The Imperial Eagle has seen service in the Imperial Navy and allied fleets for many years. The original Eagle is a multi-role fighter where the Imperial version is geared more towards the interceptor role. It carries more powerful weaponry and is capable of higher speeds than the original, although at the expense of some of the original ship's famed manoeuvrability.
Hardpoint2
2F Burst Laser [Gimballed]
Efficient
︎︎︎︎︎
Phasing Sequence
Priority: 1 | State: On |
Medium Hardpoint
1
1G Burst Laser [Gimballed]
Efficient
︎︎︎︎︎
Phasing Sequence
Priority: 1 | State: On |
Small Hardpoint
1
1G Burst Laser [Gimballed]
Efficient
︎︎︎︎︎
Phasing Sequence
Priority: 1 | State: On |
Small Hardpoint
Utility mount0
Priority: 1 | State: On |
Utility Mount
Optional internal3
3C Bi-Weave Shield Generator
Thermal resistant
︎︎︎︎︎
Thermo Block
Priority: 1 | State: On |
Internal compartment
2
2A Shield Cell Bank
Specialised
︎︎︎︎
Boss Cells
Priority: 1 | State: On |
Internal compartment
1
1A Frame Shift Drive Interdictor
Expanded capture arc
︎︎︎︎
Priority: 1 | State: On |
Internal compartment
1
Priority: 1 | State: On |
Internal compartment
1
1D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
1
Priority: 1 | State: On |
Internal compartment
2
2A Shield Cell Bank
Specialised
︎︎︎︎
Boss Cells
Priority: 1 | State: On |
Military Compartment
Core internal3
3A Power Plant
Overcharged
︎︎︎︎
Thermal Spread
Priority: 2 | State: On |
Reactor Bay
3
3A Enhanced Performance Thrusters
Dirty
︎︎︎︎︎
Drag Drives
Priority: 1 | State: On |
Thruster Mounting
3
3A Frame Shift Drive (SCO)
Increased range
︎︎︎︎︎
Mass Manager
Priority: 2 | State: On |
FSD Housing
1
Priority: 1 | State: On |
Environment Control
2
2A Power Distributor
Charge enhanced
︎︎︎︎︎
Super Conduits
Priority: 1 | State: On |
Power Coupling
2
Priority: 1 | State: On |
Sensor Suite
2
Priority: 2 | State: On |
Fuel Store
Armour1
1I Lightweight Alloy
Lightweight
︎︎︎︎︎
Layered Plating
Priority: 2 | State: On |
Bulkheads
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.