Elite: Game talk
29 Nov 2022, 9:52pm
One is certain, if we do not put effort in containing the green pest the bubble may turn to ash.
30 Nov 2022, 2:56am
But I guess I have to try to play normally for a while, see if I won't get killed on a normal trade run with unengineered T-7 towards Hyades.
Last edit: 30 Nov 2022, 5:01am
30 Nov 2022, 5:07am
EpisparhWell, we have aggressive BGS war vs. cat-piss and some new game play loops which we need to explore first.
One is certain, if we do not put effort in containing the green pest the bubble may turn to ash.
I agree one hudred percent with that...the first thatgoid mini buble is insde the main bubble we need to encircle it and pevent it from spreading. we need to get proficient at dealing with one because there is 7 more coming
30 Nov 2022, 5:09am
30 Nov 2022, 6:48am
Although my theory is that in the centre of that huge cloud there'll be an on foot map to explore, but that content incl new weapon grind will be drip feed released over many months, like for the Guardian ship stuff previously.
30 Nov 2022, 7:39am
Anyway, the impact of update 14 on the game is bigger than the impact of the initial Odyssey release. You could completely ignore the on-foot content and pretend it wasn't there, but this new stuff will affect everyone in the bubble at some point. It takes some balls to turn forum daddy's peaceful space trucking sim into a war zone like this. Soon there will be no-go areas all over the bubble. T-9 pilots will have to plot their routes carefully or pack tons of armor and cross fingers.
Interesting times. The game finally feels alive.
30 Nov 2022, 7:46am
It's telling though that none of this requires Odyssey content - sensible choice from a marketing perspective given the games rep has suffered a lot recently, but also reinforces my view that Odyssey is bringing very little to the game compared to Horizons.
I have a fully upgraded set of on foot gear, and all I can use it for is roflstomp ground CZs. Nothing like what the options are on the ship side of things.
30 Nov 2022, 7:53am
Yuna Sakashiro
Interesting times. The game finally feels alive.
Oh, yeah. NPCs jump in to assist you with thargoids. AX CZ near starports for extra light shows and easy access to repair/refill. The ground one are very spectacular - Farragut cruiser above, all surface defense turrets skimmers and goliaths firing at the green pest.
Even if you do not plan to do combat you will need to build your ship properly to survive. And if you choose not to support AX or even oppose it you should remember one thing - Thargoid War is now controlled by BGS and eventually we can loose the entire Bubble.
It might be interesting if some of other Maelstroms arrive in system controlled by Xeno Supporters' MF.
Last edit: 30 Nov 2022, 8:02am
30 Nov 2022, 8:41am
30 Nov 2022, 8:48am
30 Nov 2022, 8:52am
Though by the looks of things I'll spend the next few days unlocking some tech broker gear, namely the cargo rack, HRPs (Guardian and Human) and maybe the size 2 modified Plasma launcher and Shard cannon.
I'm not going to grind AX combat though unlike some others seem to already do - we'll hit the usual glass ceiling and progress will only be made when Frontier decide to unlock the next batch of content.
Meanwhile, I hope the anoraks from AXI et al don't spoil the party and let at least some of the bubble change a fair bit.
30 Nov 2022, 8:59am
The only Thargoid state than is affected only by combat is Thargoid Controlled (and probably maelstroms).
All BGS guys near maelstrom should be aware of the new thargoid BGS states else their beloved systems can be wiped out to the extend that there is no human population and all assets including stations are dead metal mass covered with a green cloud.
30 Nov 2022, 9:01am
EpisparhThargoid War is now controlled by BGS and eventually we can loose the entire Bubble.
This is great btw. I was worried that they would just add the Thargoids to the bubble in a procedural way, sometimes here, sometimes there, but never really advancing or retreating. Integration with the BGS adds a sense of purpose to AX combat that wasn't really there before. You basically had to roleplay it back then, but now it's real.
Cool stuff, and a pleasant surprise after such a long period of stagnation. Plus the fact that the familiar and calm Horizons 3.8 is still around for those who prefer it, with a separate commander profile even, so you can do completely different stuff in that parallel universe. What's not to like?
Didn't expect myself praising FDev tbh. But this time they really pulled it off.
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