 Sep 2016, 3:03pm
Ryan quietly slipped away from the scene leaving the those still present to deal with the security officers and medics. He made his way back to where his Asp was parked. Then he remembered.. "Oh yeah. I was originally going to get something to eat from that little food stand before the business in the docks went down." Oh well. No more time for that now. It would be rations for him.
He arrived back at his ship to see several very annoyed people near his ship with 10 cargo canisters. "Where the hell were you?!" One of them bellowed at Ryan.
"Zip it!" He replied. He tapped some buttons on his datapad and the cargo area opened up. "Do your jobs & get out of here."
They quickly loaded the cargo and left. As soon as they were finished Ryan sat down in the command chair and started up the reactor. Accessing the Galactic Map he started his research. It didn't take too long for him to locate a commodity being sold here that was in demand at his destination. He purchased 74 tons to completely fill his cargo hold. The canisters arrived and were being loaded less than an hour later. Once they were loaded Ryan issued another command on his datapad and the Asp began to rise to the surface of the docking back.
"Ok.... nothing to see here. Just another trading ship making a delivery." Ryan said as he lifted off the ship and exited the mail slot.
07 Sep 2016, 3:07pm
"Thank you" he replied, "and for the record, I only just met the guy. In fact the reason this mess started was because he thought I was up so something since I have a bad habit of looking into the people I meet. I tried to deny it but as more people showed up it only made the situation worse." 

He continued as he struggled to wrap the bandages around his wound. "You saw the worst of it. Honestly the only reason I was defending him was because I don't like to see someone wrongly condemned. Makes the law look bad. Also since he didn't blast me the moment he was suspicious of me I don't think he'd be the kind of guy to just toss a grenade in a crowd full of witnesses like that. Especially when he would be caught in the blast like that." After finishing the wrappings the best he could he tossed the remainder back then reached for his jacket.
07 Sep 2016, 6:30pm
"I'll remember it when we question him. I'll guess we pay the station sec a visit, then we'll go to the hospital to ask him what the hell he was thinking." Rebecca said to Cartlidge. Then her and Lynn followed the last security officers.


When they entered the station hospital some time later it wasn't too hard to find the recovery room Stryker was in. Two armed guards stood in front of his door.

The two women stepped in front of them.

"Captain Hail and Commander White, Federal Navy. You should be notified about our interrogation of the suspect.", Lynn spoke up, while both .

The guards looked at each other, then back at Lynn.

"We've received no notification about an interrogation ... Ma'am. We have to check that with our superior."

"Then do that. We'll wait."

The guard touched his earpiece started talking to the superior.

Rebecca looked through the glass door and saw how Strykers arm let go of the twisted bed railing. She turned to the other guard.

"Why exactly is his cybernetic not disabled?"
07 Sep 2016, 6:35pm
Cartlidge, now the last one in the hallway sighed and looked at his jacket.

"Damn. I'll have to get it patched." He decided he needed a few more drinks after the mess that had happened and decided to return to the bar.
07 Sep 2016, 7:13pm
The guard looked dumbly at Captain Hail. "Beats the hell out of me? I was just told to stand here. If that's a problem take it up with the Station's Chief of Security.

Meanwhile the other guard called into his transmitter. A mumbled conversation ensured, followed by a nod. "You are allowed to question the detainee, but I was told to remind you that Federal jurisdiction does not extend into this system. The responses will be shared with with the Station Chef. " He shrugged. "Don't shoot me, I'm just the messenger." He pressed the security panel, and the door slid open.


Stryker meanwhile quietly watched the women and the guards interface through the window. When the door opened, he sat back deep into the bed, eyeing the two women.
07 Sep 2016, 7:20pm
Lynn sighed.

Both stepped in, but stopped at a safe distance from Strykers metal arm.

"Mr. Alvadr Aune? Do you want to explain to us why you tried to throw a grenade after us?", Rebecca asked.
07 Sep 2016, 7:47pm
"It was never my intention to lob that fracking grenade. I hooked the damn thing on this." He lifted his cybernetic, "I was just trying to comply with your orders and put my damn hands behind my head." He said simply.
07 Sep 2016, 7:52pm
"Do you even believe that yourself? Do you know the sentence on 'assault on members of the armed forces' in the Federation?", Lynn hissed in response.
07 Sep 2016, 8:06pm
"Easy now." He would say to Lynn. "I had no intention of making a sticky situation worse. You would have to be a fracking idiot to use an explosive device on the docks, with all the hydrogen tanks around..."
07 Sep 2016, 8:28pm
"That's right. We're lucky that noone died. In any case you're especially lucky that you haven't caught a bullet in the process of 'dropping' it. Your story all in all sounds pretty implausible. How long do you have your cybernetic now?" Rebecca took over from Lynn again.
07 Sep 2016, 8:31pm
"Two weeks now." Was his reply as he leaned back and shrug. "I'm not going to waste my time trying to convince someone that has already made up their mind concerning the whole ordeal. Would you?" He would ask.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.