Rant corner

14 Nov 2024, 10:01am
Someone here mentioned Star Wars The Ascendancy Trilogy and how awesome it is.
So, I thought, why not, lets give it a try.
First book in this series was ... how do I put it mildly... childish. Flat and predictable. Thank the gods it was so short. It's like reading something written for children.
Is it?
15 Nov 2024, 11:52pm
AH
Jawohl DuffalWe need more pictures of mandas in the gallery, sales are lagging.

Sales are lagging because every multi billionaire of in game funny-money is broke in RL and cant really afford it.
They cant give up their soy-latte-frapu-oat-wanka-chino at the local Starfbfuks.

No, I think FD cheated players with PMKII that's why real ED players not FDBs are not buying mandas though Starfield has not picked up so far and 2.5K of Starfielders came over bating on manda and PP2.0 that helped FD a bit.


Post edited/moved by: Artie, 17 Nov 2024, 3:21am
16 Nov 2024, 12:52am
Jawohl Duffal
No, I think FD cheated players with PMKII that's why real ED players not FDBs are not buying mandas though Starfield has not picked up so far and 2.5K of Starfielders came over bating on manda and PP2.0 that helped FD a bit.

I am not against a negative feedback towards the game/FDev here, if it's constructive at least a bit, as may be seen in the discussion multiple times. But please, no made-up bullshit based on no facts/data/etc. here. Thank you.


Last edit: 17 Nov 2024, 3:21am
16 Nov 2024, 2:04am
Constructiveness will come just wait a bit.

Post edited/moved by: Artie, 17 Nov 2024, 3:23am
16 Nov 2024, 2:34am
Why does frontier need to keep messing with the powerplay missions. I play with a group of people and we all get different mission. Thats not the problem Its consistency...... There is NONE

Post edited/moved by: Artie, 17 Nov 2024, 3:23am
16 Nov 2024, 3:57pm
Artie
But please, no made-up bullshit based on no facts/data/etc. here. Thank you.

This seems to be the primary thing people do in these discussions. You can't even ask a question and get an answer from anyone who actually did the thing you're asking about.


Post edited/moved by: Artie, 17 Nov 2024, 3:21am
16 Nov 2024, 4:18pm
Ryan Murdoc
AH
AguilarPowerplay 2 the new grind it’s not worth the effort.




I am still avoiding that part of the game. 0 reasons to join any of the fractions.



Not worth until they ironed out everything. Year old Exploits are back, Merits are being diminished to no end for if you sell regular Commodities more then 10 Units at a time, while Rares and Power Commodity trading actually require you to sell it in bulk to make the most Merits. And let's not start about the real Elephant in the Room where you can blow through the Ranks.

There's currently a Competition between a few Knobheads going on who is going to surpass the ones who already completed their Powerplay after the first Cycle, using the known Exploit. Systems getting reinforce or undermine bombed like crazy left and right, while all this is making the BGS go bonkers with pushing the Controllers into Expansion everywhere, and causing Retreats all over too.

Fun.

This right here is my beef with continually trying to get into this game over like, the better part 10 years now.

Frontier has this established habit of putting hilariously low effort into a feature release, for reasons I cannot understand (seriously, I do this job too and can't figure out their dev schedule). Then when it comes out, there's some kind of "gold rush" of an exploit. People who can no life the game complete said gold rush, then it gets patched out, which seems to be the final effort each time on that feature.

From there, they then BALANCE that progression around the gold rush. We have many examples but none more prominent than fleet carriers. This, each time, further buries the potential of new players behind escalating credit amounts to experience release features. These fixes then get white-knighted on the forums by the same people over and over, and the player numbers fall off.

Most frustrating is the severe lack of competition. There is, at present, no other viable game that can match elite for being a multiplayer capable, persistent world spacefaring game with hotas support, a completed coregame, and open world progression. It feels like a mvp (minimum viable product) to an extreme though. At this point I truly cannot tell if they have boxed themselves in via architecture, or if they have lost the staff necessary to affect major change.


Post edited/moved by: Artie, 17 Nov 2024, 3:26am
16 Nov 2024, 7:04pm
Artie
Jawohl Duffal
No, I think FD cheated players with PMKII that's why real ED players not FDBs are not buying mandas though Starfield has not picked up so far and 2.5K of Starfielders came over bating on manda and PP2.0 that helped FD a bit.


I am not against a negative feedback towards the game/FDev here, if it's constructive at least a bit, as may be seen in the discussion multiple times. But please, no made-up bullshit based on no facts/data/etc. here. Thank you.


