" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
Yes, stacked 4 and had 2 showing up at the beacon. LOL. That was kinda fun. I even picked up some interesting materials from their crash sites.
" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
RawnuQuestions for Fleet Carrier owners:
(1) How did owning an FC change your playstyle (if at all)? What is now different for combat, trading, exploration, mining etc.?
(2) What do you wish to have as additional options for your FC (outfitting, customization etc.)?
(3) Did you ever regret having an FC? (e.g. because of maintenance costs or lack of feeling "alone" in your one ship)
RawnuQuestions for Fleet Carrier ownersIt can jump without my active input. So it's a little easier to combine boring things IRL and game, by freeing more time for active playing. Also, it's a flying shack of stuff, I keep my modules for different activities there, so refitting the ship for something else is easier too, you don't have all that scattered over a dozen systems or stuck at Jameson's, it's always somewhere nearby.
AH" It gets fun of you have 3 or four pilot assassinate missions in a system and they all show up at once."
Yes, stacked 4 and had 2 showing up at the beacon. LOL. That was kinda fun. I even picked up some interesting materials from their crash sites.
Aunty SledgeWhat is fun is to fly between the two pirates and get them to hit one another, a fight kicks off and they will wear one another down, making them an easy kill for you.Seems like someone played Doom... Lol
Meowers
And I'd totally like to see different sizes and classes of those, not just cosmetic layouts for one (and only) size. Would like to have a smaller one, maybe with less landing pads, but neat and compact.
As for the upkeep costs... Let's go get you sum bugs this tick and you could forget about the upkeep for several months, maybe even a year, lol.
AHIs it possible to park my boat and get a ride on FC? I'll bring 8T of tritium. Max cargo.
RawnuQuestions for Fleet Carrier owners:
(1) How did owning an FC change your playstyle (if at all)? What is now different for combat, trading, exploration, mining etc.?
(2) What do you wish to have as additional options for your FC (outfitting, customization etc.)?
(3) Did you ever regret having an FC? (e.g. because of maintenance costs or lack of feeling "alone" in your one ship)
MeowersOh, inability to move Tritium from the cargo into the fuel tank of the carrier has been a pain in the engineering deck for years.
Rawnu
Thanks so far for the answers!
Re (1) playstyle change: haven't used it yet for exploration, so I'm curious about folks who do. I use it mainly as a combat (AX) taxi for all my ships so far. Mining and trading the mined stuff I only did once but this is really not for me.
Re (2) additional options: I really miss a good remote opportunity to move Tritium from the cargo hold into the tank. Also, charting more than one jump would be fantastic if you want to go somewhere further overnight. I'm still a bit baffled that there are not more customization options for your office, the bridge, the hallways etc. Finally you have a "ship" with an interior and you can't really customize all that much.
Re (3) regrets: so far no, none at all. Money isn't an issue, got mine financed for the next 4.5 years and one or two evenings in open at a damaged port with Thargoids gives you a billion or so anyway.
But please keep your comments coming!
MeowersSeems like someone played Doom... Lol
AHA small "FC" with 1 landing pad +2 hangars would be awesome. Something you can leave at the orbit, go do your thing, jump 300 ly, rinse and repeat.
Also has few AI fighter ships for protection etc.
HaraldsenJust wish I had an even bigger carrier... when I'm out in the black away from the bubble, I'd like to have a carrier that is more like a living city, generating missions or such, to make it more lively out there. Imagine it as a mobile outpost for mining, or raiding traders, or fortifying frontiers, doing some BGS - those could be scenarios that generate missions, for example rescue or assassination missions.