Cmdr YndTruD
Role
Freelancer / Bounty hunter
Registered ship name
Intercepter
Credit balance
-
Rank
Elite V
Registered ship ID
Krait Mk II MZ-K2I
Overall assets
-
Squadron
Dark Imperia
Allegiance
Empire
Power
Aisling Duval

Logbook entry

Miner's craft: the path to wealth.

25 Aug 2023YndTruD
Well, I want to be rich!



And what? You are not? Want to scrub toilets on an Imperial cruiser for one credit an hour for the rest of your happy life?
I've tried trading, I've tried working for factions: but those bastards don't pay much...

Go to war with the Thargoids and die for the ideals of the Federation, Empire, or Alliance.
No! This is not for me, I was born an anarchist, an anarchist and will die. Anarchy is the mother of order.



> And now they pay very well for ore in some markets.
> My good friend from the federation, Trump, gave me private access to the inara.cz trading system, where I can keep track of the best offers in the markets.

Sold the house - bought the ship.
An imperial cutter fully equipped for mining!

Haha. No, of course I didn’t buy it, I rented it.
Where can I find so much money! I also had to pay quite a few loans for the miner's courses.

But now I'm a miner.
A real space miner.
And soon a very rich miner, damn bastards!!

> I arrive, so I'm in the asteroid belt near Shinrarta Dezhra.
> Scanning, launching drones, my hands are already sweaty...
I imagine how I will carry tons of gold, platinum and become rich in an instant..



- Hello, motherfucker, on the cutter, get in the lifeboat and get out. The ship is now ours.
- OH SHIT! THIS IS PIRATES! On four fucking anacondas!!!

Um... what: credit, ship, ore, gold - this is the end! I reloaded my father's blaster, held it up to my head, and pulled the trigger....bye.



// Find Raxxla
SG_SolarSystem* SG = new SG_SolarSystem(CatNo);
CE_Catalog* celestiaCatalog = new CE_Catalog("stars.dat");
celestiaCatalog->readStars();
CE_Star* primaryStar = celestiaCatalog->getStar(CatNo);

if (primaryStar==nullptr)
{
cout << "Index " << CatNo << " not in catalog" << endl;
return 1;
}
mass = primaryStar->getMass();
boloMagn = primaryStar->getBolometricMagnitude();
age = primaryStar->getAge();
string starName = primaryStar->getName();
if (!starName.empty())
cout << "star name is " << starName << endl;

SG->setStarName(starName);
SG->setStarMass(mass);
SG->setStarAge(age);

delete(celestiaCatalog);

SG->generateSystem("system_" + to_string(CatNo) + ".xml");
SG->generateSystem("system_" + to_string(CatNo) + ".txt");
delete(SG);

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