Fleet carrier details
Fleet carrier
Location
Fuel level
76% (758)
Docking access
All
Allow notorious
Yes
Details visible to
Everybody
Squadron asset
No
Announcement
Station update
20 Nov 2024, 10:47pm
Location update
25 Oct 2024, 5:16am
Market update
08 Aug 2023, 4:21am
Shipyard update
Outfitting update
Services and crew | Upkeep | Tariff | |
---|---|---|---|
Bartender | 1,750,000 Cr | - | |
Black market | Inactive | 0 Cr | - |
Captain | 5,000,000 Cr | - | |
Commodity market | 0 Cr | - | |
Outfitting | Inactive | 0 Cr | - |
Rearm | 1,500,000 Cr | - | |
Redemption office | Inactive | 0 Cr | - |
Refuel | Inactive | 0 Cr | - |
Repair | 1,500,000 Cr | - | |
Shipyard | 6,500,000 Cr | - | |
Tritium depot | 0 Cr | - |
Fleet carrier | |
Total commodities exported | 452,638 |
Total commodities imported | 363,845 |
Credits earned from commodities | 2,211,529,084 Cr |
Credits spent on commodities | 1,195,918,377 Cr |
Credits earned from stolen goods | 0 Cr |
Credits spent on stolen goods | 0 Cr |
Total travel distance | 23,118.10 Ly |
Number of carrier jumps | 254 |
Total ships sold | 0 |
Credits earned from shipyard | 0 Cr |
Total modules sold | 7 |
Credits earned from outfitting | 0 Cr |
Total ships restocked | 232 |
Total ships refuelled | 0 |
Credits earned from refuelling | 0 Cr |
Total ships repaired | 418 |
Redemption office exchanges | 0 |
Redemption office payouts | 0 Cr |
Budget | |
---|---|
Carrier balance | 950,011,302 Cr |
Weekly upkeep allocation | 70,000,000 Cr |
Market reserve | 2,663,115 Cr |
Available | 877,348,187 Cr |
Reserve percent | 8% |
Upkeep | |
---|---|
Core costs | 5,000,000 Cr |
Services costs | 11,250,000 Cr |
Covered from reserve for | 30d 3h 41m 32s |
Covered for | 1Y 1M 13d 5h 39m 19s |
Weekly upkeep | 16,250,000 Cr |
Storage | Units | % |
---|---|---|
Cargo (used space) | 4,556 | 18.2% |
Cargo (allocated) | 3,485 | 13.9% |
Services and crew | 3,580 | 14.3% |
Ship packs | 0 | 0% |
Module packs | 0 | 0% |
Free space | 13,379 | 53.5% |
Commodities | Value | Qty | Total |
---|---|---|---|
Advanced Medicines | 1,057 Cr | 337 | 356,209 Cr |
Animal Monitors | 329 Cr | 465 | 152,985 Cr |
Basic Medicines | 339 Cr | 36 | 12,204 Cr |
Coffee | 1,559 Cr | 15 | 23,385 Cr |
Consumer Technology | 6,151 - 6,393 Cr | 192 | 1,176,145 Cr |
Explosives | 748 Cr | 300 | 224,400 Cr |
Fruit and Vegetables | 509 Cr | 248 | 126,232 Cr |
Fujin Tea | 1,545 Cr | 46 | 71,070 Cr |
H.E. Suits | 165 Cr | 158 | 26,070 Cr |
Insulating Membrane | 9,788 - 10,070 Cr | 104 | 1,031,206 Cr |
Liquor | 880 Cr | 469 | 412,720 Cr |
Low Temperature Diamonds | 945,360 Cr | 8 | 7,562,880 Cr |
Performance Enhancers | 6,433 Cr | 27 | 173,691 Cr |
Personal Weapons | 5,509 Cr | 500 | 2,754,500 Cr |
Polymers | 79 - 379 Cr | 500 | 134,900 Cr |
Reactive Armour | 3,004 Cr | 204 | 612,816 Cr |
Semiconductors | 736 Cr | 41 | 30,176 Cr |
Synthetic Meat | 408 Cr | 150 | 61,200 Cr |
Tea | 1,493 Cr | 266 | 397,138 Cr |
Water | 46 Cr | 424 | 19,504 Cr |
Witchhaul Kobe Beef | 4,972 - 5,177 Cr | 66 | 333,072 Cr |
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
No market data known.
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Type | Item | Amount | Price | Updated |
---|---|---|---|---|
Stored | Circuit Board | 1 | 472 days ago | |
Stored | Circuit Switch | 10 | 472 days ago | |
Stored | Motor | 2 | 472 days ago | |
Stored | Optical Fibre | 2 | 472 days ago | |
Stored | Electromagnet | 1 | 472 days ago | |
Stored | Microelectrode | 2 | 472 days ago | |
Stored | Compact Library | 2 | 472 days ago |
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
ships
No shipyard data known.
modules
No outfitting data known.
Note: Prices displayed are the default module values.
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Stored ships
CMDR | Ships |
---|---|
Jonny.H | 7 |
Total | 7 |
Stored modules
No stored modules known.
Known visited star systems
No travel history known.
Passengers
No docked commanders known.
Commanders, modules and ships displayed are based on Inara commanders only. As the data relies also on their updates, it may not be entirely accurate or up to date.