Ship details
Name
Pikeman
Ship ident
VRN29
Type
Krait Mk II
Role
Miner
Description
Hardpoint
3
2B Sub-surface Displacement Missile [Fixed]
Priority: 1 | State: On |
Large Hardpoint
3
2D Mining Laser [Fixed]
Priority: 1 | State: On |
Large Hardpoint
3
2D Mining Laser [Fixed]
Priority: 1 | State: On |
Large Hardpoint
2
2B Seismic Charge Launcher [Fixed]
Priority: 1 | State: On |
Medium Hardpoint
2
1D Abrasion Blaster [Fixed]
Priority: 1 | State: On |
Medium Hardpoint
Utility mount
0
0I Chaff Launcher
Priority: 1 | State: On |
Utility Mount
0
0A Pulse Wave Analyser
Priority: 1 | State: On |
Utility Mount
0
0I Point Defence
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
Optional internal
6
6E Cargo Rack
Priority: 2 | State: On |
Internal compartment
6
6E Cargo Rack
Priority: 2 | State: On |
Internal compartment
5
5A Prospector Limpet Controller
Priority: 1 | State: On |
Internal compartment
5
5A Collector Limpet Controller
Priority: 1 | State: On |
Internal compartment
4
4A Refinery
Priority: 1 | State: On |
Internal compartment
3
3D Shield Generator
Priority: 1 | State: On |
Internal compartment
3
1E Supercruise Assist
Priority: 1 | State: On |
Internal compartment
2
1E Docking Computer
Priority: 1 | State: On |
Internal compartment
1
1I Detailed Surface Scanner
Expanded probe scanning radius
︎
Priority: 1 | State: On |
Internal compartment
Core internal
7
7A Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Increased range
︎︎︎︎︎
Mass Manager
Priority: 1 | State: On |
FSD Housing
4
4D Life Support
Priority: 1 | State: On |
Environment Control
7
7A Power Distributor
Charge enhanced
︎︎︎
Cluster Capacitors
Priority: 1 | State: On |
Power Coupling
6
6D Sensors
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.