Upgrading my Asp for Long-Range Smuggling Runs
06 Dec 2015Kotto Okiah
Just spent some of my hard earned credits to fully outfit my Asp for long-range (400ly+) mostly smuggling runs. Long jump range, decent cargo capacity, and great in system speed for getting away from pirates. I generally choose to just boost away instead of fight, so no hardpoints, and just a couple of defensive mechanisms. Check it out in my fleet if you are interested. FLEETI rake in anywhere between 10mil to 20mil credits about every 2-2.5hrs depending on how dedicated I am in the moment + there is also an element of luck with getting the good missions available at the stations (also a bit of rep grinding). Aditi/Fehu (Empire) and Sothis/Robigo (Federation) + HIP 8396 whenever Frontier gets that fixed (no bulletin board )
Max LY (full tank): 31.27
Max LY (full cargo): 25.99
Jump Range: 179.31 - 217.14 (7 Jumps)
Speed: 290 w/boost: 395
Cargo: 80T
Defenses: Shields w/2 boosters + Chaff Launcher + good Thrusters = All you need to get away every time. Just submit and run.
LOVING IT!! Don't know when I will buy my next ship because this is so great.