Elite roleplay: Off station

OFF STATION

Your ship, deep space, anything that is not happening inside the Citi Gateway or Ingaba...

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
25 Aug 2021, 4:11pm
"The Last Chance?" repeats Veronica. She wrinkles her nose. "Sounds a tad pessimistic, dunnit? I'd sleep on it if I was you. Maybe somethin'll come to yer, from beyond the blue, like. But don't let me put yer off. It's your boat, innit."

Last edit: 25 Aug 2021, 5:27pm
25 Aug 2021, 4:32pm
Michael raises one eyebrow, smiling.

"Am I about to get ship-naming advice from the commander of the Smelly Egg?"


Last edit: 25 Aug 2021, 5:11pm
26 Aug 2021, 8:57am
Veronica shrugs.

"Like I said, it's your boat. You're the one who gets to hail starports an' tell 'em it's the last chance. Some of them Flight Traffic Controllers can be a bit tetchy, know what I mean? Now, are we gunna drink this wine, or just let it turn into vinegar?"
26 Aug 2021, 2:28pm
Michael raises his glass.

"To the Last Chance, then!"

He drinks.
26 Aug 2021, 7:21pm
"The Last Chance." Veronica raises her glass to the toast, then takes a sip. "Mmm! Not a bad plonk, that."

She perches herself on the edge of the bunk, a thoughtful expression on her face.

"So... it's been a crazy few days, eh? Super secret missions, Artificial Intelligence, 'omicidal androids, Hexedit... All that sort of crap's way out of my comfort zone. I dunno about you, but I'll be quite 'appy to put it all be'ind me an' get back to normal, know what I mean?"

She stares at Ridge.

"The thing is, now that we know what we did, an' why we were made to forget it, well... I get the feelin' that it's maybe not the sort of thing either of us ought to go bandyin' about to all an' sundry. If you catch my drift."
26 Aug 2021, 7:57pm
Michael takes another sip, raising his glass in mini-toast.

"Can't blab what you literally don't know," he says. "And I for one one will be sticking to the straight and narrow."

A roguish smile lifts his lips.

"Within reason."


Last edit: 26 Aug 2021, 8:10pm
26 Aug 2021, 8:43pm
"Glad to 'ear it, mate," replies Veronica. "Glad to 'ear it."

She grins at Ridge, then drinks the rest of her wine in one gulp.

"Right," she says, "you'll be wantin' to give this tub a shakedown. I'd best be off an' leave yer to it."
26 Aug 2021, 8:57pm
Michael nods, a somewhat somber look crossing his features. He sets his glass aside.

"Right. I, uh...I'll walk you to entry ramp."
26 Aug 2021, 9:53pm
"Ta."

Ridge escorts Veronica off the Last Chance. They face one another at the foot of the entry ramp.

"Well then," says Veronica. "Nice meetin' yer."
26 Aug 2021, 10:06pm
Michael nods, looking the woman in the eye.

"Yeah," he says. "Take care of yourself out there."

Man and woman stand for another long moment. Michael looks down at his feet, and then back up to his partner. He kisses his fingertips, reaching out to Veronica's cheek, touching it gently.

"And thanks. For everything."
27 Aug 2021, 10:10am
Veronica flinches ever so slightly at the touch of Ridge's fingertips on her cheek. Her lips flicker in an uneasy smile before widening into a grin as she takes a step back.

"Mind 'ow you go, then," she says. "Give me a bell sometime, if you like. See you around, Ridge."

Spinning quickly on her heel, Veronica strides across the hangar and steps into one of the lifts. She turns just in time to catch a glimpse of the Last Chance before the lift doors slide shut.


Last edit: 27 Aug 2021, 3:44pm
27 Aug 2021, 4:01pm
Michael watches the woman stride away, the hangar door sliding shut behind her. He reamins silent for a few moments, leaning with one arm against the hull.

"So long, Vayle."

The man turns, entering his new ship, making his way to the bridge. Here things are less factory fresh; newly-installed data and power cables run the floor, even reaching the canopy. Michael stands before the systems terminal, accessing the ships specs. His eyes widen at the performance readouts.

Someone's taken you to an engineer or two...

A few lines below, the system specifies that a size six Prismatic shield array is installed. In the ship's mandibles are a pair of pack-hound missile racks.

And is well-connected besides...

Michael turns to the pilot's seat, settling down in it and initializing the systems. The Verity COVAS voice greets him as holographic screens licker to life around him.

Welcome, Commander...


Last edit: 27 Aug 2021, 4:13pm
27 Aug 2021, 9:03pm
A short time later, Veronica enters her stateroom aboard the Smelly Egg. She opens a drawer and takes out a holocube, holding it delicately in both hands. Sitting herself on the edge of the bunk, she activates the holocube. The static image of Toby Lurroughswick shimmers into view above the device, drawing a wistful smile from Veronica.

"Don't worry, Toby," she says. "Michael Ridge means nothin' to me. Nothin', okay? I'll probably never see 'im again. It's you I love. It'll always be you, an' only you. I just wish you'd let me visit yer now an' again. Or reply to my messages, even. But come the day they let you out, I'll be there to meet yer, like I promised. You see if I ain't."

Veronica kisses her fingertips and tenderly touches them to the holographic image. Then she deactivates the cube and replaces it in the drawer. Rising from the bunk, she goes to take her seat on the flight deck and powers up the ship in preparation for take-off. Soon the Asp Explorer speeds out of the starport, vanishing within seconds into witchspace.


Last edit: 28 Aug 2021, 9:25am
28 Aug 2021, 10:21am
The engines of the newly-christened Last Chance roar to life as it lifts away from its landing pad. The feeling of once again piloting a ship sends shivers down Michael's spine, the reality of how nearly he lost it all hitting him. The Krait hovers in place at the mailslot

You were in it deep, Mike. Real deep. But maybe you're not so bad off not remembering any of it.

He moves the throttle forward, passing through the mailslot. He thinks briefly of Veronica Vayle, the smartassed blond with ex-authority officer whom he was briefly partnered. She, too, is missing time from her memories, as caught up in recent events as he.

You take care of yourself, Vayle.

Space arrayed itself before him, each star holding a thousand possibilities. Michael chuckles to himself.

Always wanted to visit Obsidian Orbital. Wonder if they could use some Lavian Brandy out there?

With a practiced hand, Michael keys in the coordinates for Lave. His systems respond smartly and well, and the ship flies precisely. The frameshift drive spools up as the countdown commences. Satisfaction lifts the man's lips, and for the first time in as long as he can remember he feels good, the feeling washing over him in warm waves. He glances at the ship's holographic readouts, nodding at its name.

Last Chance. The only one I'll ever need.

The Krait disappears into witchspace.
02 Sep 2021, 3:05pm
Several months later...

"I know I'm just stating the obvious," said Jaime Ward quietly, "but this doesn't seem like the work of pirates."

Ward crouched on the Krait's broken spine, surveying the surrounding area carefully for anything that looked out of place. Slowly he rose to his full height, turning back toward the Thargoid structure behind him. "Lack of caustic damage to the ship rules out the bugs.

Ward paced along the uneven surface of the shipwreck, taking a step off the side and gently falling to the ground below, a puff of exhaust from his backpack cushioning his landing. "Ship name is defaced, all the usual spots for serial numbers and IDs are struck. No data core. No navigation computer. Ship interior is gutted, no sign of any personal effects..."

Ward took several steps backwards as he gave the ship another appraisal.

"I think you're right, Himura - someone wanted to make sure their tracks were covered."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.