Gatimũ KamauI know I'm the noob of the combat group, but I personally think that the Anaconda is the king of the heap. Engineered, it's hard to beat her maneuverability for a ship her size. The punching power given the number of hardpoints is respectable and their placement feels really good. She's got good hull stats and when paired with prismatics she's a battering ram. Fitting a fighter bay is no problem and she actually has enough of a jump range that you don't have to be stationed one jump away to make it to a fight.
Also...she's quite a looker.
The problem of the Any is normal space speed. Vette and Cutter out perform her in combat thanks to better shielding and speed/manoeuverbility. Still, Anaconda is cheaper and do not requires rank grind. Excellent, hardpoint convergence. If you followed my advice and checked PvE combat guide I've linked few post ago, you would know that it is the last ship in recommended ship progression for PvE.
Yours, in particular needs a lot of work before reaching her full potential though.