RawnuAll criticism aside, it's probably good to acknowledge that the majority of the player base is excited right now. And deeply involved. For us, an invasion and all the "mechanics" involved might be old hat because we've done it dozens of times. But for the majority of players, this is probably the first time they don't run from Thargoids but engage them (heck, maybe it's the first time the ever seen one up close). And if FDev did one thing well this year, it's bringing in new players in general but also to the Thargoid content. So I'm trying to enjoy the enjoyment (and the fear!) of others and tame my own expectations. And tbf, another Thargoid game mechanic after the Titans and the Spire Sites would've been a bit much probably. My curiosity is now focused on what ramifications the end (?) will have, what's next in store for AX combat and the general human/alien storyline.
You're right to point this out, you guys have been doing Thargoid hunting for what? Years? I still have to kill my first Interceptor, the best I did so far in AXCZs is to take some down to 35% Hull and have to run because under fire from Scouts.
I tried different weapon combination; the ENHANCED AX MULTI-CANNON doesn't work for me, running out of ammo too fast and I'm unable to reload out of a station, I haven't figured how to use the AX MISSILE RACK yet, the Modified Guardian Plasma Charger is good but I still can't cause as much Hull damage with it as the GUARDIAN GAUSS CANNON...
I must be doing something wrong and it's gonna tame me time to figure out what I need to do to finally get a kill, Scouts are not the problem btw...
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Notes: Shields doesn't work for me I'm gonna have to re-engineer my AX ships.
Last edit: 06 Dec 2024, 9:30am