Ship details
Name
Topol M
Ship ident
MOST-2
Type
Krait Mk II
Role
Description
Hardpoint
3
3D Enhanced AX Multi-cannon [Turreted]
Priority: 1 | State: On |
Large Hardpoint
3
3C Guardian Shard Cannon [Fixed]
Priority: 1 | State: On |
Large Hardpoint
3
3C Guardian Shard Cannon [Fixed]
Priority: 1 | State: On |
Large Hardpoint
2
2B Guardian Gauss Cannon [Fixed]
Priority: 5 | State: On |
Medium Hardpoint
2
2B Guardian Gauss Cannon [Fixed]
Priority: 1 | State: On |
Medium Hardpoint
Utility mount
0
0E TG Pulse Neutraliser
Priority: 1 | State: On |
Utility Mount
0
0C Enhanced Xeno Scanner
Priority: 1 | State: On |
Utility Mount
0
0I Caustic Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
0I Caustic Sink Launcher
Priority: 1 | State: On |
Utility Mount
Optional internal
6
5D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
6
5D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
5
5D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
5
5D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
4
4D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
3
3F Experimental Weapon Stabiliser
Priority: 2 | State: On |
Internal compartment
3
3A Fuel Scoop
Priority: 1 | State: On |
Internal compartment
2
2D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
1
1E Supercruise Assist
Priority: 3 | State: On |
Internal compartment
Core internal
7
7A Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Shielded
︎
Priority: 1 | State: On |
FSD Housing
4
4A Life Support
Priority: 1 | State: On |
Environment Control
7
7A Power Distributor
Priority: 1 | State: On |
Power Coupling
6
6C Sensors
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Military Grade Composite
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.