Elite roleplay: Off station

OFF STATION

Your ship, deep space, anything that is not happening inside the Citi Gateway or Ingaba...

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
16 Jun 2024, 12:38pm
“Whatever this Helix thing does, I’m not exactly itching to go on board of this ship… See if you can hack into it remotely, will you?”

I took another, slower loop around the ‘Shining Digger’, but couldn’t spot anything out of the ordinary. To me, the ship looked utterly dead. No lights, no signals, nothing that suggested a whisper of life from the crew.

“If you can hack into that thing, maybe you could set the ship on a course straight for the sun using autopilot. Once it gets too close, it won’t be a threat to anyone else anymore.”
16 Jun 2024, 2:53pm
I didn’t need to be prompted twice about that… since, apparently, I was the hacking expert. Only I myself yet was still reliant on tools that ‘past me’ had made, and couldn’t do the job manually until those memories returned.

Wouldn’t be a problem here, of course. Nobody left on the other ship to ‘fight back’, so to speak. I pinged its computer, and… got a response. Seemed it was operating on emergency parameters after the crew had met their… ‘unfortunate demise’. I’d probably find out a bit more by poking the cameras, if I felt inclined to follow my morbid curiosity… though part of me already knew, anyway.

Getting in… easy. Send an inconspicuous ‘request’ of ship status and piggyback a worm alongside it… and voilà. A panel lit up with access to the ship’s internal systems… I hooked that up to my partner-in-Azimuth-poking, the now official title in my head, so that she could see what I was looking at too.

Said damage report confirmed those early suspicions. Internals looked mostly fine bar a few damaged wires and panels from small arms fire. So it was just some virus which drove people insane, as the emergency transmission from one crew member suggested. I wondered if there was any link to the ‘Hexedit’ drug used to keep the Zurara and overall Dynasty Project quiet - the way this ‘Helix’ functioned seemed similar in some aspects.

Camera feed… focused on the section that was reported damaged, I found the expected. A few dead crew members. Merely more victims of Azimuth’s schemes, as far as I was concerned. I quickly shut the cam link again and instead poked the ship’s data, until I found it - an antenna of sorts that was pointed right at the surface… and the lab.

Jackpot.

“I have it. You should, too.”

Only one thing left to do now. The crew of the Shining Digger maybe hadn’t asked for it, but they were about to get a fiery burial, the kind usually reserved for stories. I wanted to think they would have been proud, to be returned to the universe’s cycle in that way.

I activated the autopilot on a controlled collision course and watched as its thrusters flared up, guiding the ship to, quite literally, its final destination. A telemetry report would tell us when it had… ‘arrived’.

If Azimuth were watching… and I had that sneaking suspicion they were, as they had to have heard the emergency transmission from this ship as well… they weren’t making their presence known. I wondered if my ‘adventure companion’ felt the same way.
16 Jun 2024, 4:41pm
“Nice job, and that camera feed pretty much answered the crew question. Just as I figured. A ghost ship. The lure of quick credits has done them all in, it seems. No sign of an escape pod anywhere.”

I watched the ship drift away, picking up speed, now on a collision course with the sun.

“Not that I’m complaining about the trail to the lab… Looks like the antenna was realigned to the lab because of their ground team and stayed that way till the end. Just puzzles me why the ship was still here. Hard to believe a whole vessel could slip by ABEL’s notice.”

I kept mum about the odd hunch that crept up on me during the hack. Somehow, I got the feeling that as we were peering into the innards of that foreign ship, someone was watching us in return. But maybe that was just a subconscious reaction to the grim fate that befell this crew.

I turned the Mamba in the direction of the coordinates to which the antenna was aligned and accelerated slightly.

“Let’s turn our attention to that lab. Stay sharp, I’ve got this nagging feeling we’re not entirely alone out here.”


Last edit: 16 Jun 2024, 4:50pm
16 Jun 2024, 5:16pm
"I think, the same, too.", I answered. "They would have heard, the signal. Which means, they may have left it, on purpose... so... they could wait for us, down there."

