Fleet carrier details
Fleet carrier
Location
Fuel level
62% (616)
Docking access
All
Allow notorious
Yes
Details visible to
Everybody
Squadron asset
No
Announcement
Station update
23 Nov 2024, 6:41pm
Location update
28 Sep 2024, 6:53am
Market update
23 Nov 2024, 6:41pm
Shipyard update
Outfitting update
Services and crew | Upkeep | Tariff | |
---|---|---|---|
Black market | Inactive | 0 Cr | - |
Captain | 5,000,000 Cr | - | |
Commodity market | 0 Cr | - | |
Outfitting | Inactive | 0 Cr | - |
Rearm | 1,500,000 Cr | - | |
Redemption office | Inactive | 0 Cr | - |
Refuel | 1,500,000 Cr | - | |
Repair | 1,500,000 Cr | - | |
Shipyard | Inactive | 0 Cr | - |
Tritium depot | 0 Cr | - |
Fleet carrier | |
Total commodities exported | 31,314 |
Total commodities imported | 50,424 |
Credits earned from commodities | 25,651,687,844 Cr |
Credits spent on commodities | 29,912,378,276 Cr |
Credits earned from stolen goods | 0 Cr |
Credits spent on stolen goods | 0 Cr |
Total travel distance | 7,789.00 Ly |
Number of carrier jumps | 65 |
Total ships sold | 0 |
Credits earned from shipyard | 0 Cr |
Total modules sold | 174 |
Credits earned from outfitting | 0 Cr |
Total ships restocked | 917 |
Total ships refuelled | 3,405 |
Credits earned from refuelling | 609,779 Cr |
Total ships repaired | 2,399 |
Redemption office exchanges | 0 |
Redemption office payouts | 0 Cr |
Budget | |
---|---|
Carrier balance | 6,983,145,379 Cr |
Weekly upkeep allocation | 1,726,524,195 Cr |
Market reserve | 538,836,945 Cr |
Available | 4,717,784,239 Cr |
Reserve percent | 25% |
Upkeep | |
---|---|
Core costs | 5,000,000 Cr |
Services costs | 4,500,000 Cr |
Covered from reserve for | 3Y 5M 25d 4h 13m 2s |
Covered for | 14Y 1M 1d 11h 24m 46s |
Weekly upkeep | 9,500,000 Cr |
Storage | Units | % |
---|---|---|
Cargo (used space) | 18,831 | 75.3% |
Cargo (allocated) | 1,607 | 6.4% |
Services and crew | 930 | 3.7% |
Ship packs | 0 | 0% |
Module packs | 0 | 0% |
Free space | 3,632 | 14.5% |
Commodities | Value | Qty | Total |
---|---|---|---|
Atmospheric Processors | 1,000 Cr | 50 | 50,000 Cr |
Battle Weapons | 15,735 Cr | 295 | 4,641,825 Cr |
Beer | 1,075 Cr | 190 | 204,250 Cr |
Black Box | 207,162 Cr | 3 | 621,486 Cr |
Bootleg Liquor | 2,500 Cr | 1 | 2,500 Cr |
Coffee | 3,749 Cr | 29 | 108,721 Cr |
Evacuation Shelter | 1,306 Cr | 181 | 236,386 Cr |
Experimental Chemicals | 383,409 Cr | 9 | 3,450,681 Cr |
Explosives | 1,280 Cr | 244 | 312,320 Cr |
Food Cartridges | 663 Cr | 44 | 29,172 Cr |
HN Shock Mount | 5,002 Cr | 418 | 2,090,836 Cr |
Hydrogen Fuel | 283 Cr | 250 | 70,750 Cr |
Imperial Slaves | 50,099 - 60,075 Cr | 1,237 | 63,139,471 Cr |
Large Survey Data Cache | 1,100,841 Cr | 1 | 1,100,841 Cr |
Liquid oxygen | 3,694 Cr | 250 | 923,500 Cr |
Liquor | 2,500 Cr | 249 | 622,500 Cr |
Meta-Alloys | 1,000,773 - 21,414,850 Cr | 4,279 | 7,565,582,405 Cr |
Military Intelligence | 426,070 - 6,391,050 Cr | 50 | 121,485,338 Cr |
Nanobreakers | 5,326 Cr | 76 | 404,776 Cr |
Narcotics | 20,349 Cr | 392 | 7,976,808 Cr |
Occupied Escape Pod | 200,126 - 202,263 Cr | 19 | 3,737,923 Cr |
Onionhead Gamma Strain | 12,078 Cr | 187 | 2,258,586 Cr |
Power Generators | 6,166 Cr | 29 | 178,814 Cr |
