Ship details
Name
Big Fish
Ship ident
TI-07O
Type
Orca
Role
Description
Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
2
Priority: 1 | State: Off |
Medium Hardpoint
2
Priority: 1 | State: Off |
Medium Hardpoint
Utility mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 3 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 3 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 3 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Ammo capacity
︎
Priority: 3 | State: On |
Utility Mount
Optional internal
6
6G Planetary Vehicle Hangar
Priority: 4 | State: On |
Internal compartment
5
5A Fuel Scoop
Priority: 4 | State: On |
Internal compartment
5
5H Guardian FSD Booster
Priority: 2 | State: On |
Internal compartment
5
5A Auto Field-Maintenance Unit
Priority: 3 | State: On |
Internal compartment
4
4A Auto Field-Maintenance Unit
Priority: 3 | State: On |
Internal compartment
3
3A Prismatic Shield Generator
Reinforced
︎︎︎︎︎
Hi-Cap
Priority: 2 | State: On |
Internal compartment
2
2A Auto Field-Maintenance Unit
Priority: 3 | State: On |
Internal compartment
2
1I Detailed Surface Scanner
Expanded probe scanning radius
︎︎︎︎︎
Priority: 1 | State: On |
Internal compartment
1
1E Advanced Docking Computer
Priority: 4 | State: On |
Internal compartment
Core internal
5
5A Power Plant
Overcharged
︎︎︎︎︎
Thermal Spread
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Clean
︎︎︎︎︎
Drive Distributors
Priority: 1 | State: On |
Thruster Mounting
5
5A Frame Shift Drive
Increased range
︎︎︎︎︎
Mass Manager
Priority: 2 | State: On |
FSD Housing
6
6D Life Support
Lightweight
︎︎︎︎︎
Priority: 1 | State: On |
Environment Control
5
5A Power Distributor
Charge enhanced
︎︎︎︎︎
Super Conduits
Priority: 1 | State: On |
Power Coupling
4
4D Sensors
Lightweight
︎︎︎︎︎
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.