Minor faction

Samar Blue Crew︎

Government
Anarchy
Allegiance
Independent
Origin
Residents
5,577
Present in
4 star systems
Controlling
1 star system | 3 stations | 6 settlements | 1 installation | 0 megaships
Player faction
No
Supporters
0 / 1
Happiness overview
Despondent
Unhappy
Discontented
4Happy
Elated
Economy states
Famine
Bust
Boom
Investment
Security states
Lockdown
Civil unrest
Civil liberty
Other states
Incursion
Infested
Blight
Drought
Outbreak
Infrastructure failure
Natural disaster
Revolution
Cold war
Trade war
Pirate attack
Terrorist attack
Public holiday
Technological leap
Historic event
Colonisation
Civil war
Elections
Retreat
Expansion

Conflicts

Samar Blue Crew
Draw

Asset lost on defeat
Cousin Enterprise
War in Col 285 Sector FB-K b10-1︎

0 vs 0

4 days ago
Interstellar Guardian Merchants
Draw

Asset lost on defeat
Unknown
Samar Blue Crew
Draw

Unknown asset changes
War in Evnis︎

0 vs 0
Concluded
5 days ago
HIP 39681 Coordinated
Draw

No asset gained/lost

Star systems influence changes

The minor faction influences in all star systems for 30 days. When too many star systems are present, the systems with biggest influence swings in the last 10 days are prioritized with the trends displayed (positive changes in blue color, negative in red, home star system in yellow). The star systems displayed can be changed manually by clicking on their names below the graph.
Star systemInfTrendUpdated
HIP 3968166.5%0.0%2 days ago
Evnis14.4%0.0%5 days ago
Col 285 Sector FB-K b10-110.0%0.0%4 days ago
Samar1.0%0.0%1 day ago