Distant Worlds 2 - Day 029
11 Feb 2019Raemeus
LAUNCH: 02/11/3305 - 0321Z, Clooku EW-Y C3-197 - 5 G a (Shepard Shallows)DESTINATION: Boewnst KS-S c20-959 - Polo Harbour
LANDING: 02/11/3305 - 0925Z, Colonia - Jaques Station
LOG: I'd never been to Colonia before. The last time I set foot on Jaques Station was in 3301. It feels familiar but foreign all at the same time.
Getting here was fun, but coming out of witch-space directly into the cone of a fast-spinning neutron star is officially the biggest diamond generator I've had since I started flying. The Thargoids were unsettling, but this was just terrifying.
The trip was a mix of neutron boosting and regular jumps, so I made a lot of first discoveries (still no Earth-Likes, though), and brought in detailed surface scans of a lot of discovered-but-unmapped terraformable planets.
Promptly spent half the data money buying a Krait MkII: The Almost New Bottom
I've really enjoyed this Phantom, and I wanted to leave a ship here for whenever I came back. I also kind of want to have a fighter bay for once the mining is done. I'd originally planned to transfer out a Python, but I don't have one properly kitted and engineered. On the other hand, I do have a Phantom fully engineered for exploration that I could transfer parts from. I'd lose about 8-9 LY of jump range, which doesn't sound much once you're capable of almost 60 LY, but could be 400-600 extra jumps over the length of the expedition.
I don't have to decide whether to bring the MkII or the Phantom to Beagle until we get to Sag A*, but even if I don't bring it across the galaxy, a medium-sized, maneuverable multirole like the MkII seems pretty well suited to operating out of Colonia.
I'm off to see about meeting some of the local engineers before I make my way back to the fleet at Polo Harbour. It never hurts to have extra contacts.
CMDR Amara Raemeus