Galnet archive

Community Goal: The Battle of Daramo

The Daramo system is currently under Federal control, but recent reports indicate that both Imperial and independent forces – the latter under the rule of Pirate King Archon Delaine – are attempting to wrest power from the Federation.

The Federation is evidently not about to capitulate. In a statement, Admiral Yorke of the Federal Navy said:

"The Daramo system is of considerable strategic value to the Federation, and we will not surrender it without a fight. We have issued an emergency call to all Federation-aligned pilots – you are needed in Daramo!"

The Empire, predictably, has responded in kind. Captain Danvers of the Imperial Navy said:

"In the interest of the wellbeing of the citizens of Daramo, it is imperative that Imperial law be instated as soon as possible. If the Federation is allowed to retain control of the system, the people of Daramo will be sure to suffer."

The Independents of Daramo have stepped in to coordinate operations on behalf of the Federation, while the Vaka Citizens of Tradition have been authorised to oversee the Imperial campaign. Both factions have set out week-long operations to take control of the system, which will begin on the 23rd of June 3302.


Community Goal: Final Stage of Wildcard Competition

With the second stage of the Dangerous Games Wildcard competition complete, the third and final stage can now begin.

This phase of the competition will focus on trade, with pilots being asked to gather as many conductive fabrics as possible for their chosen faction. The group with the most conductive fabrics at the end of the week-long event will be declared the winner.

At the close of the Wildcard competition, the faction that has garnered the most support over the course of the campaign will enter the Dangerous Games and compete for the right to be recognised as an official power.

With the end of the competition looming, each faction is eager to secure as much support as possible, and is doing all it can to attract pilots to its cause.

The event begins on the 16th of June 3302 and will run for one week.

Community Goal: Pranav Antal Requests Exploration Data

Every year, thousands of people disappear into the vastness of space. Some simply venture out too far and lose their way. Others are abducted by pirates and sold into slavery, their identities irrevocably erased. Others still may suffer more mysterious fates.

For many, these disappearances are a fact of life – an inescapable consequence of living among the stars. But Pranav Antal, leader of the technologically progressive enclave Utopia, is unwilling to simply accept such losses. The simguru, as he is known, has launched a campaign to gather exploration data with the aim of discovering why so many of those who traverse the depths of space vanish.

"The purpose of this campaign is to acquire concrete information about these disappearances so we can do more to prevent them. But I must stress that even if we are able to locate missing individuals, it is likely that they will be too far from our base of operations to make rescue possible. This is an intelligence-gathering operation only."

Utopian representatives have promised to reward pilots who deliver exploration data to Terry Port in the Garoku system. The campaign begins on the 16th of June 3302 and will run for one week.


Community Goal: Wildcard Competition Continues

The first stage of the Dangerous Games 'Wildcard' competition is over, and the second is about to begin. For this heat, pilots have been asked to head to the Bjorti system and deploy their hardpoints for a bounty-hunting contest. The faction that accumulates the most bounty vouchers during the week-long event will be declared the winner.

The Dangerous Games Wildcard competition will run for a total of three weeks, and the victor will go on to vie for the right to be recognised as an official power.

The event begins on the 9th of June 3302 and will run for one week.

09 Jun 3302

Community Goal: Narcotics for the Crom Silver Boys

Those who have explored the trade routes of Wolf 1301 will undoubtedly recall 'wolf fesh', the popular psychoactive drug that was once produced in the system. Although originally legal, when control of the system changed last year the drug was banned, and production was immediately halted. Wolf fesh disappeared from galactic trade routes almost overnight.

But now it seems that the drug is about to make a return. Notorious crime syndicate the Crom Silver Boys, known for targeting traders and miners from their secret base in the Crom system, claim to have procured the secret recipe for the drug, and have announced plans to produce a new variant.

The organisation has already stockpiled the necessary common ingredients, but to begin production it needs a quantity of rarer elements found only in other narcotics. The Crom Silver Boys have therefore placed an open order for the requisite intoxicants, and have promised to reward those who deliver the much-needed goods to Walheim Enterprise in the Herthe system.

Most of the requested commodities are illegal in Herthe, and the system's security forces have vowed to interdict and search any suspicious vessels. The Crom Silver Boys have advised pilots participating in the operation to exercise caution.

The campaign begins on the 9th of June 3302 and will run for one week. If the final target is met earlier than planned, the campaign will end immediately.

Community Goal: Bringing Order to Mehet

Authorities in the Mehet system have reported that the number of criminals operating in the area has risen sharply over the past few months. Recent reports indicate that agitators have been attacking pilots travelling in the system, disrupting trade and generally causing discord.

To counter this threat, Mehet Ltd has placed a kill order on all wanted ships operating in the Mehet system, and has promised to reward pilots who deliver bounty vouchers to Schwann Dock.

The campaign begins on the 2nd of June 3302 and will run for one week. If the final target is met earlier than planned, the campaign will end immediately.

02 Jun 3302

Community Goal: The Dangerous Games Begin

The galaxy is home to countless factions, some boasting thousands of members and others comprising only a handful of individuals. Some exist to serve the galactic community, while others follow more antagonistic dogmas. For almost every creed in human space, there is a corresponding faction.

Recent reports indicate that the largest of these factions have gained such significant levels of power and influence that they are on the cusp of being recognized as powers in their own right. This development coincides with mounting speculation that the empire of Pirate Lord Archon Delaine, once the most formidable power in the Pegasi Sector, is on the brink of collapse.

With a paradigm shift looming, the largest of the galaxy's factions have taken the unprecedented step of organising a semi-official competition for the right to be recognised as an official power. The name of this competition? The Dangerous Games.

Trinity Avon, a reporter for The Sovereign, elaborated on the nature of the event:

"There are five factions competing in the Dangerous Games: the Alliance Elite Diplomatic Corps, the Border Coalition, GalCop, the Interstellar Communist Union and the Social Eleu Progressive Party. Between June and July 3302, these groups will participate in a series of community campaigns, giving the galaxy's independent pilots a chance to support their chosen faction."

But these will not be the only factions taking part. With the start of the event still some weeks away, a number of smaller factions have begun competing for their chance to participate in the Dangerous Games. In the coming weeks, these factions will attempt to rally Commanders to their respective causes through a series of community-oriented events. Whichever faction successfully dominates its rivals in these 'Wildcard' events will enter the Dangerous Games, competing for the right to join the ranks of the galaxy's most powerful.

The first Wildcard event requires pilots to fire up their mining lasers and gather gold for their chosen faction. The faction with the most gold at the end of the week-long campaign will be declared the victor of the first Wildcard heat. Naturally, pilots are also free to disrupt their rivals' efforts.

The event begins on the 2nd of June 3302 and will run for one week.

Community Goal: Bringing Peace to Ngolibardu

Authorities in the Ngolibardu system have reported that the number of criminals operating in the area has risen sharply over the past few months. Recent reports indicate that agitators have been attacking pilots travelling in the system, disrupting trade and generally causing discord.

To counter this threat, Ngolibardu Electronics Solutions has placed a kill order on all wanted ships operating in the Ngolibardu system, and has promised to reward pilots who deliver bounty vouchers to Vernadsky Port.

The campaign begins on the 26th of May 3302 and will run for one week. If the final target is met earlier than planned, the campaign will end immediately.