Ship details
Name
Ship ident
ST-31P
Type
Python Mk II
Role
Description
Hardpoint
3
3E Pulse Laser [Gimballed]
Priority: 1 | State: On |
Large Hardpoint
3
3E Pulse Laser [Gimballed]
Priority: 1 | State: On |
Large Hardpoint
3
3C Multi-cannon [Gimballed]
Overcharged
︎︎
Priority: 1 | State: On |
Large Hardpoint
3
3C Multi-cannon [Gimballed]
Overcharged
︎︎
Priority: 1 | State: On |
Large Hardpoint
2
2D Beam Laser [Gimballed]
Efficient
︎︎︎
Priority: 1 | State: On |
Medium Hardpoint
2
2D Beam Laser [Gimballed]
Efficient
︎︎︎
Priority: 1 | State: On |
Medium Hardpoint
Utility mount
0
0I Chaff Launcher
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
0A Frame Shift Wake Scanner
Priority: 1 | State: On |
Utility Mount
0
0A Kill Warrant Scanner
Priority: 1 | State: On |
Utility Mount
0
0I Point Defence
Priority: 1 | State: On |
Utility Mount
0
0I Point Defence
Priority: 1 | State: On |
Utility Mount
Optional internal
6
6A Shield Generator
Reinforced
︎︎
Priority: 1 | State: On |
Internal compartment
4
4H Guardian FSD Booster
Priority: 1 | State: On |
Internal compartment
3
3A Fuel Scoop
Priority: 1 | State: On |
Internal compartment
2
2G Planetary Vehicle Hangar
Priority: 1 | State: On |
Internal compartment
1
1E Advanced Docking Computer
Priority: 1 | State: On |
Internal compartment
1
1E Supercruise Assist
Priority: 3 | State: On |
Internal compartment
Core internal
6
6A Guardian Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6A Thrusters
Dirty
︎︎︎
Priority: 1 | State: On |
Thruster Mounting
5
5C Frame Shift Drive (SCO)
Priority: 1 | State: On |
FSD Housing
4
4D Life Support
Priority: 1 | State: On |
Environment Control
6
6A Guardian Hybrid Power Distributor
Priority: 1 | State: On |
Power Coupling
5
5A Sensors
Lightweight
︎︎
Priority: 1 | State: On |
Sensor Suite
4
4C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Reinforced Alloy
Heavy duty
︎︎
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.