Ship details
Name
Lucky Duck
Ship ident
RESCUE
Type
Python
Role
Rescue
Description
Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
2
Priority: 1 | State: Off |
Medium Hardpoint
2
Priority: 1 | State: Off |
Medium Hardpoint
Utility mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 1 | State: On |
Utility Mount
0
0F Shutdown Field Neutraliser
Priority: 1 | State: On |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
Optional internal
6
6E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
6
6E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
6
6E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
5
5H Guardian FSD Booster
Priority: 1 | State: On |
Internal compartment
5
5E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
4
4E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
3
3A Shield Generator
Priority: 1 | State: On |
Internal compartment
3
3E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
2
2E Economy Class Passenger Cabin
Priority: 2 | State: On |
Internal compartment
1
1D Guardian Shield Reinforcement
Priority: 1 | State: On |
Internal compartment
Core internal
7
5A Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Dirty
︎︎︎︎
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Increased range
︎︎︎︎
Priority: 1 | State: On |
FSD Housing
4
4D Life Support
Priority: 1 | State: On |
Environment Control
7
6D Power Distributor
Charge enhanced
︎︎︎︎
Priority: 1 | State: On |
Power Coupling
6
6D Sensors
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.