Precious Gems | 1,000,280 Cr | 1 | 1,000,280 Cr |
Prototype Tech | 67,181 Cr | 6 | 403,086 Cr |
Slaves | 32,955 Cr | 187 | 6,162,585 Cr |
Superconductors | 13,359 Cr | 16 | 213,744 Cr |
Survival Equipment | 1,710 Cr | 250 | 427,500 Cr |
Tactical Data | 54,822 - 104,122 Cr | 25 | 2,504,450 Cr |
Thargoid Heart | 469,516 - 1,000,275 Cr | 50 | 25,598,836 Cr |
Thermal Cooling Units | 7,530 Cr | 46 | 346,380 Cr |
Tobacco | 10,685 Cr | 158 | 1,688,230 Cr |
Tritium | 102,739 - 3,760,263 Cr | 8,748 | 3,121,813,987 Cr |
Uranium | 7,077 Cr | 495 | 3,503,115 Cr |
Water | 1,000 Cr | 66 | 66,000 Cr |
Water Purifiers | 969 Cr | 50 | 48,450 Cr |
Wine | 1,000 Cr | 250 | 250,000 Cr |
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Commodity | Sell | Demand | Buy | Supply |
---|---|---|---|---|
Chemicals | ||||
Explosives | - | - | 2,155 Cr | 244 |
Hydrogen Fuel | - | - | 1,000 Cr | 249 |
Liquid oxygen | - | - | 8,884 Cr | 86 |
Tritium | - | - | 517,070 Cr | 8,686 |
Water | - | - | 1,500 Cr | 65 |
Consumer Items | ||||
Survival Equipment | - | - | 5,000 Cr | 250 |
Legal Drugs | ||||
Bootleg Liquor | 5,222 Cr | 269 | - | - |
Liquor | - | - | 4,400 Cr | 249 |
Narcotics | - | - | 50,749 Cr | 310 |
Tobacco | - | - | 35,005 Cr | 29 |
Wine | - | - | 3,381 Cr | 249 |
Foods | ||||
Coffee | - | - | 10,009 Cr | 2 |
Food Cartridges | - | - | 2,650 Cr | 44 |
Industrial Materials | ||||
Superconductors | - | - | 66,790 Cr | 10 |
Machinery | ||||
Atmospheric Processors | - | - | 5,710 Cr | 50 |
HN Shock Mount | - | - | 19,220 Cr | 375 |
Power Generators | - | - | 14,796 Cr | 29 |
Thermal Cooling Units | - | - | 37,600 Cr | 34 |
Water Purifiers | - | - | 4,840 Cr | 50 |
Metals | ||||
Uranium | - | - | 20,007 Cr | 425 |
Salvage | ||||
Antique Jewellery | 1,000,163 Cr | 50 | - | - |
Black Box | 207,162 Cr | 244 | - | - |
Gene Bank | 393,582 Cr | 25 | - | - |
Large Survey Data Cache | 1,100,841 Cr | 44 | - | - |
Occupied Escape Pod | 202,263 Cr | 438 | - | - |
Precious Gems | 1,000,280 Cr | 99 | - | - |
Slaves | ||||
Imperial Slaves | - | - | 87,599 Cr | 1,223 |
Slaves | - | - | 65,855 Cr | 187 |
Technology | ||||
Nanobreakers | - | - | 11,846 Cr | 68 |
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
No orders were found.
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
ships
No shipyard data known.
modules
No outfitting data known.
Note: Prices displayed are the default module values.
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Your fleet carrier cargo, shipyard, outfitting and market data are updated via 'Import game data' feature (with the market, shipyard and outfitting being updated over EDDN, too).
Stored ships
CMDR | Ships |
---|---|
Atomictom85 | 21 |
Total | 21 |
Stored modules
No stored modules known.
Known visited star systems
No travel history known.
Passengers
CMDR | Arrival |
---|---|
2high2aim | 24 Nov 2022 |
Atomictom85 | 26 Nov 2022 |
Pwrrjehuty | 11 Jul 2022 |
Roflamo | 23 May 2022 |
Passengers total | 4 |
+ Commanders in docks | 0 |
Commanders, modules and ships displayed are based on Inara commanders only. As the data relies also on their updates, it may not be entirely accurate or up to date.