Elite: Game talk

yesterday, 7:58am
Aren't those 'metas' all the same? Get maximum upgrade here, maximum upgrade there, etc. I mean, there are cases in which you can apply, to say, a different FSD effect to sacrifice a couple lightyears of jump range for a few fractions of a degree in manoeuvrability, or just leave a stump of an FSD to absolutely gimp the ship and make in unplayable anywhere except the role it was built for, and at that role, you'll get a few more fractions of degrees or m/s of speed or 0.x's of jump range for the sake of it. Or some niche builds which can, for example, stay under 20% heat at a normal flight if you don't shoot, don't touch the boost and don't fart, for mat farming or classic cold-orbiting.
yesterday, 11:22am
Aguilar
Don't know if it is related, but I have been experiencing issues where the game is telling me I do not have the item I want to transfer to my carrier, even though I clearly have the items in inventory. When I sell the items to my FC bartender in a work-around attempt to transfer them, the items just simply disappear and are no longer in my inventory, or on the bartender/FC inventory.


I have noticed that the bartenders on carriers that I have visited lately don’t seem to have stock to sell and aren’t buying either.


There is a known issue with bartender trading since PP2 dropped. A post has been added to the FDev issue tracker about it so they should be aware.
If anyone wishes to help prioritize the issue you can add a comment on that post, more the merrier!
yesterday, 11:36am
I'm horrified. Now trading in rare goods for Powerplay 2.0 has also been suspended. You no longer receive merit for leveling up the rank of the respective power. Most gamers have exploited a bug in the Odyssey settlements to quickly rank up. It concerned uploading data to the data terminal. I'm excited to see what happens next.
yesterday, 11:45am
probably suspending power conflict zones next. If u spend there for a while u can rank up 2-3 times.

Im going kill some thargoids to vent frustation tomorrow from frontier silliness.
yesterday, 7:20pm
Ahh.... sweet. Complete stacks of Antimony and all the other top level crap one can need.
yesterday, 8:39pm
yesterday, 8:49pm
"Powerplay November Recap ..." sounds of snoring in background

I'd rather have the next stage of the Thargoid conflict, not humans bickering over frozen balls of ice with no life or light on them, Frontier, thanks a lot.
yesterday, 9:01pm
Kasumi Goto"Powerplay November Recap ..." sounds of snoring in background


That was my reaction somewhat as well. Which is funny because I want a realistic simulation, but I also want a fun game.
I'd say that perhaps both is not possible because life isn't always a "fun game" and is often "boring".... but then I look around I realize I'd also prefer a bit more "boring" in RL machinations these days.

¯ \_(ツ)_/¯
yesterday, 9:09pm
I'm just not interested in Powerplay at all. Of course it's part of the Elite universe and whatnot but I've always found more of an interest in the Thargoid side of the story. Or human plot points which did not solely relate to who has the rights to dig chunks out of the big ball of ice floating at the furthest reaches of a star system.

... part of it is roleplay which I built pretty much entirely around this Thargoid stuff. And that my (main) character shares the trait of "has no interest in political scenes" [technically both don't]. And the Thargoid PvE interactions (combat or otherwise) also tend to be far more interesting than blowing up aimbotty human ships that also spam chaff every second (or two) and which generally revolves primarily around stacking shield hitpoints.
yesterday, 10:59pm
Make sure you're trying to sell them in an anarchy, it's an illegal item which can't be sold in most government types (may also work in communist systems, not 100% sure but they are the only other type which tolerates carrying of e-breaches if memory serves, so might work there too). If that's not the issue, I don't know.

Brilliant thank you so much Kasumi Goto
yesterday, 11:27pm
The post was removed.
today, 10:18am
The post was removed.
today, 12:17pm
Well, NOW we can say we have server issues...
today, 12:33pm
ThinderWell, NOW we can say we have server issues...


It seems it's no different than all the other updates: https://downdetector.com/status/elite-dangerous/
today, 2:55pm
Ok, this is a ridiculous Python Mk2 build: https://edsy.org/s/vSgI7ov
It's all frags with high cap and screening shell. If you want to make it more ridiculous, you could go with overcharged and screening shell. Most shields are gone after the second hit. Then another three hits or so, and ships go pop. Engagement with e.g. an Elite NPC Clipper takes three seconds at most. Heck, even large ships that are supposed to be tanky are popping like nothing. Even wing assassination missions, where the Elite NPC FdL is escorted by two Deadly or Dangerous NPC Vultures are a piece of cake. It just goes pop-pop-pop.

Edit: DPS is 412

Post a reply

You must be signed in to post here.
Elite:Dangerous related questions, answers, tips and help. Simply anything that is directly related to the game and its gameplay goes here.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.

What does belong here:
  • Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
  • Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
  • Discussion about "official" events from GalNet and community goals.
What does not belong here:
  • Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
  • Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.