That was all I could really say on it. I turned off any locator systems left on the Shining Digger as a precaution, while it made its way to the star. I wondered if the heat would get it first, or the contact with the star's surface. Then, a check of the weapon systems... and I hit the supercruise switch to get to the surface of the moon faster, keeping the lab's coordinates locked in.

I had a feeling the waiting tiger would pounce only when it thought its prey unsuspecting, so it was likely any ships nearby would only arrive once we were down by the surface and poking around the infested lab.
16 Jun 2024, 6:09pm
I watched the Phantom in front of me kick into high gear and slip into Supercruise, and I throttled up to match her move. We were fast approaching the lab's location.

"As soon as we're close, I suggest a low-altitude flyby. It'll give us a lay of the land. Stealth is out of the window anyway. If someone's waiting for us down there, they already know we're coming."

I still had no intention of breaking into the lab myself and hoped we could handle most of it from our ships. But if it became necessary to hack into the facility's network on foot, I'd circle in the air above the site to shield us from any nasty surprises. No way I was going to let anyone catch us like rookies, sitting ducks on the ground.
16 Jun 2024, 6:23pm
“Ok. I guess, it might be better for you to watch. I have weapons, but they will not be as good, as yours.”

I still kept an eye on my own sensors, just in case they caught a whiff of anything, either during the descent, or upon final approach. Nothing during either period, but despite the complete lack of an atmosphere on this moon, there was a quite noticeable tension, just waiting to be broken. I wasn’t exactly sure about the best way to proceed for the preliminary look over this lab, so I simply remained in place once the glide completed, a few kilometers away.

Part of me hoped I wouldn’t have to go poking around the surface. Especially with the near-complete lack of gravity, but knowing that my ship was the one less well-suited to discouraging any would-be attackers, it’d probably be me and my big curves that would be going around planetside. Though if I had any luck, I’d only need to take the Scorpion out there, and not do any actual footwork.
16 Jun 2024, 6:55pm
I guided the Mamba ahead of the Phantom, setting a course for the lab, always on the alert for surprises like automated defense fire. If my checkered past had taught me anything, it was to stay sharp. With corporate facilities, you never could tell.

"The first bits of data are trickling in... no signs of life so far, but plenty of interference pointing to active machinery. Looks like a bunch of systems are still running. All the better, boosts our odds of not having to hoof it and hacking in from the outside."

Then I caught the broadcast of an automated short-range transmitter, looping the same audio message over and over.

This site has been designated a no-go area. Do not attempt to approach this facility.


But I kept bearing down on the compound until I could see it with the naked eye. Even at first glance, the damage was apparent - busted tanks, the remains of a ground vehicle, and a damaged building complex with half the airlock blown off. This was probably where the attackers had breached. I relayed everything I saw back to the Phantom tailing me.
16 Jun 2024, 7:03pm
“I think, just, focus on the… wherever, the long-range comms, are. It may point us somewhere else, useful.”

I hadn’t really seen anything in that direction yet. But I knew it was in this facility somewhere, and unless the cleanup team hadn’t arrived yet… seemed like the best bet to find the next clue or pointer.

“Accessing it, may make whoever is around attack, though. And, I would have to stay in range, to it, to download data.”

So far, nothing, but we both knew that was only a question of time.
17 Jun 2024, 7:19pm
The Mamba glided along, her sensors sweeping the facility as I hunted for the facility’s communications hub. It wasn’t long before the ship’s systems chirped with success, having detected the faint but distinct electromagnetic signature of long-range comms.

I nudged the Mamba closer, careful to avoid the debris that bore witness to the previous attack. The communications system stood in front of me amidst the debris, fortunately undamaged - a crashed Challenger had narrowly missed it and plowed a path into a neighboring building instead.

“There it is, tucked away in the eastern quadrant." I transmitted the position to the Phantom.
17 Jun 2024, 7:44pm
I didn’t see any need to reply, yet, and simply moved into position, trying to keep the ship located in such a way that it would act as a shield between it and the comms array, while I poked around in it. Additionally, I diverted as much power as distributor systems allowed to the shield, the rest to the engines, in case I did need to bolt.

Sixth sense had been going off for a while, already, but it manifested again now.

