yesterday, 7:01am
i have on my mind to the replace my pve fdl for heavy combat with other ships but fdl is just superior medium ship.
Python mk2 when i get time for testing: Angela Deth 2.0
Fer der Lance: Angela Deth
Mostly i use mk2 for ax combat and im very satisfied to use that as my main ax combat instead ax corvette
Python mk2 when i get time for testing: Angela Deth 2.0
Fer der Lance: Angela Deth
Mostly i use mk2 for ax combat and im very satisfied to use that as my main ax combat instead ax corvette
yesterday, 6:47am
Hi Rawnu Seriously I'm laughing... Don't...just... don't! But what the hell, go for it even though there'd be nothing but a corpse sitting at this keyboard at the end .
Just returning to Elite after diving down the well of Star Citizen (and a short trial of StarField) and realizing how deep and complete Elite is. Played for years on PS4 pro and reset to PC but lost everything and started over. Elite doesn't get the credit it deserves, it's actually complete and goes farther than my imagination goes.
Nothing is impossible, make it up and you never know or die trying . no, of course go for it made me truly LOL.
Recently have been trying out TCE MK 2 which threw me in here.
Be well and keep up that sense of humor.
RokkHunter
Just returning to Elite after diving down the well of Star Citizen (and a short trial of StarField) and realizing how deep and complete Elite is. Played for years on PS4 pro and reset to PC but lost everything and started over. Elite doesn't get the credit it deserves, it's actually complete and goes farther than my imagination goes.
Nothing is impossible, make it up and you never know or die trying . no, of course go for it made me truly LOL.
Recently have been trying out TCE MK 2 which threw me in here.
Be well and keep up that sense of humor.
RokkHunter
yesterday, 6:33am
If there was a way to get some stock without footie work I'd have mine enabled, as it is, Bartenders are a waste of time...
yesterday, 6:07am
I can already tell people right now that bar surprises, because for some reason everybody specifically decided to target the systems which would have launched them (god forbid fun is allowed to persist)... there will be no dedicated invasions around Cocijo this Thursday. Maybe there might be some of those counterstrike reactivated ports but if not, or some other change occurs to allow the invasions to happen anyway... well, it looks like a boring week ahead if you were looking to fight around an active station.
yesterday, 2:35am
I have noticed that the bartenders on carriers that I have visited lately don’t seem to have stock to sell and aren’t buying either.
yesterday, 2:32am
Make sure you're trying to sell them in an anarchy, it's an illegal item which can't be sold in most government types (may also work in communist systems, not 100% sure but they are the only other type which tolerates carrying of e-breaches if memory serves, so might work there too). If that's not the issue, I don't know.
*Of course it could also work with a carrier anywhere, but as Vasil said there's some bugs surrounding that right now.
*Of course it could also work with a carrier anywhere, but as Vasil said there's some bugs surrounding that right now.
yesterday, 1:32am
Don't know if it is related, but I have been experiencing issues where the game is telling me I do not have the item I want to transfer to my carrier, even though I clearly have the items in inventory. When I sell the items to my FC bartender in a work-around attempt to transfer them, the items just simply disappear and are no longer in my inventory, or on the bartender/FC inventory.
yesterday, 12:28am
Artie in Rant corner
I am not sure if there are any sales influencers, but it certainly would be better with less conspiracy theorists and doomsayers.
yesterday, 12:24am
I can respect that, but if you keep letting this stuff fly you'll find the decent customers will just stop showing up. I'd very much like to be able to play a video game and partake of this very necessary 3rd party webapp you've created without being accosted or denigrated for just existing.
yesterday, 12:24am
The INARA would be a better place if it had less sales influencers and more real players.
yesterday, 12:19am
I would so play cqc more but I can never seem to find a game. Frankly perhaps I should just try the mamba. I like it's looks much more than the fdl I never use
yesterday, 12:03am
Okay I don’t know what I’m doing wrong but I cannot seem to sell smear campaign plans to any bartender. They don’t even show up in the Data list to sell. Am trying to unlock Yarden Bond. Any help would be appreciated
19 Nov 2024, 11:46pm
Hi there,
I recently created a squadron in the game supporting a minor faction.
I then tried to create it on Inara?
The game seems to be happy with my new squadron.
But for some reason it does not show upon Inara?
It is probably a mistake I have made?
But I have gone through things & can not see where I may have gone wrong?
Maybe nothing happens until Thursday?
It is hard to know though?
I wanted to call the squadron a slightly different name to the name of the faction that I am supporting?
Which I have seen many others do before.
May be that has something to do with it?
Thank you for your fantastic site.
I expect that I have made an error somewhere?
Cheers
I recently created a squadron in the game supporting a minor faction.
I then tried to create it on Inara?
The game seems to be happy with my new squadron.
But for some reason it does not show upon Inara?
It is probably a mistake I have made?
But I have gone through things & can not see where I may have gone wrong?
Maybe nothing happens until Thursday?
It is hard to know though?
I wanted to call the squadron a slightly different name to the name of the faction that I am supporting?
