RawnuOk, this is a ridiculous Python Mk2 build: https://edsy.org/s/vSgI7ov
It's all frags with high cap and screening shell. If you want to make it more ridiculous, you could go with overcharged and screening shell. Most shields are gone after the second hit. Then another three hits or so, and ships go pop. Engagement with e.g. an Elite NPC Clipper takes three seconds at most. Heck, even large ships that are supposed to be tanky are popping like nothing. Even wing assassination missions, where the Elite NPC FdL is escorted by two Deadly or Dangerous NPC Vultures are a piece of cake. It just goes pop-pop-pop.
Edit: DPS is 412
I like it. Space Shottie, definitely. Looks like you'd have to get in close on the target to really be effective. (Yes, frags work fine enough at distance, if you lob them just right.) With that being the case, why not raise the Fast Scan on the K-Scan to G5? You'll be in close anyhow, no?
Also, isn't it fun?! NPCs in small ships are just space junk in seconds. (Hence my space shottie name of "Piece-Maker".)