“This, may raise an alarm. Or, at least, alert them. Be ready for an attack.”

I was hoping I could avoid setting off the alarm systems, though - even if it seemed a lot like the facility and Shining Digger had been left as bait, I didn’t want to give Azimuth any additional reasons to be jumpy around this project.

But that wouldn’t prevent what I suspected would happen - whoever lurked out there would certainly attempt to jump us as we accessed the comms array. I began the process, manually directing my software around the various firewalls using a holographic display that simplified how it actually worked, to make the brain work with it more easily.
18 Jun 2024, 7:22am
A flicker on my radar caught my attention - a signal, weak but steady, like a beacon. I tried to locate the signal more closely and then realized that it was coming from inside the facility. Not necessarily the direction from which I would have expected a signal.

“Bingo,” I alerted Kasumi over coms, "Looks like we’ve got an invitation to the devil’s dance - but from inside the facility. Any chance we can remotely see what's going on there? Is there anywhere else you can hack into other than the coms array?"
18 Jun 2024, 12:35pm
“Hm… maybe. Let me, see… this, is probably, connected to the facility, somewhere.”

I was almost through security here, and from there it’d be a - relatively - easier job to get access to, say, camera feeds, given that I would have a path to the central system core through comms as well.

“I will, try to link cameras, to your ship. So you can see what is happening, and I focus, on this.”

And… I was in. Part of me felt quite accomplished in being able to get it right despite my still less-than-favorable state… at least, I hadn’t needed to actually create all of the tools myself, from scratch. I would have been a bit out of luck in that case.

Given that I was already going to send the camera feed stuff to the other ship, I figured I’d do the same with anything I found on the comms array - with the same filtering in place for any malicious stuff that might’ve been in the system, waiting to be released on anybody accessing it without the proper authorization. Like we were.

I focused on getting those camera feeds up, then continued my search for the important thing on the comms array. Though, if prompted, I could also play a bit of a game with whoever was inside… should it be Azimuth’s scrubbing team, I could delay their work by routing them to other parts of the facility.
18 Jun 2024, 8:34pm
The camera feeds that Kasumi had rerouted started streaming in, giving me a mishmash of views inside the facility. Some screens were just static - dead cameras, I guessed - while others showed rooms and corridors, dark or lit, some with clear signs of a firefight. A few frames even caught corpses. Nothing surprising, really, given what we knew.

I noticed one of the feeds flicker dark, then light again. That’s when I saw them. A squad clad in black body armor, moving through one of the lab wings. They looked almost robotic, thanks to their heavy armor and clunky helmets bristling with sensors. But don’t let that fool you; they were prowling through the place, weapons drawn, smooth as predators on the hunt.

“I’d bet my last credit that’s Azimuth… looks like they’re on the prowl for something. But why the guns at the ready? I thought there were no survivors left. And how come they didn’t show up on my scan earlier?”
18 Jun 2024, 8:40pm
I had no good answer to that… only guesses, when I glanced at the feed myself for a second.

“Maybe, the facility is shielded. Blocking scans. I do not know. If they moved through somewhere, damaged, it might not be intact there.”

I continued poking the comms array, mostly looking for the logs to see where the data transmission of “Helix” had gone. So far, a search using that key word had only gotten me routine transmissions about the project status.

“Nothing, here, yet. Only standard logs. And, you heard what the message from the… Musashi, said. Something about, leaving no chance for survivors. I think. That would be, why they have weapons. Or to eliminate scavengers? I do not know. If not everyone is dead, they would want to be armed. Because they would be crazy. And… the heavy suits, to protect them from the nasty thing.”
19 Jun 2024, 7:03pm
I was about to tell Kasumi that her explanations made sense when, out of the blue, one of the camera feeds flashed an eerie female figure. She seemed to materialize from thin air, and, at least it felt like it, she locked eyes with me through the camera’s gaze, sending a shiver down my spine.





To complete the spectacle, an audio signal also came in that was incorrectly modulated and spoke like a choir of the same voice with different pitches.

Hello Hacker. I've seen you looking around with your spy eyes. Naughty, naughty.

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