Elite: Game talk
13 Apr 2022, 11:58am
13 Apr 2022, 12:00pm
Lambast MercyI highly recommend the Phantom, although with all the landing to look at pretty flowers, something with a smaller footprint may help.
I would say the Dolphin is a good second choice, but I flippin hate Saud Kruger.
Well I'm disappointed to hear that LM. My son has the same initials for his name and I think the SK logo is really cool. Bet you're a Harley hater too? Filthy Silverback. We can discuss this further in Dave's.
13 Apr 2022, 12:24pm
SalmoneaDoes anybody know some active squadron specialized for refueling fleet carriers? I knew them few, but their livespawn was very short.
ask FCOC / STAR Initiative?
13 Apr 2022, 3:35pm
Don UggieTrue, but being self-sufficient is still the best policy out in the black. And AMFU’s are weightless, as far as jump range is concerned at least.
When I equipped some for myself, the main issue was how much power it took before I realized something:
just turn them off until you need them
13 Apr 2022, 4:16pm
Sparlin007When I equipped some for myself, the main issue was how much power it took before I realized something:
just turn them off until you need them
This is what is also known as a pro gamer move
13 Apr 2022, 6:30pm
Sparlin007Don UggieTrue, but being self-sufficient is still the best policy out in the black. And AMFU’s are weightless, as far as jump range is concerned at least.
When I equipped some for myself, the main issue was how much power it took before I realized something:
just turn them off until you need them
I always have AMFU's, cargo hatch, and limpet controllers (collector and repair) off until I need them on my exploration ships.
13 Apr 2022, 6:58pm
SalmoneaDoes anybody know some active squadron specialized for refueling fleet carriers? I knew them few, but their livespawn was very short.
I thought the Fuel Rats were doing something like that? I should check that out.
Is this a general question, or is there a particular crisis at hand?
13 Apr 2022, 7:25pm
PahlSparlin007Don UggieTrue, but being self-sufficient is still the best policy out in the black. And AMFU’s are weightless, as far as jump range is concerned at least.
When I equipped some for myself, the main issue was how much power it took before I realized something:
just turn them off until you need them
I always have AMFU's, cargo hatch, and limpet controllers (collector and repair) off until I need them on my exploration ships.
and if you turn everything off when in the black, you can scoop at max rate without overheating, even on the cutter
13 Apr 2022, 7:32pm
RotwhylrSalmoneaDoes anybody know some active squadron specialized for refueling fleet carriers? I knew them few, but their livespawn was very short.
I thought the Fuel Rats were doing something like that? I should check that out.
Is this a general question, or is there a particular crisis at hand?
No, they do only rescue.
13 Apr 2022, 11:22pm
RotwhylrSalmoneaDoes anybody know some active squadron specialized for refueling fleet carriers? I knew them few, but their livespawn was very short.
I thought the Fuel Rats were doing something like that? I should check that out.
Is this a general question, or is there a particular crisis at hand?
Nope, just ship rescues.
14 Apr 2022, 12:30am
TomciopalecPahlSparlin007
When I equipped some for myself, the main issue was how much power it took before I realized something:
just turn them off until you need them
I always have AMFU's, cargo hatch, and limpet controllers (collector and repair) off until I need them on my exploration ships.
and if you turn everything off when in the black, you can scoop at max rate without overheating, even on the cutter
aces.
anythign for pewpew on my fleet that's not grossly overpowered gets a fat rank #5 PWR band including the FSD, cargo, and so on, same idea, overload 5 and keep the lasers cool.
Last edit: 14 Apr 2022, 12:45am
14 Apr 2022, 7:31am
SalmoneaDoes anybody know some active squadron specialized for refueling fleet carriers? I knew them few, but their livespawn was very short.
https://discord.gg/ue3hevR3
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.
What does belong here:
- Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
- Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
- Discussion about "official" events from GalNet and community goals.
- Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
- Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.