Ship details
Name
Redeemer
Ship ident
HY-17T
Type
Alliance Crusader
Role
Description
Hardpoint
3
3A Missile Rack [Fixed]
Priority: 1 | State: On |
Large Hardpoint
2
2A Missile Rack [Fixed]
Priority: 1 | State: On |
Medium Hardpoint
2
2A Missile Rack [Fixed]
Priority: 1 | State: On |
Medium Hardpoint
1
1A Missile Rack [Fixed]
Priority: 1 | State: On |
Small Hardpoint
1
1A Missile Rack [Fixed]
Priority: 1 | State: On |
Small Hardpoint
1
1A Missile Rack [Fixed]
Priority: 1 | State: On |
Small Hardpoint
Utility mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
Optional internal
6
6D Fighter Hangar
Priority: 1 | State: On |
Internal compartment
5
5A Shield Generator
Priority: 1 | State: On |
Internal compartment
3
1I Detailed Surface Scanner
Priority: 1 | State: On |
Internal compartment
3
2E Cargo Rack
Priority: 2 | State: On |
Internal compartment
2
2G Planetary Vehicle Hangar
Priority: 1 | State: On |
Internal compartment
2
2G Planetary Vehicle Hangar
Priority: 1 | State: On |
Internal compartment
1
1E Supercruise Assist
Priority: 3 | State: On |
Internal compartment
4
4D Hull Reinforcement Package
Priority: 2 | State: On |
Military Compartment
4
4D Hull Reinforcement Package
Priority: 2 | State: On |
Military Compartment
4
4D Module Reinforcement Package
Priority: 2 | State: On |
Military Compartment
Core internal
6
6A Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Priority: 1 | State: On |
FSD Housing
5
5D Life Support
Priority: 1 | State: On |
Environment Control
6
6A Power Distributor
Priority: 1 | State: On |
Power Coupling
4
4D Sensors
Priority: 1 | State: On |
Sensor Suite
4
4C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.