Elite: Game talk
23 Sep 2022, 4:49am
"Woo!"
"Sure, sir... Ma'am... Whoever... Your room is ready for you."
...and of course they will write Colonia Travel Logbooks and publish it!
23 Sep 2022, 5:45am
23 Sep 2022, 10:50am
23 Sep 2022, 11:47am
There is PvE anaconda builds for no and full access to engineers.
I have PvE anaconda but I am ot sure yu gonna like fixed MCs. Definitely not for long sessions in RESs.
25 Sep 2022, 11:24pm
25 Sep 2022, 11:25pm
KurakilWhich areas tend to have the highest ranked ships on average? High CZ, High Res, Haz Res, somewhere else? I don't really care about making credits, just npc ship rank.
IIRC, compromised navigation beacons tend to have the highest ranked npc opponents.
26 Sep 2022, 1:34pm
Is there really no other way to enter and exit concourses than by doing the jog-walk there? Gets old ever-so quickly, esp. seeing how ofc we have the stamina of y'r average space slug.
(Sarcasm aside, still enjoying my Odyssey, by-and-large. Performance takes a definite hit, yes. I may do a little post on it yet.)
26 Sep 2022, 3:15pm
26 Sep 2022, 3:22pm
Mac4Hello folks,
Is there really no other way to enter and exit concourses than by doing the jog-walk there? Gets old ever-so quickly, esp. seeing how ofc we have the stamina of y'r average space slug.
(Sarcasm aside, still enjoying my Odyssey, by-and-large. Performance takes a definite hit, yes. I may do a little post on it yet.)
Dang, tired of imersive walking in hangar? Frankly, it is just another time sink. Frontier development and their game design modus operandi - "waste as much time as you can with meaningless activities".
There is zero game play in hangar. The most interesting thing is if you are in a team to see how other CMDRs run to the ship.
Checking their rear
I asked why we do not have access to on-foot kiosk from our ships but then white knights gang stepped in.
¯\_(ツ)_/¯
Last edit: 26 Sep 2022, 3:33pm
26 Sep 2022, 3:54pm
26 Sep 2022, 4:10pm
MeowersThen, I guess, implementing the 'Press X to win' button will be definitely a win-win kind of decision.
That would deny a game play. I was talking about stuff that takes time without anything meaningful attached for that time.
For example in SC, which many commanders consider a time sink, there is stuff like interdiction , scanning NPCs , discovering system bodies and signals, etc.
Hangar walk have zero things attached to it. At least you do not need to run the entire ship from the pilot sit to the stairs
26 Sep 2022, 4:13pm
EpisparhFor example in SC, which many commanders consider a time sinkFlying in space in a space flight game has become a time sink...
26 Sep 2022, 4:26pm
MeowersEpisparhFor example in SC, which many commanders consider a time sink
Flying in space in a space flight game has become a time sink...
Well, some games have intra-system warps that significantly speeds traveling between two points in space for those who need it.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.
What does belong here:
- Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
- Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
- Discussion about "official" events from GalNet and community goals.
- Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
- Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.