Which I have seen many others do before.
May be that has something to do with it?
Thank you for your fantastic site.
I expect that I have made an error somewhere?
Cheers
19 Nov 2024, 11:46pm
I'm a big fan of that "slidey-ness" and work it into my piloting and targeting. Even in other "flight combat" type games -- which I find myself playing less than Elite these days -- I prefer quick and nimble to slow and steady. (It's also part of why I enjoy CQC so much.)
As far as strategy for when I'm flying the Mamba (and therefore while bounty hunting): I browse potential targets, settle on one (or a wing of 'em), get close enough to K-Scan each one, then tuck in behind whichever ship I'm going to target first, ....
Line up my Plasma Acc, and fire. That usually wipes out NPC shields instantly so, while still sitting right behind them, I place a couple solid frag hits. For smaller ships they're toast by now. For larger ones, they'll usually zip away or try to. I'll try to stay right behind them and pepper them with frag. If they manage to get out of good frag range, I'll remind them that I have a long-range Plasma Acc.
If I'm feeling particularly mean (or if it's a big ol' ship with lots of teeth), I'll target their subsystems before I fire my first Plasma. Usually I go for their Power Plant.
When I end up in surprisingly long engagements, I'll switch tactics to targeting them as if they are Thargoid Interceptors (i.e. orbit technique and target their subsystems as if hearts). The engagements aren't usually long at all; I'll cycle through that main strategy above ("As far as strategy... " to "... long-range Plasma") a few times for multiple ships in a few minutes; each ship probably a minute or less from opening salvo to pop.
As far as strategy for when I'm flying the Mamba (and therefore while bounty hunting): I browse potential targets, settle on one (or a wing of 'em), get close enough to K-Scan each one, then tuck in behind whichever ship I'm going to target first, ....
Line up my Plasma Acc, and fire. That usually wipes out NPC shields instantly so, while still sitting right behind them, I place a couple solid frag hits. For smaller ships they're toast by now. For larger ones, they'll usually zip away or try to. I'll try to stay right behind them and pepper them with frag. If they manage to get out of good frag range, I'll remind them that I have a long-range Plasma Acc.
If I'm feeling particularly mean (or if it's a big ol' ship with lots of teeth), I'll target their subsystems before I fire my first Plasma. Usually I go for their Power Plant.
When I end up in surprisingly long engagements, I'll switch tactics to targeting them as if they are Thargoid Interceptors (i.e. orbit technique and target their subsystems as if hearts). The engagements aren't usually long at all; I'll cycle through that main strategy above ("As far as strategy... " to "... long-range Plasma") a few times for multiple ships in a few minutes; each ship probably a minute or less from opening salvo to pop.
19 Nov 2024, 11:25pm
Artie in Rant corner
I certainly appreciate your civil tone and not escalating the situation it further.
I will only add that even when no rule is clearly broken, I may take measures against certain kinds of behavior when I will feel it's "too much" or it's happening for too long or that it harms the discussions in a longer term. It's like being in a club here - you can drink for free, you can eat for free, you can even puke into the corner sometimes and I will clean it, but when somebody will start to shit on the tables, break the furniture or annoy the bartender and guests too much, then they are shown the door.
I will only add that even when no rule is clearly broken, I may take measures against certain kinds of behavior when I will feel it's "too much" or it's happening for too long or that it harms the discussions in a longer term. It's like being in a club here - you can drink for free, you can eat for free, you can even puke into the corner sometimes and I will clean it, but when somebody will start to shit on the tables, break the furniture or annoy the bartender and guests too much, then they are shown the door.
19 Nov 2024, 11:13pm
As far as I'm concerned re shield engineering, I'd go with reinforced/hi-cap on prismatics (though old me apparently decided to thermal resist engineer one anyway, for a Corvette), purely for the hitpoints, and thermal resist + either hi cap, lo draw or fast charge (depending on preferences and/or setup needs) for bi-weaves, to take better advantage of their faster recharge times through having high resistance numbers across the board (though it will end up slightly weaker to kinetic damage than a reinforced shield, NPCs have a great enough weapon variety that I've never found it to be a practical issue).
... I have no experience playing with the standard shield generator, however. So I can't provide any particular views on that one. Of course, thermal resist is one of those things which resists the plasma accelerators less well but generally against PvE opponents I haven't found a meaningful difference between both for bi-weaves (but it's probably worth going reinforced no matter what on prismatics if you have enough shield booster slots available to balance the resistances out better, and achieve similar numbers to thermal resistant). And it might be a no brainer for PvP, not that I engage in it.
Also still have a plan to throw together a Mamba myself once the Titan bonanza has concluded (even if Thargoids are very liable to stick around past it). Probably also with frag cannons, though I'm not quite sure on exact specifics of the weapon engineering (or what to do with the C1 hardpoints, not going to have Powerplay modules - by choice - and I can't say I am a fan of rails).
