Elite: Game talk

today, 8:16am
And for my next trick, I will redecorate my Combat Mandalay and take it to ground (port under attack) in the next Thargoid invasion wave. This is the build and, on paper, it actually looks quite awesome. You can easily equip it with a cargo rack and repair limpets + AFMU to make it viable outside of ground ports or stations that can service you. And it still has an insane jump range and total range. Not sure what FDev truly had in mind with this ship. I've a hunch that the Mandalay will play a role in the colonization stuff, because it is in fact a long-range multi-purpose ship, as someone on Reddit mentioned.
today, 8:19am
Forever-wars must go on! Winning is not the goal, keeping it going is.
today, 8:38am
Rawnutake it to ground (port under attack) in the next Thargoid invasion wave.
I don't see any ground ports under attack currently, but yeah, the servers are still shutdown so it might change.
today, 8:46am
As those things can only appear on third-party sites when the player data does… need to wait for the server maintenance is out of the way.

They’re either doing additional work for the political pissing contest (in Elite), stuff so the servers are on fire less, or maybe they finally have stopped making the Thargoids sit around playing target practice for the obviously infallible humans.

But I don’t expect it to be the actually interesting thing, aka option 3.
today, 9:30am
RawnuThis is the build and, on paper, it actually looks quite awesome.
Yeah, it looks very promising. I'd recommend installing a Caustic Sink, it makes life way easier, if choosing between it and the Xeno-Scanner, I'd rather go for the former. Though maybe you have a different approach. And why Tier 1 Shards? To keep that distributor from draining quickly?
today, 9:40am
Meowers
RawnuThis is the build and, on paper, it actually looks quite awesome.

Yeah, it looks very promising. I'd recommend installing a Caustic Sink, it makes life way easier, if choosing between it and the Xeno-Scanner, I'd rather go for the former. Though maybe you have a different approach. And why Tier 1 Shards? To keep that distributor from draining quickly?

Was thinking about the Caustic Sink as well, I usually run at least one of them to make life less stressful. With only 4 utility slots (as compared to the 6 on my PM2 I usually use) there's always a trade-off. Same goes due to the small distro. But the 2m*2s is also due to convergence: there are 2m on top and 2s on top, the other 2m are on the belly. I don't loose so much DPS and can keep the heat down and my distro up. I've also grown accustomed to have an AXMC (only medium available) for shooting scouts or hunters (especially if my modShards get screwed up).
today, 9:52am
I can't believe we have yet another shutdown...
today, 10:19am
Just managed to sneak in before the servers went offline (again) to find that player #1 in the PowerPlay 2.0 leadboard managed to acrue more than 1,000,000 merits in a week. So basically if they played 24/7, that equates to just under 100 merits per minute. How the hell is that possible?
today, 10:21am
because I had some time and who is interested. A short report about Multi Crew and remote controlled battleships. Part 1 of ... we'll see.


Oh yes, it's in German. Everyone should know how to translate websites. Otherwise, natural sowing.


https://inara.cz/elite/cmdr-logbook-entry/360169/82486/

Have fun, good luck
today, 10:24am
ThinderI can't believe we have yet another shutdown...


You must be new... wait, you are not. I thought it's common knowledge that they suck at testing and or migrating new versions to live, causing weeks and weeks of server problems... every single time.
Something is not right in their "dev to live" process.
today, 11:01am
Wll, I guess there is no shortage of station conflicts this week. On top of the two invasions, there is at least 6 ports in reactivated controls.

No high gravity ‘fun’ this time around though.
today, 12:37pm
Hello all,
I think many of you use EDSM as well as inara. I have a problem with the data update there. For example, visited systems are not taken into account and the travel log is not available. It is helpful to see where you have been to prevent unnecessary discovery flights.

Have any of you had this problem and do you know a solution?

Many thanks in advance and always fligh high

Post a reply

You must be signed in to post here.
Elite:Dangerous related questions, answers, tips and help. Simply anything that is directly related to the game and its gameplay goes here.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.

What does belong here:
  • Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
  • Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
  • Discussion about "official" events from GalNet and community goals.
What does not belong here:
  • Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
  • Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.