Mission details
Guardian Technology Expedition
Mission type
Exploration
Mission state
Mission in progress (90%)
Visibility
Public
Priority
Normal
Location
Updated
1345 days ago
This mission was set by the allied/supported squadron: The Wild Hunt
The Wild Hunt commanders decided to organise a squadron expedition to explore the Guardian structures.
This is to give access to the powerful Guardian modules to all the expedition participants.
Mission details
MISSION
The Wild Hunt commanders decided to organise a squadron expedition to explore the Guardian structures.
This is to give access to the powerful Guardian modules to all the expedition participants.\
GOAL
Each mission participant should unlock at least one Guardian module during the mission.
Useful links
- https://canonn.science/codex/guardian-structure/
- https://elite-dangerous.fandom.com/wiki/Guardian_Technology_Component
- https://elite-dangerous.fandom.com/wiki/Guardian_Structure
DEPARTURE - TIME & PLACE
Date: Tueseday, April 13th, 2021
Time: 20:00 GMT (check your local time on Inara, top left corner of the screen)
Gathering Point: Ross 780 - Emerald Charity Infirmary
DESTINATION
Distance from Sol: 871.24 ly
System: Synuefe NL-N c23-4
Body: B 3
MISSION LOG
- Mission planning and mission schedule setup on Discord ✓
- Ships preparation and outfitting ✓
- DAY 1
Joint flight to the destination system ✓
(Star-time: 19:50 Galactic Mean Time, Location: Ross 780, Emerald Charity Infirmary)
We meet in Ross 780, next to the Emerald Charity Infirmary, in close orbit of the main star.
Everything goes according to the plan. We run some last diagnostic checklists before plotting the route. We chit-chat on the squadron comms. Some are checking the supplies in the back of their ships, others admire the gas giant orbiting nearby.
And then not that far from us, there's some dog-fight happening, we hear those pilots in our voice comms, we see their laser blasts. But it's not our fight. We just watch, from the safe distance. We have other things to do...
But, you know, it wouldn't be us. There is some Anaconda (Deadly) engaging in the conflict. I don't even know what they did wrong. Some inappropriate comment towards cmdr Ifeanon, or flying too close to his ship... and that is enough. We just hear: "I had to show'em", and see the Conda's weakened shield and her nose slowly moving into the direction of the boosting DBX of cmdr Ifeanon, trying to avoid the frontal attack.
It's just us, no matter how much we try, we always end up in the hassle like this...
Alarmed by what happened, we focus our sensors on the chasing Conda. There is no time, Cmdr MichalPta boosts to shorten the distance and cover the escaping maneuver of the DBX. He deploys his hardpoints, but don't want to shoot, there's no need to escalate the conflict. The DBX keeps the safe distance, while charging the FSD. Luckily he's faster than the Conda - cmdr Ifeanon might have a temper, but he also has strong thrusters. Seconds seem like minutes, but finally the DBX jumps to supercruise. The Conda could not do anything this time...
"But they noticed we are in wing!" cmdr MichalPta realizes that, while the angry Conda starts the turn toward him...
Now everything happens blazing fast, a short message over comms from MichalPta: "Guys, I need your help here...", pips to shields and weapons with a full blast from the burst lasers responding to the Conda attack, then all pips to engines and a dodging maneuver not to harm the fragile exploration build too much. Cmdr MichalPta doesn't know how long he can stand in this confrontation. But then there's hope - 2 other squadron ships are already by his side - cmdr Panditt, cmdr KNG_PUD, he sees them through the window, while quickly transferring power back to the weapons. Their AspX and Phantom are not combat-ready vessels, but their pilots definitely are! Conda will learn that soon. No! It's 3 ships now! The DBX is back. You don't mess with the Wild Hunt, especially when outnumbered. The Conda's defenses slowly break, she has strong shields, but we're a tough team. There's a bounty on her - 270 k credits. She cannot escape, her crew knows it already, they're ensuring their escape-pod system is up and running, they stopped shooting already. Few more hits and her hull breaks.
This day couldn't start better. And it was just the beginning...
(Star-time: 20:17 Galactic Mean Time, Location: Jackson's Lighthouse)
We supercharge our FSDs from this spectacular neutron star. The view is astonishing.
Some ships traveled over 222 ly with the next jump thanks to this pulsar.
(Star-time: 20:53 Galactic Mean Time, Location: Pencil Sector)
We fly into the Pencil Nebula. Space is a wonder.
- DAY 2
Joint exploration of the Guardian structures (optionally: visiting nearby planets and systems) ✓
(Star-time: 20:23 Galactic Mean Time, Location: Synuefe NL-N c23-4 B 3)
We're reaching our destination. Whole squadron enters gliding and slowly approach the Guardian Structure on planet B3. Our research shows that we can most likely obtain the Guardian Module Blueprint in this area. We're hoping we're not mistaken.
We're not alone here! There's a lonley unmaned Cutter landed on the nearby plateau. We call-out the pilot on local comms, but nobody answers... It seems it's going to a great squadron adventure...
- DAY 3
Flight back home and acquiring Guardian modules ✓
(Star-time: 20:04 Galactic Mean Time, Location: Pencil Sector, New Growth Asteroid Base)
We are departing and heading back to the bubble.
(Star-time: 20:53 Galactic Mean Time, Location: FAUST 68, Slipher Hub)
We meet with the trusted Guardian Tech Broker in FAUST 68 at Slipher Hub - he gets us what we came for - some new and shiny Guardian Modules!
The Wild Hunt ships get even more dangerous.