Logbook entry

interlude: new ships and new skills

I've been Bubble-trapped for a while now


I alternate between lavish spending and diligent grinding. My AspX now has turreted weapons, reactive armor, two auto field-maintenance units, and a fully upgraded FSD. I've bought a couple pretty specialized ships:
  • a 288-ton capacity Type-7
  • a battle-ready Vulture
  • a search and rescue Dolphin
  • a Robigo run passenger Python
  • and a 720-ton capacity Type-9
As part of the community goal I shipped 12,256 tons of geological equipment to Alcor, earning 9-10 million per shipment and easily recouping the costs of my new ships. I've done some mining, a lot of trading, and a good bit of dog-fighting.


I'll be heading out soon though: every time I plot a trading route I feel the call. Every ship that isn't my Asp feels wrong: too jumpy, too slow, not enough window to see out of, too much space in the cockpit for other pilots to sit. I want to be back in my little glass bubble, scooping stars and crashing into planets so far from Sol that no one would ever find my bones

Maybe next week...
Do you like it?
︎1 Shiny!
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