Herein is a brief of facts:

Initial release of PMKII for ARX is the classical case of false advertising. It was the first ARX ship which was heavily advertised by FD as a superior medium combat ship (unfounded performance claims). A lot of players bought ARX to get that ship. In reality it turned out that it is not a superior combat ship but just OK one barely surpassing MKII. Its index for OUs is only 17, yes it has SCO but players would hardly use it because of small fuel tank. When I addressed to FD that something is not right about the ship, initially they said that space was taken by SCO and 2 extra utility spots but then they mentioned that ship was nerfed on purpose otherwise the ship would be too good so it would shadow other combat ships. Now when Manda has arrived, it contrasts the above even more clear. Manda has SCO and it has matching fuel tank and its OU index is 30. Somehow SCO did not take OUs space. Another thing did you noticed the difference how advertising for Manda was done. It was done mostly by some third parties not by FD directly. FD did release short video close to launch date but they never claim that it is superior travel ship, they even were honest for a change showing that you will jump further but you will find the same FAC (Fonticulue Campestris – Amethyst). “Don't forget that no one actually needs to be deceived or misled for a court to find that an advertisement is misleading”.


Post edited/moved by: Artie, 17 Nov 2024, 3:21am
16 Nov 2024, 7:30pm
Jawohl Duffal
Artie
Jawohl Duffal
No, I think FD cheated players with PMKII that's why real ED players not FDBs are not buying mandas though Starfield has not picked up so far and 2.5K of Starfielders came over bating on manda and PP2.0 that helped FD a bit.



I am not against a negative feedback towards the game/FDev here, if it's constructive at least a bit, as may be seen in the discussion multiple times. But please, no made-up bullshit based on no facts/data/etc. here. Thank you.



Herein is a brief of facts:

Initial release of PMKII for ARX is the classical case of false advertising. It was the first ARX ship which was heavily advertised by FD as a superior medium combat ship (unfounded performance claims). A lot of players bought ARX to get that ship. In reality it turned out that it is not a superior combat ship but just OK one barely surpassing MKII. Its index for OUs is only 17, yes it has SCO but players would hardly use it because of small fuel tank. When I addressed to FD that something is not right about the ship, initially they said that space was taken by SCO and 2 extra utility spots but then they mentioned that ship was nerfed on purpose otherwise the ship would be too good so it would shadow other combat ships. Now when Manda has arrived, it contrasts the above even more clear. Manda has SCO and it has matching fuel tank and its OU index is 30. Somehow SCO did not take OUs space. Another thing did you noticed the difference how advertising for Manda was done. It was done mostly by some third parties not by FD directly. FD did release short video close to launch date but they never claim that it is superior travel ship, they even were honest for a change showing that you will jump further but you will find the same FAC (Fonticulue Campestris – Amethyst). “Don't forget that no one actually needs to be deceived or misled for a court to find that an advertisement is misleading”.


In short, they lied and scammed us sort of.


Post edited/moved by: Artie, 17 Nov 2024, 3:22am
16 Nov 2024, 8:21pm
Jawohl Duffal...


Let me put it bluntly: All ships, in default configuration, are a F'n joke.
Lowest rated parts in every slot, if any. WTF is that all about?

Why even bother? Sell me a empty hull and I'll fill it with parts I see fit. Wasting my funny-money on crap I do not need is not "making it a game". It's a complete waste of my time.

They are literally selling a cargo ship/hauler that cant move cargo, a fighter that cant fight and aww... the explorer that cant jump.


Post edited/moved by: Artie, 17 Nov 2024, 3:22am
16 Nov 2024, 8:37pm
Are you guys gonna compare BASE SHIELD=316 MJ + BASE ARMOUR=504 to BASE SHIELD=271 MJ BASE ARMOUR=405? Not to mention AGILITY=144 vs AGILITY=132?

Because as far as I know, even if I still prefer my Krait MK II for playing PvE CZs, those being the stock stats of Python MK II and FDL respectively, shows the Python to be superior as a combat ship even before engineering.

When it comes to weapons it's pretty much the same, the only thing I don't like about the Python are the hardpoint location, but I have thoroughly compared both ships and the only advantage the FDL has is top and boost speed, when you do CZs with a Krait MK II you know that those are not the dominant factor, Weapons, Armor and Shields are.

The FDL single Class 4 Weapon slot doesn't compensate for the fact that without enough Power, her 4 X Class 2 Weapon slots are just pea shooters, unless you compromise with your shields to mount 2B MODIFIED GUARDIAN PLASMA CHARGER, my Krait takes 4 of them with good shielding, plus a 3C BEAM LASER [GIMBALLED] Long range ︎︎︎︎︎ Thermal Vent. Now that's how I conceive a Combat ship of this class but for this, you need a Class 7 Power Plant.

Even if I never use my Python MK II those days, I'm still glad I purchased both variants as support for the development team (I kept only the Premium), from where I'm standing, they, with the FDL are of the same class with a clear edge in favor of the Python, but when it comes to Combat fit, the are behind the Krait MK II simply because they can't support both strong shield and high Power Draw weapons with the Class 6 POWER PLANT they can both accommodate vs the Class 7 for the Krait.

