Elite roleplay: The docks

THE DOCKS (Dockyards)

The Docks is where all pilots berth their ships. It is the first place that pilots find themselves upon landing their ship. Docking and launching is controlled by the Citi Gateway’s Traffic Controllers while each individual dock is controlled by a dockmaster and a team of orange clad dock crew workers.

The Docks is a sparse and desolate, 0.1G environment, littered with service vehicles, cranes and landing pads. While cool, the air is dry and lightly filled with the smell of burnt metal and ship grease. Public Service Announcements blare across the the docks reminding all pilots of station regulations. The docks contain 45 individual ship docks, several warehouses storing massive tank of hydrogen fuel, and standard shipping containers of cargo, the dock’s traffic control tower and the local pilot’s market which resides in one of the warehouses.

Ship docks
Each specific dock has a landing pad, a ship hangar and adjoining terminal. In each terminal there is a passenger waiting area, the dockmaster’s control tower and several dock crew vehicle bay.

Warehouses
If the docks were already unpopulated, warehouses would be completely vacant of anyone if not for a small handful of security staff. Warehouses are completely automated and highly guarded facilities as they contain massive amounts of valuable and flammable material.
"Loitering is a crime punishable by death" - Station Announcements

Pilot's Market
The pilot’s market is best described as a tourist trap for pilots. Every person who’s not a pilot is trying to guile a pilot to part with their credits.

"The station administrators would like to remind all pilots that transactions in the pilot’s market are not protected by Citi Gateway or The Bank of Zaonce" - station announcements

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
11 Sep 2016, 8:55pm
"All my shit is locked up in the station's security impound, and I would quite like it back. Hospital gowns aren't really my style and the bloody thing is itchy as hell."
11 Sep 2016, 9:00pm
"That's not an issue, you'll get your posessions once the doctor decides to release you from the hospital. Do you accept?"
11 Sep 2016, 9:11pm
"Sure do." He would say keeping the response simple. He wasn't going to ask to many details.
11 Sep 2016, 9:26pm
Rebecca pulled a small datadisk out of her communication terminal, not bigger than a finger nail.

"Put that into the reader of your ship. It'll accept the mission officially and give you the details. You'll need around 100 tons of cargo capacity and a planetary approach suite for earthlike worlds."
11 Sep 2016, 10:04pm
Stryker would take the datadisk, and smile. "Absolutely. As soon as the doctor letse go, and the station chief drops the charges I'll be on my way."
11 Sep 2016, 10:09pm
"They'll let you go, don't worry. There are also the contact details of your Federal Auxiliary Navy coordinator on it, in case you want any more missions or need a clearance for an Assault or Gun Ship. Currently that's me.", Rebecca said.

"I'll be on my way then. The Empire is trying to invade Mu Koji at the moment and they need yet another lesson in terms of modesty.", She winked and walked towards the door.

"I'm sure we'll see each other out there in the black somewhen."
11 Sep 2016, 10:14pm
Stryker mused. The Empire, the Federation, already at each other's throats. There is money to be made, but playing both sides of the fence was dangerous. He wasn't pleased with the Empire at the moment so, what the hell, help the feds out. He shrugged again as the doctor re-entered into the room. He was mumbling somthing, but Stryker didn't care. He just wanted out of the damn medical ward.
12 Sep 2016, 6:22pm
After Cartlidge made his way around the corner he sighed. Perhaps he was just being overly paranoid again. Putting his datapad away he walked silently towards the elevator that would take him to his landing pad.
13 Sep 2016, 6:46am
After a little while of wandering, Xeknos had ended up back at his docked Cobra Mk III. He looked around before accessing a side panel on the ship, which opened the hatch at the top of the stairs. He remained at the panel for several minutes and tapped at it.
13 Sep 2016, 10:14am
- deLacy Juliet Alpha Sierra, Mars High federal starport welcomes you, request permission if you wish to land.
- Tower this is Juliet Alpha Sierra, request landing.
- Landing autorised, proceed on landing pad 02

"02? Do you know what's the length of this ship?"
- ... landing on pad 02, Juliet Alpha Sierra.
- Nice and easy Jones, let's end this day without trouble.

Our ship slowly passed through the starport gate, and starts to descend on pad.
- Gear down, rotation correcton on.
Corporal Steven Jones slowely correct ship position,this very talanted young man from one of the Eranin colonies have very little experience especially on this ship class, but today he do his best.
- Touchdown, engines disengaged, ship secured, deploying ground services. Have a productive visit Commander.
- Ground, request taxi to hangar.
- Great job crew, now take some rest on station, dissmissed!

Everytime after I landed on next starport, I always thinking, why today I succeeded? Is it because of my well equiped Anaconda, or my vibrant and talented crew, or maybe it's just a big luck? I think it's because of all of this together.

5 hour ago...
We traveled from Lave system, and finally reached Sol, with 400 tonnes of rare goods in cargo bay. This was a long trip, and crew is pretty tired, but no one wanted to show it.
- Navigator, set course on Mars High. Home, sweet home!
-Yes sir!

And exacly at this moment familiar sound echoed throughout the ship.
- We're getting interdicted!
- Submit!

