Starfield: Game talk

19 Dec 2023, 10:27am
I managed to extract all* of the inorganic resources from only 15 outposts. Inara's database was of great help to find planets where rare minerals are combined or exclude not possible cases. (*) water is not included, you almost always have it. And Caelumite is random and only extractable by hand.

I created a google sheet to help me understand the logic of resources and biomes, and to track my progress. I hope my work will be of help.
Here : https://docs.google.com/spreadsheets/d/11N-oiFAfDvbRDYF51VKdROdho9DtKL4KFJ8TAeLh3Ys/edit?usp=sharing

My strategy does not follow what you can find on youtube where people are proud to have combined up to 8 resources on a single planet.
Because it is always common resources... when you want to extract rare or uniques resources you have to think differently because you won't find points of adjacent biomes giving rare resources (or at least it is quite unlikely).

My strategy was to start from the planet giving all the resources from a single familly. Because it is easier to find a good spot if you target a single biome.
I discovered that famillies have branches. You can only get one given branch on a planet. For example, you cannot find Silver (Ag) and Tungsten (W) on the same planet. Even if they are part of the Lead(Pb) familly, they are in different branches.
20 Dec 2023, 8:01pm
Jane Vance
Easy RhinoThere was an admin card laying on the floor? I'm normally a thorough scavenger but I totally missed that. May need to go back and try again.



Here : https://inara.cz/data/gallery/250/250810x7461.jpg


lol and i've been using digipicks on all my characters. learn something new everyday
21 Dec 2023, 12:54pm
One thing I understood after several hundred hours of gameplay: the lootboxes/ammoboxes you haven't yet looted have green lights on. Lights go off after looting. So obvious...
23 Jan 2024, 12:49pm
Hello,

In case this is helpful to any Starfield Outpost builders who want unusual items to decorate their outposts, I started to put together a Starfield Rare and Uncommon Junk Item List (https://docs.google.com/spreadsheets/d/1ZgV_E-1asrPZl2KmfZ0X28p9XA8evjsu/edit?usp=sharing&ouid=111944868231697314298&rtpof=true&sd=true).

Hopefully this information can make its way onto databases like this one eventually, which will make this list redundant.

If any one would like to add any additional information, suggestions or corrections I started a Reddit Post in Starfield Outposts: https://www.reddit.com/r/StarfieldOutposts/comments/19c10gw/starfield_rare_and_uncommon_junk_item_locations/
23 Jan 2024, 11:08pm
User438880Hello,

In case this is helpful to any Starfield Outpost builders who want unusual items to decorate their outposts, I started to put together a Starfield Rare and Uncommon Junk Item List....

Hello, that's quite good idea! The items that can be bought are already listing the respective vendors, but maybe I can also put these under some "Decorative items" category or so and extend it with the locations where can be bought or stolen. I will think about that.
14 Feb 2024, 12:07am
Anyone catch this??

Tom Holland in Starfield in the Den? There's even a frikken spider symbol above the guy.

26 Feb 2024, 8:55am
Nice easter egg ref catch !
12 Mar 2024, 9:34am
I have completed my outpost layout, 20 outposts to extract or grow all game resources (organics AND inorganics).
List in chronological order of installation :
https://docs.google.com/spreadsheets/d/11N-oiFAfDvbRDYF51VKdROdho9DtKL4KFJ8TAeLh3Ys/edit?usp=sharing

Copy the Google sheet to modify your version.

Note: the game has bugs with some planets needing fiber to grow some animal but their planet does not produce fiber... You might ask yourself "how the hell did the animal survive in the first place ?!". Fortunately there is also a bug you can exploit to overcome the first one : if you put 1 hand gathered fiber in a storage (the resource will show as "fiber (leaf)" for example, not "fiber") then the stable does not consume the fiber but is able to grow animals fine.

Feel free to ask for advice or if something isn't clear in the chart.
13 Mar 2024, 12:25am
Thanks for sharing this!
19 Apr 2024, 3:51am
Jane VanceI have completed my outpost layout, 20 outposts to extract or grow all game resources (organics AND inorganics).
List in chronological order of installation :
https://docs.google.com/spreadsheets/d/11N-oiFAfDvbRDYF51VKdROdho9DtKL4KFJ8TAeLh3Ys/edit?usp=sharing

Copy the Google sheet to modify your version.

Note: the game has bugs with some planets needing fiber to grow some animal but their planet does not produce fiber... You might ask yourself "how the hell did the animal survive in the first place ?!". Fortunately there is also a bug you can exploit to overcome the first one : if you put 1 hand gathered fiber in a storage (the resource will show as "fiber (leaf)" for example, not "fiber") then the stable does not consume the fiber but is able to grow animals fine.

Feel free to ask for advice or if something isn't clear in the chart.


wow, this is amazing!
20 Apr 2024, 5:56am
You should probably post that to Starfield reddit too.
02 May 2024, 11:45pm
you know, i actually like the new surface map a lot

also, sacrificing a little exp for a lot more carry capacity? i love that

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