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Sirrus TamusRemlock is the suit.... I thought it was just the helmet. .... Helmet Thrusters???? hmmmm?
Draxxa KirethTigon OlogdringThe FSD must have some sort of gravitational/inertial effect, otherwise everyone would simply be pate. (which is like spreadable bacon)
paté
Logan DarklighterQuick lore/tech question:
I notice the orbital stations are generally "O'Neil" type (Like Babylon 5) and long-range "station" sized ships (like the Victoria's Song and Gnosis) all either rotate or have rotating sections like the Hermes from the book and movie "The Martian" (to use a recent example)
So - I always assumed the various non-rotating Outposts - and our player ships - were zero-g environments when in space. Until I came across something curious that made me wonder about whether this was universally true or not.
On a trip to an Outpost recently I spotted what looked like a "showroom floor" that you could look into from above. It had various small ship models like Eagles and Cobras scattered about as if for a trade show. And the look of it made me think that people would walk around to see the exhibits. Until I remembered - "hey wait - isn't this place supposed to be zero-gravity?"
Why would they lay out the place like that? Lack of imagination? I suppose it wouldn't hurt anything by being this way and having everything oriented towards a "floor".
But it did make me stop and question what I assumed. Is there anywhere to read up on this sort of thing? It's not terribly important to anything. Just curious.
Artificial gravity does not exist in the Elite: Dangerous universe so you may find yourself in zero or very low gravity environments quite often. Most people who work in zero gravity wear magboots that allow them to stick to solid surfaces. These devices are quite advanced and do not slow your movement at all. If you are using magboots your movement is unaffected whilst in a zero gravity environment.
Isaiah EvansonPSA (this is from the EDRPG corebook):
Artificial gravity does not exist in the Elite: Dangerous universe so you may find yourself in zero or very low gravity environments quite often. Most people who work in zero gravity wear magboots that allow them to stick to solid surfaces. These devices are quite advanced and do not slow your movement at all. If you are using magboots your movement is unaffected whilst in a zero gravity environment.
Ohgren
Nice catch! I know in Drew Wagar's books, he talks about using magnetic boots on small ships. Larger stations and Empire capital ships use "artificial" (i.e. centripetal force) gravity. I'd guess it was mag boots or something similar on an outpost. Where was this station? I always love "window peeping" on the domes and such. (heh! guilty pleasure confessed!)
Logan DarklighterIsaiah EvansonPSA (this is from the EDRPG corebook):
Artificial gravity does not exist in the Elite: Dangerous universe so you may find yourself in zero or very low gravity environments quite often. Most people who work in zero gravity wear magboots that allow them to stick to solid surfaces. These devices are quite advanced and do not slow your movement at all. If you are using magboots your movement is unaffected whilst in a zero gravity environment.
Well okay then! How about that? That pretty neatly answers the question. Thanks!
Although it's interesting that it says it doesn't slow movement at all. I bet anything that "magboots" are more complicated than just "magnets on your feet". The end result would wind up looking more like the boot Tony Stark was working on for the Mk 2 in the first Iron Man film. With mags in place of repulsor thrusters obviously. An articulated boot structure that actually helps you by acting as an exoframe for your feet and ankles and assists you in maintaining the leverage you need to move forward without the need for "shuffling" your feet. High-end models would likely have an adaptive AI that "learns" how you move and how to assist you.
M. Lehman[quote=Logan Darklighter][quote=Isaiah Evanson]PSA (this is from the EDRPG corebook):
We in the IWG have concocted the head canon that ship rations are engineered food designed to negate these effects. It's a bit hand-wavy, yes- but it's also a bit of a bother to write a scene where your action hero has to pursue the bad guy in a wheelchair because he's spent too long in space!