Ship details
Name
Ship ident
NO-27K
Type
Krait Mk II
Role
Description
Hardpoint
3
3C Multi-cannon [Gimballed]
Priority: 3 | State: On |
Large Hardpoint
3
3C Multi-cannon [Gimballed]
Priority: 1 | State: On |
Large Hardpoint
3
3C Multi-cannon [Gimballed]
Priority: 1 | State: On |
Large Hardpoint
2
2D Beam Laser [Gimballed]
Long range
︎︎︎
Priority: 3 | State: On |
Medium Hardpoint
2
2D Beam Laser [Gimballed]
Long range
︎︎︎
Priority: 3 | State: On |
Medium Hardpoint
Utility mount
0
0I Heat Sink Launcher
Priority: 2 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 2 | State: On |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
0
0I Chaff Launcher
Priority: 1 | State: On |
Utility Mount
Optional internal
6
6C Bi-Weave Shield Generator
Thermal resistant
︎︎
Priority: 1 | State: On |
Internal compartment
6
6A Fuel Scoop
Priority: 1 | State: On |
Internal compartment
5
5H Guardian FSD Booster
Priority: 1 | State: On |
Internal compartment
5
5D Fighter Hangar
Priority: 1 | State: On |
Internal compartment
4
4B Auto Field-Maintenance Unit
Priority: 1 | State: On |
Internal compartment
3
1I Detailed Surface Scanner
Priority: 1 | State: On |
Internal compartment
3
Priority: 1 | State: Off |
Internal compartment
2
2A Frame Shift Drive Interdictor
Priority: 1 | State: On |
Internal compartment
1
1E Supercruise Assist
Priority: 1 | State: On |
Internal compartment
Core internal
7
7A Power Plant
Armoured
︎
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Increased range
︎︎︎︎
Mass Manager
Priority: 1 | State: On |
FSD Housing
4
4A Life Support
Priority: 1 | State: On |
Environment Control
7
7A Power Distributor
Weapon focused
︎
Priority: 1 | State: On |
Power Coupling
6
6D Sensors
Lightweight
︎︎
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Military Grade Composite
Heavy duty
︎︎
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.