Role
Multi Crew Warsquirrel
Multi Combat Ship PVE/PvP - Erstellt um mit Muli Crew maximal Energie zu nutzen. Gesteuert von der Fighter AI . (Wie das "Pet play" aus Dark Age of Camelot / Like the "Pet play" from DAoC )
Edit 2024 ... (Durch Fighter Bug derzeit keine nutzung für Crew/Co pilot)
Endgültige version mit Power Play Waffen aufeinander abgestimmt um optimale Kampfkraft dem Fighter Piloten zu
übergeben. Zum Piraten Jagen, durch Multi Crew Mitspieler kennen lernen (jeder Spieler spendet "Ein zusätzliches Energie PiP" ) und wird von dessen Zusatzkraft unterstützt oder mit Bounty Scanner sogar ergänzt. Der Fighter Pilot selektiert im Vorfeld die Ziele die Mission oder lohnend sind, in der Zeit hat das Hautpschiff den letzten kampf fast hinter sich und kann dann gleich auf das neue Ziel angesetzt werden. AWACS Prinzip, Überwahung und Ziel weitergabe. Mit einer Stamm Crew und Türmen oder Raketen (Pack Hounds - Zielsuchende Schwarm Raketen) könnte man noch mehr aus diesem Spiel prinziep machen.Ebenso könnte durch
Absprache (wenn bugs existieren wie aktuell) Der Zweite Fighter einem Copiloten als Feuerkraft anvertraut werden. Inklusiver Wing Missionen als Auszahlung / Rollplay .... ey
Hardpoint4
4E Burst Laser [Gimballed]
Focused
︎︎︎︎︎
Inertial Impact
Priority: 1 | State: On |
Huge Hardpoint
4
4E Burst Laser [Gimballed]
Efficient
︎︎︎︎︎
Inertial Impact
Priority: 1 | State: On |
Huge Hardpoint
3
2B Imperial Hammer Rail Gun [Fixed]
Long range
︎︎︎︎︎
Plasma Slug
Priority: 1 | State: On |
Large Hardpoint
2
2E Pulse Disruptor [Fixed]
Efficient
︎︎︎︎︎
Oversized
Priority: 1 | State: On |
Medium Hardpoint
2
2E Pulse Disruptor [Fixed]
Focused
︎︎︎︎︎
Emissive Munitions
Priority: 1 | State: On |
Medium Hardpoint
1
1D Rail Gun [Fixed]
Long range
︎︎︎︎︎
Plasma Slug
Priority: 1 | State: On |
Small Hardpoint
1
1D Rail Gun [Fixed]
Short range
︎︎︎︎︎
Plasma Slug
Priority: 1 | State: On |
Small Hardpoint
Utility mount0
0A Shield Booster
Resistance augmented
︎︎︎︎︎
Flow Control
Priority: 1 | State: On |
Utility Mount
0
Priority: 2 | State: On |
Utility Mount
0
0A Shield Booster
Resistance augmented
︎︎︎︎︎
Flow Control
Priority: 1 | State: On |
Utility Mount
0
0A Shield Booster
Resistance augmented
︎︎︎︎︎
Flow Control
Priority: 1 | State: On |
Utility Mount
0
Priority: 2 | State: On |
Utility Mount
0
0A Shield Booster
Resistance augmented
︎︎︎︎︎
Flow Control
Priority: 1 | State: On |
Utility Mount
0
Priority: 3 | State: On |
Utility Mount
0
Priority: 4 | State: On |
Utility Mount
Optional internal7
7C Bi-Weave Shield Generator
Reinforced
︎︎︎︎︎
Fast Charge
Priority: 1 | State: On |
Internal compartment
7
Priority: 3 | State: On |
Internal compartment
7
Priority: 3 | State: On |
Internal compartment
6
5D Hull Reinforcement Package
Heavy duty
︎︎︎︎︎
Deep Plating
Priority: 2 | State: On |
Internal compartment
6
Priority: 4 | State: On |
Internal compartment
5
5D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
5
5D Hull Reinforcement Package
Heavy duty
︎︎︎︎︎
Deep Plating
Priority: 2 | State: On |
Internal compartment
4
4D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
4
4D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
3
3D Hull Reinforcement Package
Thermal resistant
︎︎︎︎︎
Reflective Plating
Priority: 2 | State: On |
Internal compartment
1
1E Advanced Docking Computer
Priority: 5 | State: On |
Internal compartment
5
5D Hull Reinforcement Package
Heavy duty
︎︎︎︎︎
Deep Plating
Priority: 2 | State: On |
Military Compartment
5
5D Module Reinforcement Package
Priority: 2 | State: On |
Military Compartment
Core internal8
8A Power Plant
Armoured
︎︎︎︎︎
Double Braced
Priority: 2 | State: On |
Reactor Bay
7
7A Thrusters
Dirty
︎︎︎︎︎
Drag Drives
Priority: 1 | State: On |
Thruster Mounting
6
6A Frame Shift Drive (SCO)
Increased range
︎︎︎︎︎
Priority: 5 | State: On |
FSD Housing
5
Priority: 2 | State: On |
Environment Control
8
8A Power Distributor
Charge enhanced
︎︎︎︎︎
Cluster Capacitors
Priority: 1 | State: On |
Power Coupling
8
Priority: 1 | State: On |
Sensor Suite
5
Priority: 2 | State: On |
Fuel Store
Armour1
1I Reactive Surface Composite
Lightweight
︎︎︎︎︎
Deep Plating
Priority: 2 | State: On |
Bulkheads
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.