Odyssey on Foot Combat - what I chose and why
11 Jan 2024Scrimire
07 Commanders,This is my Frontline Solutions PVE combat loadout. As always results and play styles will vary.
DOMINATOR SUIT - Grade 5
- Improved Battery Capacity
- Combat Movement Speed
- Extra Ammo Capacity
- Faster Shield Regen
KARMA L-6 - Grade 5
- Magazine Size
- Reload Speed
- Faster Handling
- Stowed reloading
- Scope
- Greater Range
- Reload Speed
- Magazine Size
- Stability
- Scope
- Increased Range
Here is why and what I do with it all.
The Dominator is the battleground suit. The second primary weapon slot say it all. For the modifications more battery and more ammunition means fewer trip to the ammo box and less time standing out in the open recharging the suit. Combat movement speed keeps accuracy high during movement. Think about popping in and out of cover while aiming and firing. I like the faster shield recovery after the shields go down. Damage reduction could be a good choice here but, this works well.
The Karma L-6 is the only explosive weapon and great AOE. Jumping between rooftops looking for clusters of enemies is the idea. Remember to aim at the feet. This will prevent the rocket from sailing several meters beyond the target and exploding uselessly. The modifications are about more rockets, faster reloading, faster weapon changes, and always loaded when you draw it.
Manticore Intimidator is the only weapon in the game with a one shot one kill potential on a shielded target. The shotgun launches multiple projectiles and the damage of each is taken in turn. In this way it can drop shields and start damaging health in the same shot. The explanation done by YouTube creator Down to Earth Astronomy is very thorough. This is the build.
Manticore Tormentor is a great pistol. Its damage is comparable to the Executioner. Extra range and scope extend its effectiveness to 1/3 the range of a stock Executioner. Stability make this a useful hold out weapon in close quarters. I have not decided on the third modification