Cmdr Tredwell
Role
Explorer / Enforcer
Registered ship name
Tauriel
Credit balance
-
Rank
Elite V
Registered ship ID
Federal Corvette TR-09F
Overall assets
-
Squadron
G.O.M. Collective
Allegiance
Independent
Power
Denton Patreus

Logbook entry

Preparation for Distant Worlds II

11 Feb 2019Tredwell
I've scanned through the DW 2 notes and taken advice from fellow G.O.M. Squadron members and fitted out a Krait Phantom as my exploration ship. Before the major flight, I'm going to do some local missions to see how the ship flies. Looking forward to the journey.

Time to record my experience of flying the Phantom. Like the Krait Mk II, the Phantom is a real dream to fly, but this ship is being Engineered for the flight to Beagle Point. I've delayed the launch from Pallaeni as the initial FSD engineering has only increased the FSD jump range to 38.93. I read somewhere that the difference between a jump capability of 20ly to that of 40ly is almost three times the effective journey time. So I've been out surface mining near Felicity Inc, on Deciat 9B. A couple of hours in I found some rare materials and I decided to swap to the second SRV due to fuel reasons; only on reflection did I discover the synthesis option. I quickly find another location of Rare materials and enjoy the driving of the SRV. So now It's time to head out to find a Material Trader to swap some Manufactured materials and some Encoded data, two trips, and back to Felicity Inc to review the Phantom's jump range.

Well, I've returned to Farseer Inc to discover that the materials I need are the Encoded variety if I really want to increase the jump range of the Krait Phantom. I have travelled to Deciat's Garay Terminal and purchased an FSD Wake Scanner, however, the advice given is that the best opportunity to scan wakes is outside a station that is experiencing a Famine. There are no Famine problems in the local area, so I fly over to Karka and the Chandler Ring station, which is heaving with traffic. Here I'm able to scan a ship's wake every thirty seconds, the station is being visited by Type 7 Haulers and passenger ships travelling on long distances. On review, I have managed to collect all grades of data, so I head back to Farseer Inc.

With the help of Felicity Farseer, I'm quickly able to improve the FSD jump range to 45.93LYs. Considering the fact that I started out with a jump range of only 20LYs, I 'm pretty impressed. So, it's a case of packing the bags fueling up the ship and heading out to Pallaeni and the trip of a lifetime.
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