So instead of complaining about how ED advertised those ships, perhaps it would be worth looking at the ships stats first then appreciate the effort.

>>>

Artie
I am not against a negative feedback towards the game/FDev here, if it's constructive at least a bit, as may be seen in the discussion multiple times. But please, no made-up bullshit based on no facts/data/etc. here. Thank you.

Agreed, it has to be based on FACTS, I engineered both the FDL pretty much the reference for many players and the Python MK II BACK TO BACK and posted my finding in this topic, to me most of the critics are unfunded and on top of which they are uninformed.

I have my own critics about both ships and the data doesn't lie, to make of them genuine Combat ships, they need a Class 7 Power Plant, even so the FDL have been dominant in PVP for a long time, I wouldn't take one in one of the frantic CZ episodes I've seen.

In some circumstances, the Krait MK II is simply more suited.


Post edited/moved by: Artie, 17 Nov 2024, 3:22am
16 Nov 2024, 9:22pm
Jawohl Duffal
Artie
I am not against a negative feedback towards the game/FDev here, if it's constructive at least a bit, as may be seen in the discussion multiple times. But please, no made-up bullshit based on no facts/data/etc. here. Thank you.

Herein is a brief of facts:
...

Now that's better (although it doesn't address an entire post and claims made).

AH
Let me put it bluntly: All ships, in default configuration, are a F'n joke.
Lowest rated parts in every slot, if any. WTF is that all about?

Why even bother? Sell me a empty hull and I'll fill it with parts I see fit. Wasting my funny-money on crap I do not need is not "making it a game". It's a complete waste of my time.

They are literally selling a cargo ship/hauler that cant move cargo, a fighter that cant fight and aww... the explorer that cant jump.

The sold ships for ARX were never meant to be with the best possible loadout (as far as I remember they even explicitly stated that). They are only an (early) unlock or just with a little extra. So you are complaining about something that was never an intention. Any regular ship you buy for credits is similarly useless.


Last edit: 17 Nov 2024, 3:22am
16 Nov 2024, 9:27pm
... meant to be a reply to above Artie's post before it was snuck in while I ranted away.

Someone's never taken an FDL with plasma accelerators into a conflict zone, apparently. Class 4 efficient/thermal shock beam, 4 efficient C2 PAs, prismatic shield to boot, running on an armored powerplant. Assuming I don't suck with my aim too much, can solo a high CZ and bullies things like Anacondas easily.

And the reason why it and the P(ee) MKII don't have a size 7 is for that magical thing called "game balance", which considers more factors than whether someone wants to mount five overcharged of everything without having to make any considerations on if they can/want to do it without compromises elsewhere. The PMKII would just be completely ridiculous if it had the core internals of a Krait.

Although the balance is already questionable considering how the P boat is already obscenely over the top even with its downsides and "just" size 6 power/distributor, to the point where you'd have to ask yourself what the point of an FDL is besides its sole advantage of "better shields", or if you just like the ship.

You can also read this as "Why I don't want to bother with the Piss MKII", because it is a ridiculous ship. And, from my perspective, not in a good way. At least with a T8 it specifically fills a cargo hauling niche for medium pads and just that, while the Python (original Python) retains its 'jack of all trades' position, and the Mandalay... well... supposedly an explorer but I guess it makes for a decent combat ship even with a C5 distributor to limit its potential.


Post edited/moved by: Artie, 17 Nov 2024, 3:22am
16 Nov 2024, 9:44pm
Some guys are complaining about everything anyway, must be compulsive, meanwhile they can't fit their ship properly or bother farming materials for engineering even so it never was easier.

In any case, the Premiums are well equipped with A Grade modules, if a player wants to change those, it's easy to do, each player can fit their ships as they like.

There's no point whining about how it must be done, nobody paid for my Carrier and my ships, most of them fully engineered, but I know a thing for sure; if it had been easier, it wouldn't be so rewarding.

I just come back from a CZ sortie with my Krait MK II I blasted everything that moved, from Viper to Anaconda and didn't need to use a single Shield cell Bank, although it was a comparatively easy one, that's says a lot about the ship but also about the work I have put on to make of her a Combat ship as they should be.

It goes for every type in this game, they all have their forte and weaknesses, and I really appreciate the development effort put into them, now we have more variety with more to come, I can't wait for the next one.


Post edited/moved by: Artie, 17 Nov 2024, 3:22am
16 Nov 2024, 9:47pm
ArtieSo you are complaining about something that was never an intention. Any regular ship you buy for credits is similarly useless.

Untrue or misleading information given to you to get you to buy something that's definition of false advertising to me that's exactly what ARX PMKII was. There was the intention to sell ARX so to say to make money...


Post edited/moved by: Artie, 17 Nov 2024, 3:22am

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