" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
Yes, stacked 4 and had 2 showing up at the beacon. LOL. That was kinda fun. I even picked up some interesting materials from their crash sites.
" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
RawnuQuestions for Fleet Carrier owners:
(1) How did owning an FC change your playstyle (if at all)? What is now different for combat, trading, exploration, mining etc.?
(2) What do you wish to have as additional options for your FC (outfitting, customization etc.)?
(3) Did you ever regret having an FC? (e.g. because of maintenance costs or lack of feeling "alone" in your one ship)
RawnuQuestions for Fleet Carrier ownersIt can jump without my active input. So it's a little easier to combine boring things IRL and game, by freeing more time for active playing. Also, it's a flying shack of stuff, I keep my modules for different activities there, so refitting the ship for something else is easier too, you don't have all that scattered over a dozen systems or stuck at Jameson's, it's always somewhere nearby.
AH" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
Yes, stacked 4 and had 2 showing up at the beacon. LOL. That was kinda fun. I even picked up some interesting materials from their crash sites.
Aunty SledgeWhat is fun is to fly between the two pirates and get them to hit one another, a fight kicks off and they will wear one another down, making them an easy kill for you.Seems like someone played Doom... Lol
Meowers
And I'd totally like to see different sizes and classes of those, not just cosmetic layouts for one (and only) size. Would like to have a smaller one, maybe with less landing pads, but neat and compact.
As for the upkeep costs... Let's go get you sum bugs this tick and you could forget about the upkeep for several months, maybe even a year, lol.