Our ship dropped from FSD, and stalled in empty space.
- All stations get ready, weapons hot, scan space.
- Contact, Federal Gunship straight ahead, atypical thermal signature, target "wanted", sir!
Radar operator Petty Officer Nathan Wright, had his own trade ship, but one day was attacked by Kumo Crew pirates and sold to slavery. When Princess Aisling commence slave freedom company, Nathan was one of many who I delivered to D'Arrest Station. After his liberation he found me and wished to serve on my ship.
- Heloooo Commaander! Sorry for this little inconvenience, but you have some stuff in your cargo bay that I want. Give it to me and maybe we're part as friends.
- or you'll die in 15 minutes! ,I shutdown call, - All power to weapons, laser battery fire!
- Yes sir! ,gunner Chief Petty Officer Sabrina Holtz, miniature blue-eyed blonde have fastest and precise reaction on my ship. She was born in military family with strict discipline, after ending military academy she served in Imperial Navy, but decided to leave after Emperor assasination. I found her in the one of Cubeo's bar.
- Target shield down...
- Two more contacts sir! Eagles, both "wanted"!
- Fighters deploy!
Twin-brothers Kenji and Takashi Matsumoto, ex- CQC champions, they're insisted to hire them both and only with their own modified Condors, I couldn't tell them "no"!
- "Hammer" deployed, "Rapier" deployed! Engaging targets.
- Sir, his armor modified, our lasers do minimal damage! , first officer Lieutenant Jessica Summers was born on Earth in England, also have musical education and beautiful voice, she is local star on my ship and all crew favorite singer.  - and 270 grand bounty on him, seems like he's a tought guy.
- Not tougher then my ship! Gunner, fire multi-cannons!
- Can't do sir, no ammo!
- Then aim cockpit, get missiles ready! Fire on my command! Jones, get us in front of his nose.
"Impulse attack"
- Our shields at 50%...
- Fighters here, we're done with targets, waiting for your orders.
- "Hammer","Rapier" destroy his Plasma Accelerator.
- Roger!
- Ship aligned sir!
- Gunner, fire missiles!
- Misfire.
-  Fire!!!
- Misfire sir!
- Technician, solve the problem! ,Petty officer Michael Kerimov always lazy, but big and strong also smart enough to fix everything on ship with nothing. In one flight he fixed main 4th class Beam Laser with two pencils.
- All power to engines, Jones, evasive maneuvers!
In a second after, main thrusters roared and ship boosted to the maximum speed, Corporal Jones turned off flight assist and slide to the Gunship's deadzone. Meanwhile power distributor drained all his weapon capacity, and Lasers shut down.
- Power to engines and weapons.
"Enemy shield online."
- Fighters here, sir, we can't penetrate his shield!
- Continue distract him, we have malfunction, get us some time!
- Problem solved sir, missiles ready!
- Jones you know what to do. Gunner, get his shield down with Lasers.
- It's "Hammer" I'm critically damaged.
- Fighters return to ship.
- Ship aligned!
"Enemy shield offline"
- Gunner, fire missiles!
Whole crew held its breath, and in complete silence two hissing sounds was heard like thunder. In few seconds after, first missile destroyed enemy glass, and second one blow up in the middle of the cockpit.
- Thank you team! We're done here, Steve get us to the Mars.
Ship smoothly accelerated and set course to the station.
"Frame Shift Drive charging... 4... 3... 2... 1... Engage."


Post edited/moved by: Artie, 14 Sep 2016, 9:13am
13 Sep 2016, 1:28pm
After all the madness that had happened, Cartlidge was eager to finally return to the Paladin. After making sure everything was in its proper place, he placed on his helmet and started the ships engines.

"Alright. Let's see what kind of trouble we can stir up out there" he said to himself as he exited the station and started up his frame-shift drive.
13 Sep 2016, 2:56pm
Core Dynamics Alpha Tango one one, this is station actual, you have been cleared to depart. Expect heavy traffic through the flight deck and make way for larger vessels.

Stryker brought the rebuilt Federal Drop off its landing pad and navigated the ship the ship through the narrow mail slot. He was glad to rid of that place. That stupid Cartlidge causing all that mayhem. He'll get his.... He enjoyed the thought. Once he was through the slot, he boosted his way out of there. He didn't want to get caught with his current cargo. He swung the ship around and aligned it the first star that would be many on his way to an Imperial system bordering Federation space.

Genocide through modern chemistry... What did he care.
14 Sep 2016, 7:01pm
Entering his Federal Corvette unhindered, Coragon contacted Station control for the regular departure protocols and steered his ship out of the mail slot, destination unknown.
19 Sep 2016, 11:17pm
The door closed with a quite swish. Rebecca began undressing her uniform then she let herself fall on the bed in the Captains cabin of her Corvette.

The last few hours had been horrible. First the standoff in the docks, then legal banter with some woman and her ridiculous big companion and after that a multiple hour search for the hacker who tried to break into the Corvette, which had resulted in exactly zero usable results.

She signed and pulled herself towards the pile of pillows on the headend, then she closed her eyes and tried to sleep.

Her sleep lasted for a mere hour, then her mobile terminal began glowing up and ringing.
"Priority message received."
22 Sep 2016, 4:09pm
"What do you mean you're fining me!" Amar spat at the security officer.
"Slaves are illegal in this port and you had several in your cargo bay." responded the officer.
"Yes I know that, my question is why am I getting fined for bringing them here and freeing them?!"
"Thats the rule, if you have something against it, put a complaint in with your legislation."
Amar grudgingly paid the fine. Guess that is the price of freedom. Pulling a datapad out of his jacket, he reviewed the information again. Baffling. I guess I'll need a drink to mull this over, he thought. Working his way through the crowd, he made his way to the elevator.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.