... I have no experience playing with the standard shield generator, however. So I can't provide any particular views on that one. Of course, thermal resist is one of those things which resists the plasma accelerators less well but generally against PvE opponents I haven't found a meaningful difference between both for bi-weaves (but it's probably worth going reinforced no matter what on prismatics if you have enough shield booster slots available to balance the resistances out better, and achieve similar numbers to thermal resistant). And it might be a no brainer for PvP, not that I engage in it.
Also still have a plan to throw together a Mamba myself once the Titan bonanza has concluded (even if Thargoids are very liable to stick around past it). Probably also with frag cannons, though I'm not quite sure on exact specifics of the weapon engineering (or what to do with the C1 hardpoints, not going to have Powerplay modules - by choice - and I can't say I am a fan of rails).
19 Nov 2024, 11:10pm
How do you handle the Mambas slidey- ness. Do you boom and zoom ala a P-38 or do you have a strat that helps keep it on target. I think the mamba looks so cool but the bad handling keeps me away
19 Nov 2024, 10:47pm
Got it. Check out my Mamba, "Piece-Maker". It's one I've built for Bounty Hunting; you can see how I've got the frags built and the shield gen too.
I'll point out that I handle bounty hunting differently than assassination. Bounty Hunting, I'm usually hanging out somewhere (i.e. Nav Beacon) and just scanning for targets. Assassination, I'm hunting someone specific (whether in a wing or not).
For my assassination build, you'll want to see my FDL, "Thrill-Seeker". It's great for quick single-target kills. I don't like to stick around long if the target has friends though. It's also a decent PVP build, based on one in-fact.
I'll point out that I handle bounty hunting differently than assassination. Bounty Hunting, I'm usually hanging out somewhere (i.e. Nav Beacon) and just scanning for targets. Assassination, I'm hunting someone specific (whether in a wing or not).
For my assassination build, you'll want to see my FDL, "Thrill-Seeker". It's great for quick single-target kills. I don't like to stick around long if the target has friends though. It's also a decent PVP build, based on one in-fact.
19 Nov 2024, 10:44pm
I am absolutely certain you have better things to do with your time than chase ideologs on a spaceship forum. I'm sorry you even have to bother. The best I can do is assuredly not engage even with the continually quoted text bur seriously I keep having to deal with it over and over and it's exceptionally off putting. We're just trying to play a space game not browse infowars here.
19 Nov 2024, 10:39pm
Go kick rocks already. I know your type, skirting the edges of rules of public places (such as this forum) because anyone who value their accounts can't tell you honestly and directly what they think of you and your perpetual provocations. So my options here are a bit restricted too, but nonetheless. You aren't going to get neither the validation nor the sense of superiority you desperately crave for, except for the stale inflatable imitations you've created in your own mind. And you've already lost, by the simple fact of persisting with the buffoonery you constantly put up, as if another try of stroking the flaccid ego and shoving it into other people's faces could somehow change it. Nobody wants your special opinion on politics, your exquisite real life experience and whatever else you may bring to the videogame forum in your frantic attempts to make you look a more developed and successful person. Videogame forum of the game you terribly suck at. Because it's just like that. You suck.
____________
@Artie: Sorry if even that is too much. But that's the last input from me on the topic of this guy, I promise. Because, as far as I believe, by simply ignoring him, we won't teach him anything, and he would keep spreading that nonsense. Imagine a bunch of new players joining the forum who don't yet know that this person is mostly on ignore-lists of many discussion participants, he'd just switch his attention to them.
____________
@Artie: Sorry if even that is too much. But that's the last input from me on the topic of this guy, I promise. Because, as far as I believe, by simply ignoring him, we won't teach him anything, and he would keep spreading that nonsense. Imagine a bunch of new players joining the forum who don't yet know that this person is mostly on ignore-lists of many discussion participants, he'd just switch his attention to them.
19 Nov 2024, 10:39pm
Bounty hunting and assassinating high threat targets in wings. I probably will try an all frag build, with high capacity (for duration) + screening shell. The DPS is insane and should allow for quick kills if you cozy up close with the target. Shields I have a 6c bi-weave reinforced multi-weave, but probably will high-cap it. I also run two SCBs in the next two slots.
19 Nov 2024, 10:16pm
I just helped someone start kitting out their PM2 last night. For shields, they preferred bi-weaves with G5 Reinforced; I suggested Hi-Cap Exp Effect. They're happy with them in a trial run, but debated switching out the engineering to an A rated shield gen with thermal resist and force block. I think that's not as good as an A rated with Reinforced plus maybe multi-weave.
The crux of the debate came down to what the shield is blocking. They hoped it could block most/all damage types as well as possible. Whereas I'd suggest stronger overall (Reinf+HiCap) and then enhance the armor itself to catch anything that leaks through.
Then again, it really depends what you're doing and who you're fighting. What would be your typical target for your PM2?
The crux of the debate came down to what the shield is blocking. They hoped it could block most/all damage types as well as possible. Whereas I'd suggest stronger overall (Reinf+HiCap) and then enhance the armor itself to catch anything that leaks through.
Then again, it really depends what you're doing and who you're fighting. What would be your typical target for your PM2?