Elite: Game talk

28 Sep 2024, 11:35am
RawnuWhat's interesting with the Mandalay is that you have glass between your feet = you can look down on the planet or landing area in front of you. ....


Finally!
28 Sep 2024, 11:44am
Even if there are secrets in the system(Shinrarta) in lore/narrative, we are not in a position to go dig it up in the game because it’s boring and the only thing you can interact with in a station on foot is a bland “concourse” that exists to sell you toy guns, let you hand in or take missions, throw data about biologicals at Vista, or deal with grumpy idiots that only exist to trade materials and get offended for absolutely no reason if you don’t.

Maybe there should be more, but we as usual get back to the subject of “Odyssey was a terrible nightmare of rushed development, wrong priorities and disgusting technical debt*”, which leads to the kind of average FPS nonsense we have now, unless you do the whole sneaking around settlements where you immediately get shot by everything for the most minor of offenses (but that at least fits the setting for the rest of the game’s comically exaggerated dystopia, so I guess it can kind of get a pass).

*If that is the correct term to use for it and the horrid slideshow it was when it “launched”(paid beta tests are fun, haven’t you heard), and still suffers bad or clearly noticeable framedrops in select scenarios on a high-end device. But yeah, pretty obvious why we don’t have a more involved thing with Odyssey. I guess there is plant scanning but there isn’t a ton of gameplay involved even if it works as an exploration activity to break up the fly between planets and scan them routine.


Last edit: 28 Sep 2024, 11:51am
28 Sep 2024, 12:58pm
Just a note: A few posts were removed. Please no passive-aggressive behavior or insults towards other commanders here even if you disagree with each other, you know the drill. Thank you.
28 Sep 2024, 2:07pm
So, everything even remotely interesting or funny turns into "THE POST WAS REMOVED."
Admins, touch grass.

If you cant find any, here are the coordinates for Tussock Triticum, 2.9315 4.7926 (on a planet something
-something).
Good luck.
28 Sep 2024, 2:18pm
AHSo, everything even remotely interesting or funny turns into "THE POST WAS REMOVED."
Admins, touch grass.

If you cant find any, here are the coordinates for Tussock Triticum, 2.9315 4.7926 (on a planet something
-something).
Good luck.

What colour is it?
28 Sep 2024, 3:59pm
Shg56
AHSo, everything even remotely interesting or funny turns into "THE POST WAS REMOVED."
Admins, touch grass.

If you cant find any, here are the coordinates for Tussock Triticum, 2.9315 4.7926 (on a planet something
-something).
Good luck.


What colour is it?


Green, unless you have used something you should not.
29 Sep 2024, 8:05am
Any recommendations for a nice comfy home-base with a good repair/ships/parts selection in the Imperium space? Close to the main star, of course.
29 Sep 2024, 1:00pm
AHAny recommendations for a nice comfy home-base with a good repair/ships/parts selection in the Imperium space? Close to the main star, of course.

I built you a search using the "Search nearest [Station]" feature on Inara. You may want to add discounts to its search criteria or define another starting system other than Sol.

Hope that helps!
29 Sep 2024, 8:13pm
A couple newbie question (probably)

Just out of curiosity, is it possible to travel from one star system to another in supercruise?

I was thinking and calculating. It appears to me that these star systems are just way too big
Help me find my error.

LS are used much in the real world but I know Earth is 8 light seconds from the sun. That is what is called an astronomical unit (AU), a measurement we use IRL. So, 8 ls = 1 AU.
In our solar system, Neptune is 30 AU from the sun. That should be 240 ls.
Then I look at the systems I’ve been to and they often have planets at 1000s of ls from the star.
THAT’S ENORMOUS. Just to use easy numbers, 800 ls would be 100 AU. That’s way beyond even Pluto in our system.
Why so big?
29 Sep 2024, 8:17pm
There's an error in your calculations. Light travels from Sun to Earth in 8min 20s, so that makes 1 AU = approx. 500ls.

If you look for Sol system in the Inara database, you'll find exactly the same number there.
29 Sep 2024, 10:59pm
Amedievalman
Just out of curiosity, is it possible to travel from one star system to another in supercruise?


If I remember correctly this is not possible as each system has its own 'instance' or 'multiplayer server' and you connect to a system/instance by jumping to it
30 Sep 2024, 1:56am
Glial2
Amedievalman
Just out of curiosity, is it possible to travel from one star system to another in supercruise?


If I remember correctly this is not possible as each system has its own 'instance' or 'multiplayer server' and you connect to a system/instance by jumping to it


True. I once experimented with two systems .25LY apart and spent hours in supercruise. Nav target said I was 0 LS from the "next" star system but was still in the instance of the first system, only .25LY away from the star.
30 Sep 2024, 1:58am
That is indeed correct. People have tested this idea and found that upon ‘arrival’ at a system different to the one which they were currently inside of, there was only a navigation marker, and nothing else.

The only exception so far have been the “Stargoids” which were objects moving between systems directly rather than through jumps as we are but I assume Frontier did some funky technical stuff like not actually having it be a physical object of the star system despite clearly traversing space and being able to visually see them moving (they also generated a signal which, after some time, was able to be targeted directly, and generated [only] audio feedback on the FSS scanner before that). You could observe these following update 13 - first one was discovered roughly around September two years ago, as I was recently reminded - and the arrival of the ‘Maelstroms’ (what we now know as Titans) in update 14 of November 2022.

Currently none are known to be active, and we’d know if there were more because scanners eventually got to the point of getting the audio feedback them from at least 30,000 light years away (which created an errant signal reading that could not be seen on the FSS bar, but showed as being detected), and the ability to directly ‘see’ and target the signal from around 3,000.
30 Sep 2024, 8:14am
O7 commanders

Been a while since I have sunk hours into Elite. But nevertheless I decided yesterday to do som Exobiology, I've done a bit before, but yesterday I spend around 5-6 hours doing it. I went out about 2200LY from Jameson Memorial and found a few good planets that hadn't had any first footfall on them. Short story told. I netted about 440.000.000 Cr. for my scans over a 5-6 hours endeavour.
30 Sep 2024, 9:04am
Glial2
Amedievalman
Just out of curiosity, is it possible to travel from one star system to another in supercruise?



If I remember correctly this is not possible as each system has its own 'instance' or 'multiplayer server' and you connect to a system/instance by jumping to it

Each system has an arbitrary number of instances for supercruise and for "normal" space created on demand, which is why even during crowded CGs, a system is never "full". You can be in the same system and even at the same location as someone else but never see them because they're in a separate instance. Every time your ship moves from normal space to supercruise and back, it leaves behind a low-energy wake which is basically a temporary portal to your instance which can be used by other players to follow you. When you jump to another system, you leave a high-energy wake behind. This also can be used to follow you, but only by ships equipped with a wake scanner.

Instances are peer-to-peer by the way, so they don't require a server. The game clients talk to each other directly. Servers are used only for matchmaking, i.e. finding suitable instances for you.

You can tell if you're alone in an instance by pressing Ctrl-B and watching the traffic.

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